Madden NFL 17 Ball Carrier Special Moves, Fakeout Interaction System & Much More

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  • prhiam
    Rookie
    • Oct 2013
    • 22

    #31
    I think some people just didn't read the tackle battle portion correctly. This is a timing based system that uses calculations based on skill settings. I hope that it factors in weight too, but not sure. I like this because for the last few years it has been a mash the button to break some of the bad tackle animations. Just wiggle the stick a bunch, break a tackle. This appears to be a great way to take this, can't believe the hate for it.

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    • avwhitechic
      A DB'S SWAG
      • Jun 2011
      • 264

      #32
      Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

      It's the same feature from before, just re-worded


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      My Alter Ego is better than Your Normal

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      • mrprice33
        Just some guy
        • Jul 2003
        • 5986

        #33
        Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

        Originally posted by avwhitechic
        It's the same feature from before, just re-worded


        Sent from my iPhone using Tapatalk
        Is it tho?

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        • DeuceDouglas
          Madden Dev Team
          • Apr 2010
          • 4297

          #34
          Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

          Originally posted by OhMrHanky
          Lol. I LOVED that animation. That game was made during Michael Turner's heyday, and he, legit broke those type of tackles a few times. So, for me, it felt realistic when it happened because I expected Turner to do that from time to time. Not, every time, of course, and not every game, which he didn't for me, but, man, I was impressed they actually added an animation like that to play out with that many defenders.
          Haha the reason why I hated it was because it seemed like it happened at like a 10:1 ratio against me rather than for me. I'd come up see four or five of my guys latch on and just knew what was about to happen and then watch them fall off one by one as the ball carrier comes high stepping out of it and you knew he was going to the house leaving half my defense in his wake lol.

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          • avwhitechic
            A DB'S SWAG
            • Jun 2011
            • 264

            #35
            Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

            Originally posted by mrprice33
            Is it tho?


            I'm really hoping not, but this sounds like the pro-tak Madden re wrapped. I'm probably tripping tho, Madden does that to me[emoji23] Hoping for a great solid game this year
            My Alter Ego is better than Your Normal

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            • jpdavis82
              All Star
              • Sep 2005
              • 8788

              #36
              Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

              Clint is giving us a blog to break down Tackle Battle in detail


              Sent from my iPhone using Tapatalk

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              • mrprice33
                Just some guy
                • Jul 2003
                • 5986

                #37
                Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

                Originally posted by avwhitechic
                I'm really hoping not, but this sounds like the pro-tak Madden re wrapped. I'm probably tripping tho, Madden does that to me[emoji23] Hoping for a great solid game this year
                Having played it, I can assure you it's not Pro-Tak.

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                • SportsGamer94
                  Banned
                  • Jul 2015
                  • 343

                  #38
                  Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

                  I like everything I read, I will probably use the ball carrier setting on Assist without visual feedback because I feel the user should not be responsible for all the moves a ball carrier does. Things like trucking or even the stiff arm should be done automatically.

                  And contrary to what seemly most people think here I like the Tackle Battles, I rather have this than an canned pre-determined animation in which I have no control over the outcome.

                  Now one question, jukes are cool but which of these move sets will simply allow a back to make one cut, plant their foot and hit the hole with explosiveness like Ezekiel Elliot.
                  Last edited by SportsGamer94; 05-18-2016, 06:22 PM.

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                  • SolidSquid
                    MVP
                    • Aug 2014
                    • 3159

                    #39
                    Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

                    Originally posted by SportsGamer94
                    I like everything I read, I will probably use the ball carrier setting on Assist without visual feedback because I feel the user should not be responsible for all the moves a ball carrier does. Things like trucking or even the stiff arm should be done automatically.

                    And contrary to what seemly most people think here I like the Tackle Battles, I rather have this than an canned pre-determined animation in which I have no control over the outcome.

                    Now one question, jukes are cool but which of these move sets will simply allow a back to plant their foot and hit the hole with explosiveness like Ezekiel Elliot.
                    It will still be a canned animation the only difference is user input(who ever presses the button first) will determine what animation plays out.

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                    • SportsGamer94
                      Banned
                      • Jul 2015
                      • 343

                      #40
                      Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

                      Originally posted by SolidSquid
                      It will still be a canned animation the only difference is user input(who ever presses the button first) will determine what animation plays out.
                      Yes which is still better than loosing complete control when a tackle animations starts.

                      Comment

                      • Steve_OS
                        Editor-in-Chief
                        • Jul 2002
                        • 33611

                        #41
                        Re: Madden NFL 17 Ball Carrier Special Moves, Fakeout Interaction System & Much More

                        Just received word that Tackle Battle is on all difficulty levels and can NOT be turned off.

                        But don't knock it, til you try it. Looking forward to seeing it in action.
                        Steve Noah
                        Editor-in-Chief
                        http://www.operationsports.com
                        Follow me on Twitter

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                        • TDKing
                          MVP
                          • Feb 2003
                          • 1845

                          #42
                          Re: Madden NFL 17 Ball Carrier Special Moves, Fakeout Interaction System & Much More

                          Tackle battle? Really , who comes up with this stuff. Hopefully we can turn this off. Doh!

                          Sent from my VS985 4G using Tapatalk

                          Comment

                          • Cowboy008
                            MVP
                            • Mar 2012
                            • 4574

                            #43
                            Re: Madden NFL 17 Ball Carrier Special Moves, Fakeout Interaction System & Much More

                            Originally posted by Steve_OS
                            Just received word that Tackle Battle is on all difficulty levels and can NOT be turned off.

                            But don't knock it, til you try it. Looking forward to seeing it in action.
                            That is disappointing. It will completely take you out of the immersion seeing a button icon pop up over the players head.

                            Comment

                            • SolidSquid
                              MVP
                              • Aug 2014
                              • 3159

                              #44
                              Re: Madden NFL 17 Ball Carrier Special Moves, Fakeout Interaction System & Much More

                              Originally posted by Steve_OS
                              Just received word that Tackle Battle is on all difficulty levels and can NOT be turned off.

                              But don't knock it, til you try it. Looking forward to seeing it in action.
                              Dang. My only hope now is that there's not a giant square button over my guys head. Hope it's as minimal as possible.

                              Comment

                              • Scott
                                Your Go-to TV Expert
                                • Jul 2002
                                • 20030

                                #45
                                Re: Madden NFL 17 Ball Carrier Special Moves, Fakeout Interaction System & Much More

                                Originally posted by TDKing
                                Tackle battle? Really , who comes up with this stuff. Hopefully we can turn this off. Doh!

                                Sent from my VS985 4G using Tapatalk
                                We haven't even see it in action yet. Relax.

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