As a community we cannot accept the current CPU QB play.

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  • Toupal
    MVP
    • May 2014
    • 1296

    #196
    Re: As a community we cannot accept the current CPU QB play.

    Originally posted by King Gro23
    We gotta to hurt their pockets or come up with a multi million petition for 2k to work magic with NFL again.., sad thing is I have visuals in my head of how complete a 2k football game would be. Scary to say but maybe even more polished than their basketball game


    Sent from my iPhone using Operation Sports
    It starts with not buying Madden 18, and being as vocal as possible on these sites.

    Hope that sales is effected enough for the NFL to say to EA "Why are we not making as much money as we used to/ should?"

    We tried convincing EA, but they won't listen. We need to convince the NFL that they are losing money with the exclusive rights going to EA.

    Comment

    • kehlis
      Moderator
      • Jul 2008
      • 27738

      #197
      Re: As a community we cannot accept the current CPU QB play.

      Originally posted by Toupal
      It starts with not buying Madden 18, and being as vocal as possible on these sites.

      Hope that sales is effected enough for the NFL to say to EA "Why are we not making as much money as we used to/ should?"

      We tried convincing EA, but they won't listen. We need to convince the NFL that they are losing money with the exclusive rights going to EA.
      Not how it works. EA pays the NFL whatever the agreed upon amount is regardless of sales numbers.

      Your desired outcome would still be what you want but the NFL isn't going to be the ones that come calling if the game isn't selling.

      Comment

      • Americas Team
        MVP
        • Jun 2016
        • 1282

        #198
        Re: As a community we cannot accept the current CPU QB play.

        My first game vs the NY Giants, 6mins quarters. On multiple occasions Manning stood in the pocket like a statue and took stupid sacks and threw multiple interceptions when had time in the pocket.




        Sent from my BLN-L24 using Operation Sports mobile app
        Xbox Series X: KILLMUNGER

        Comment

        • Vikes1
          Proctor, MN. Go Rails!
          • May 2008
          • 4102

          #199
          Re: As a community we cannot accept the current CPU QB play.

          49-3 using 6 min qrts...that doesn't seem very "sim" to me.
          1969 NFL Champions

          Comment

          • viking12344
            Banned
            • Mar 2008
            • 442

            #200
            Re: As a community we cannot accept the current CPU QB play.

            I really dont understand how anyone can be happy with this. The offense is completely out of control. Robo qb looks to be back. Guys are going to spend weeks tuning this game via sliders and still wont get a playable game out of it. This dev team needs new leadership.

            Comment

            • D81SKINS
              MVP
              • Dec 2014
              • 1671

              #201
              Re: As a community we cannot accept the current CPU QB play.

              The question should be,
              What would it take for EA/Tiburon to bring back those "core" CPU QB traits that they had on last gen?

              It's night and Day playing VS the CPU QB w/ those special dual threat traits in M25 vs M17, and sad to say, the videos of the CPU QB play looks exactly the same (w/ a few more incompletes) on M18.
              Another thing I noticed on M25,
              The Traits are fluid based on the QB pressures, hits, sacks, completions, ints, etc.
              The DPP changes throughout the game. So, if the qb is getting pressured alot, he could go from ideal in the pocket, to trigger happy.
              And Vice Versa, if your not getting pressure.

              So the DPP on last Gen was working so well and giving these CPU QB's a more life-like feel.
              Don't take my word on it, test it for yourselves.

              Comment

              • extremeskins04
                That's top class!
                • Aug 2010
                • 3868

                #202
                Re: As a community we cannot accept the current CPU QB play.

                Watching Rex's M18 stream. He said he was answering questions but anytime someone brings up either the QB AI issues or zone coverage issue, he ignores it.

                I asked about the QB AI awareness / scrambling issue and it was ignored. I then said "Are most game changers either MUT guys or Competitive online players?" and he immediately answered THAT question. lol

                "Game Changers are a mix of Sim and Competitive players."

                Comment

                • D81SKINS
                  MVP
                  • Dec 2014
                  • 1671

                  #203
                  Re: As a community we cannot accept the current CPU QB play.

                  Originally posted by extremeskins04
                  Watching Rex's M18 stream. He said he was answering questions but anytime someone brings up either the QB AI issues or zone coverage issue, he ignores it.

                  I asked about the QB AI awareness / scrambling issue and it was ignored. I then said "Are most game changers either MUT guys or Competitive online players?" and he immediately answered THAT question. lol

                  "Game Changers are a mix of Sim and Competitive players."
                  Well that sums it up for me, CPU QB AI is going to be M17 again. If so, M25 may just get alot more PT.
                  Man, why can't EA have a team for us Sim VS CPU guys??
                  I'd pay more if they would!

                  Comment

                  • cable guy
                    MVP
                    • Jul 2005
                    • 3288

                    #204
                    Re: As a community we cannot accept the current CPU QB play.

                    Originally posted by WillisFaithful
                    Not accept what? I do and don't understand everybody's hate ..

                    You will never get a true NFL experience in the palm of your hands, it is impossible ..

                    This at the end of the day is a video game, and is programmed as a video game .. Tannenhill should have ran the ball in the 50 yards of free space, but he didn't because he's not a real person! Most likely programmed with percentages, and his percentage didn't line up with that play .. it's unfortunate but it's mind boggling to me for people to think they should think like a real life person .. that is just asinine .. and on the flip side if Tannenhill took the ball and ran is 10 times in a game because of that situation and had 200 yards rushing people would be snapping .. gotta take the good with the bad ..

                    How many times have you been sitting, watching football and absolutely losing your mind, yelling at the TV for your favorite team's QB to run and he takes a sack or throws it away .. it happens all the time .. in fact looks like the Madden devs hit that on the head ..

                    It is preposterous to think you will be able to mimic NFL games in an AI controlled video game ..

                    Programming I'm sure isn't easy, but what I do know is programming one thing in can completely destroy the rest of your coding and programming .. glitches or it just doesn't work .. this is a huge thing ..

                    I am not defending EA as not having competition is not a good thing, as they have seriously lacked in modes and depth of modes ..

                    When it comes to actual gameplay, it's fun, no its not perfect but perfection is subjective ..

                    No one here or anywhere could program a video game to completely mimic real life situations .. it is just not in the cards, and for people to be whining about it is just ludicrous .. it is a video game, plain and simple, people need to start understanding that ..

                    Lack of modes and depth in modes in one thing people can give their two cents about, not touching franchise is a complete catastrophe, and honestly unacceptable .. but gameplay wise, I enjoy it and understand it's a video game ..

                    I applaud them for dealing with the complete lack of respect from gamers over so many little things ..

                    This is a video game, treat it as such ..
                    It is possible to put out a more authentic/sim NFL football game. It comes to down to alot of other factors, that have been discussed here a hundred times over. Personally, I get that part. I don't like it, but I get it.

                    But the debacle of the CPU QB issue.... I'm sorry, I just don't get.

                    Sent from my SM-G900V using Tapatalk

                    Comment

                    • Ace626
                      Rookie
                      • Aug 2017
                      • 10

                      #205
                      Re: As a community we cannot accept the current CPU QB play.

                      Hey guys, How can I upgrade my standard edition to gold edition?

                      Thanks! (Xbox One)

                      Comment

                      • roadman
                        *ll St*r
                        • Aug 2003
                        • 26339

                        #206
                        Re: As a community we cannot accept the current CPU QB play.

                        Found on Twitter in a tweet to Clint:

                        Playing Franchise now w/ Raiders, thanks so much for fixing QB AI, so great seeing Mariota taking off and running for yrds

                        Comment

                        • extremeskins04
                          That's top class!
                          • Aug 2010
                          • 3868

                          #207
                          Re: As a community we cannot accept the current CPU QB play.

                          Originally posted by roadman
                          Found on Twitter in a tweet to Clint:

                          Playing Franchise now w/ Raiders, thanks so much for fixing QB AI, so great seeing Mariota taking off and running for yrds
                          Sometimes they do run, but you'll see alot of running to the line of scrimmage and either stopping to get sacked or they cross the line of scrimmage then throw the ball and get penalties. Happened to Millenium last night in his stream.

                          But all in all, if a receiver isn't open like on a streak or post play or something, the QB will stand there, not move and take the sack.

                          Not saying it happens all the time, but QB AI awareness still needs looked at.

                          Comment

                          • Jarodd21
                            Hall Of Fame
                            • Dec 2010
                            • 10556

                            #208
                            Re: As a community we cannot accept the current CPU QB play.

                            Originally posted by evancitywalker
                            I'm not sure if it's been said or not, but the game play videos were all set on all-pro and not all-madden. I could be wrong though. Assuming they were all set on all-pro, there is hope that the QB awareness could be better on all-madden. We won't know until later this evening or at midnight, but I'm holding out hope its better on all-madden or simply adjusting sliders. Fingers crossed.
                            This is what I want to know. I can't go off how the CPU plays on All-Pro. The CPU has always looked bad on that level in certain areas especially the AI QB. Has anybody posted or seen any gameplay on All-Madden?
                            Last edited by Jarodd21; 08-17-2017, 05:34 PM.
                            https://forums.operationsports.com/f...n-sliders.html

                            PSN: Jarodd21

                            Comment

                            • aholbert32
                              (aka Alberto)
                              • Jul 2002
                              • 33106

                              #209
                              Re: As a community we cannot accept the current CPU QB play.

                              Originally posted by extremeskins04
                              Sometimes they do run, but you'll see alot of running to the line of scrimmage and either stopping to get sacked or they cross the line of scrimmage then throw the ball and get penalties. Happened to Millenium last night in his stream.

                              But all in all, if a receiver isn't open like on a streak or post play or something, the QB will stand there, not move and take the sack.

                              Not saying it happens all the time, but QB AI awareness still needs looked at.
                              From my short time playing it, it looks like it depends on the QB and the type of play. For example, I played Luck last night. I ran a MLB blitz against him and my MLB came free. He tried to avoid the blitz by moving to his right but I still hit him as he through the ball.

                              A few plays later, Luck calls a 4 verts play and I only rush 4. His line gives him protection but no one is open. He also has about 15 yds of free space that he could take off and run to. He just sits in the pocket until my DE pushes into him and gets a sack.

                              The AI is just inconsistent. There isnt statue QB on most or even alot of plays but when its there it stands out. I'm going to see if the QB Poise (I think its called that) trait has any effect on whether a QB runs.

                              Comment

                              • D81SKINS
                                MVP
                                • Dec 2014
                                • 1671

                                #210
                                Re: As a community we cannot accept the current CPU QB play.

                                Originally posted by aholbert32
                                From my short time playing it, it looks like it depends on the QB and the type of play. For example, I played Luck last night. I ran a MLB blitz against him and my MLB came free. He tried to avoid the blitz by moving to his right but I still hit him as he through the ball.

                                A few plays later, Luck calls a 4 verts play and I only rush 4. His line gives him protection but no one is open. He also has about 15 yds of free space that he could take off and run to. He just sits in the pocket until my DE pushes into him and gets a sack.

                                The AI is just inconsistent. There isnt statue QB on most or even alot of plays but when its there it stands out. I'm going to see if the QB Poise (I think its called that) trait has any effect on whether a QB runs.
                                Sounds like a legacy issue w/ the CPU qbs when they call 4 verticals, however, it's just on this gen of consoles.
                                I went back and played M25 on PS3 and they have that,
                                Tuck &Run trait, and if they sense pressure and tuck & run is set to "OFTEN", they will take off, even on 4 verticals.

                                Why did they remove the Tuck & Run trait on this Gen?

                                Comment

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