As a community we cannot accept the current CPU QB play.
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Re: As a community we cannot accept the current CPU QB play.
Originally posted by BasketballGHS;2048983610[BNow Playing on PS5:
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Re: As a community we cannot accept the current CPU QB play.
I've spammed this thread too much about T&R, I'll say it again, in hopes the EA GC's can pass this along.
1. Bring Back T&R(sometimes, never, often.)
2. Gives us the tools to build sick Playbooks and not see freezing and other weird glitches that happen).
3. Why don't teams use a similar playcalling(gameplanning)habits as their real life counterparts?
How fun would it be to get paid good money and watch plays from every team and all situations, and add that into the Team's gameplanning and TEST & Tune it before locking it in.
I would have some SICK gameplanning!
Wow, the potential for Madden to grow, is huge!Comment
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Re: As a community we cannot accept the current CPU QB play.
Tucking and running is better with ideal pressure sense and a scrambling qb. With trigger happy pressure sense, they will scramble to the line and throw 2 out of every 3 times. I'm testing paranoid now.
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Re: As a community we cannot accept the current CPU QB play.
yeah definitely seeing some results with the paranoid trait and scrambling...
might post vids of mariota here in a minute...,.
Ok Marcus's Traits were
Scrambling
Paranoid
Aggressive
Throws Ball Away-Off
<iframe width="560" height="315" src="https://www.youtube.com/embed/PWdnCLiAxfI" frameborder="0" allowfullscreenLast edited by SteelerSpartan; 09-02-2017, 12:04 AM.Here We Go Steelers!!! Here We Go!!!
My CFB Teams: Marshall..WVU-Go Herd/Eeers!!!
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Re: As a community we cannot accept the current CPU QB play.
still not where it needs to be but its an improvementHere We Go Steelers!!! Here We Go!!!
My CFB Teams: Marshall..WVU-Go Herd/Eeers!!!
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Re: As a community we cannot accept the current CPU QB play.
Is it a legacy issue?
Are they spying, playing man, containing, covering a zone, or something else?
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Re: As a community we cannot accept the current CPU QB play.
Great video. It's not perfect, but it's miles better than what we've been seeing.
I'd actually like to see a comparison video using the same setup, but Mariota's default traits.
You can see in this video that components are there for QB's to react properly, and even turn into capable runners, it just seems like something in the code is neutering their ability to be anything but throwing machines.Comment
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Re: As a community we cannot accept the current CPU QB play.
I am really encouraged thus far in my testing of these trait changes:
Force Pass - If Balanced - set to conservative, If Ideal - leave it alone
Throw Ball Away - Off
Sense Pressure - Paranoid
High Motor - Yes
Robert Wilson rolled out and took off for a 30 yard scamper on me.
Matt Ryan stepped up in the pocket several times and went down field to Julio.....it was freaking beautiful.
In two games I did not see any statue effect. QB’s are shuffling their feet, moving around in the pocket and sacks were earned. I even saw a gorgeous Reach back/drag down sack from Cam Wake on Ryan.....it was a stunning animation.Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
MLB The Show 25 - 2025 Yankees Year 1
MLB The Show 25 1985 Yankees Year 1
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Follow me on Twitch
https://www.twitch.tv/armorandswordComment
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Re: As a community we cannot accept the current CPU QB play.
I am really encouraged thus far in my testing of these trait changes:
Force Pass - If Balanced - set to conservative, If Ideal - leave it alone
Throw Ball Away - Off
Sense Pressure - Paranoid
High Motor - Yes
Robert Wilson rolled out and took off for a 30 yard scamper on me.
Matt Ryan stepped up in the pocket several times and went down field to Julio.....it was freaking beautiful.
In two games I did not see any statue effect. QB’s are shuffling their feet, moving around in the pocket and sacks were earned. I even saw a gorgeous Reach back/drag down sack from Cam Wake on Ryan.....it was a stunning animation.
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Re: As a community we cannot accept the current CPU QB play.
Good news for sure. It will be interesting to see how EA addresses this fix. If they do at all. For something as simple as adjusting traits you would think they would be all over it. Fingers crossed that they don't delve deep into the code and change things that all of a sudden has the QBs turn into Gayle Sayers!
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It is a deep rabbit hole it seems LOL.
We are peeling back an onion right now.Now Playing on PS5:
CFB 26 Hurricanes/Fresno State Year 2
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Re: As a community we cannot accept the current CPU QB play.
It is layers upon layers or putting band aids on top of band aids to the point they have no idea what the original wound even looks like. Qb's play has gotten worse every year since they took the tuck and run trait out. They need to go back to that wound and figure it out but we all know they will just break out another band aid. Qb's play smarter is not something that will help them sell games to the mass market so the hard work of programming qb ai will not happen.Comment
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Re: As a community we cannot accept the current CPU QB play.
Don't know if it was mentioned already, but don't forget that the Force Passes "balanced" trait is labeled wrong in Franchise...it is supposed to be "Aggressive". The main menu roster edit has it correct. This was something Clint mentioned last year but somehow it made it thru Franchise's "quality control" yet again.Comment
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Re: As a community we cannot accept the current CPU QB play.
The thing about that Mariota video to me is it looks like neither a "paranoid," aggressive, or or not prone to throw the ball away qb. It just looks like a guy playing qb within his skillset. There even is a throwaway in there that's excellent.
The work you guys are doing is great, and it just shows that no matter what label the trait has it's just a modifier that may not even suit the label in effect.Comment
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