Run/Pass commit under threat

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  • RogerDodger
    MVP
    • Sep 2016
    • 1082

    #46
    Re: Run/Pass commit under threat

    One of what guys? Somebody who disagrees with you?

    If you're happy with the game, great. I'm pleased for you. I played it last year and enjoyed the game when it was released. Then it was patched. And patched again. And all of those were geared directly for the online, competitive crowd. As soon as the tournament season was done they patched in a few things to make it right but that was a gesture.

    The different gameplay styles this year just made the intention of the last patch more transparent. It's been happening for years though.

    Comment

    • ggsimmonds
      Hall Of Fame
      • Jan 2009
      • 11235

      #47
      Re: Run/Pass commit under threat

      Originally posted by RogerDodger
      One of what guys? Somebody who disagrees with you?

      If you're happy with the game, great. I'm pleased for you. I played it last year and enjoyed the game when it was released. Then it was patched. And patched again. And all of those were geared directly for the online, competitive crowd. As soon as the tournament season was done they patched in a few things to make it right but that was a gesture.

      The different gameplay styles this year just made the intention of the last patch more transparent. It's been happening for years though.
      Edit: oops, you are the op lol

      My statement about agenda posting is valid, but you didn't come into the thread to derail it
      Last edited by ggsimmonds; 10-15-2017, 01:56 PM.

      Comment

      • RogerDodger
        MVP
        • Sep 2016
        • 1082

        #48
        Re: Run/Pass commit under threat

        Originally posted by ggsimmonds
        Edit: oops, you are the op lol

        My statement about agenda posting is valid, but you didn't come into the thread to derail it
        What statement about what agenda? You're struggling to make coherent sense here... try again.

        Comment

        • ggsimmonds
          Hall Of Fame
          • Jan 2009
          • 11235

          #49
          Re: Run/Pass commit under threat

          Originally posted by RogerDodger
          What statement about what agenda? You're struggling to make coherent sense here... try again.
          Posting while watching the Ravens game, my bad.

          Before I realized you were the OP I said that you were being one of those guys that comes into a thread with an agenda. But this is your thread so that is not fitting here.

          Regardless of that, your statement that simulation football is irrelevant to the Madden team is wrong, one only needs to look at the features they have added over the years. But you don't care about that, you are on a mission to bash the game. So set aside anything that differs from your narrative.

          Comment

          • RogerDodger
            MVP
            • Sep 2016
            • 1082

            #50
            Re: Run/Pass commit under threat

            Originally posted by ggsimmonds
            Posting while watching the Ravens game, my bad.

            Before I realized you were the OP I said that you were being one of those guys that comes into a thread with an agenda. But this is your thread so that is not fitting here.

            Regardless of that, your statement that simulation football is irrelevant to the Madden team is wrong, one only needs to look at the features they have added over the years. But you don't care about that, you are on a mission to bash the game. So set aside anything that differs from your narrative.
            You're wrong. There's no narrative. Just opinions based on facts. Looking for an argument is counterproductive for all of us, including your Ravens who need your support
            Last edited by RogerDodger; 10-15-2017, 03:06 PM.

            Comment

            • ggsimmonds
              Hall Of Fame
              • Jan 2009
              • 11235

              #51
              Re: Run/Pass commit under threat

              Originally posted by RogerDodger
              You're wrong. There's no narrative. Just opinions based on facts. Looking for an argument is counterproductive for all of us, including your Ravens who need your support
              Ravens offense is dreadful. It almost feels like punishment watching them.

              Comment

              • SmashMan
                All Star
                • Dec 2004
                • 9686

                #52
                Re: Run/Pass commit under threat

                How did talk about run/pass commit turn into XP?

                Comment

                • Ueauvan
                  MVP
                  • Mar 2009
                  • 1624

                  #53
                  Re: Run/Pass commit under threat

                  if they do remove it then they better fix a 99 ovr 99 prc 99 awr mlb falling for PA on 3rd and long and go straight for the HB

                  Comment

                  • brza37
                    Pro
                    • Oct 2008
                    • 748

                    #54
                    Re: Run/Pass commit under threat

                    Run/Pass committ is probably the most unsim feature in the game. It basically turns the game into Tecmo Bowl. You have a 25% chance of calling the right committ and if its a run in the direction you chose the play gets completely shut down.

                    Its really just a band-aid feature put in instead of giving players situational awareness. If the AI didn't fall for playaction on 3rd and 20 every time then we wouldn't need Pass Committ at all.

                    And regardless of whether you think its sim or not the best solution would be EA giving CFM commishes the option to deactivate it in League Settings. The idea that EA will be able to make a Sim mode that the entire community agrees on is a farce. The only way to get a Sim mode that makes every user and every CFM happy is to give consumers as many customization options as possible.

                    Commissioner of Sim Madden League Europe. Established league for sim players in Europe. Join here:
                    SML - Europe PS4 Madden Online Franchise

                    Comment

                    • mlb61
                      Rookie
                      • Oct 2014
                      • 423

                      #55
                      Re: Run/Pass commit under threat

                      Originally posted by Haze88
                      It's absolutely true. The XP system removes busts from the game since you can forcefeed a player to a 90 overall in game and in focus training
                      I consider "busts" to be those guys who fall well short of expectations, because they never improve. They almost always have the Slow development trait. Good luck getting those guys to 90 Overall (unless you jack up the XP sliders to an unrealistic level). And if you do "force feed" such a player, you're wasting development time (practice reps) and resources that could be better used to develop players who improve at a faster rate.

                      Comment

                      • mlb61
                        Rookie
                        • Oct 2014
                        • 423

                        #56
                        Re: Run/Pass commit under threat

                        Originally posted by SmashMan
                        How did talk about run/pass commit turn into XP?
                        Because everything is broken (or reversed).

                        Comment

                        • BigSexy
                          Rookie
                          • Aug 2017
                          • 144

                          #57
                          Re: Run/Pass commit under threat

                          The XP slider/traits can always be adjusted in CFM. If you want busts, you can easily make them.


                          Sent from my iPhone using Operation Sports

                          Comment

                          • raypace1
                            Banned
                            • Aug 2017
                            • 256

                            #58
                            Re: Run/Pass commit under threat

                            Originally posted by brza37
                            Run/Pass committ is probably the most unsim feature in the game. It basically turns the game into Tecmo Bowl. You have a 25% chance of calling the right committ and if its a run in the direction you chose the play gets completely shut down.

                            Its really just a band-aid feature put in instead of giving players situational awareness. If the AI didn't fall for playaction on 3rd and 20 every time then we wouldn't need Pass Committ at all.

                            And regardless of whether you think its sim or not the best solution would be EA giving CFM commishes the option to deactivate it in League Settings. The idea that EA will be able to make a Sim mode that the entire community agrees on is a farce. The only way to get a Sim mode that makes every user and every CFM happy is to give consumers as many customization options as possible.


                            They shouldn't be relying on us or even talking our thoughts into consideration in what's realistic or sim anyways... Realism and simulation have nothing to do with opinion or feelings.... Its straight up FACT and SCIENCE... we can't pick and choose what's realistic and what's not...


                            Sent from my iPhone using Operation Sports

                            Comment

                            • brza37
                              Pro
                              • Oct 2008
                              • 748

                              #59
                              Re: Run/Pass commit under threat

                              Originally posted by raypace1
                              They shouldn't be relying on us or even talking our thoughts into consideration in what's realistic or sim anyways... Realism and simulation have nothing to do with opinion or feelings.... Its straight up FACT and SCIENCE... we can't pick and choose what's realistic and what's not...


                              Sent from my iPhone using Operation Sports
                              So what do FACT and SCIENCE say about Run/Pass Commit?

                              Commissioner of Sim Madden League Europe. Established league for sim players in Europe. Join here:
                              SML - Europe PS4 Madden Online Franchise

                              Comment

                              • timhere1970
                                MVP
                                • Sep 2013
                                • 1810

                                #60
                                Re: Run/Pass commit under threat

                                Originally posted by raypace1
                                They shouldn't be relying on us or even talking our thoughts into consideration in what's realistic or sim anyways... Realism and simulation have nothing to do with opinion or feelings.... Its straight up FACT and SCIENCE... we can't pick and choose what's realistic and what's not...


                                Sent from my iPhone using Operation Sports
                                Except they have to sale the game. Sales drive decisions more than facts and science.

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