I said it improved progression drastically. I didn't say it was the best progression system I'd ever seen. Did you not play Madden 18? Try examining the decisions the CPU made last year.
The user always has an advantage over the CPU. It's called a brain.
And frankly, no, I don't see it in this case. All of the evidence I see is that it progresses what's already highest, which in my testing, is the most efficient way progress players unless they're VERY close to being a scheme fit. Any more than 2 points, maybe 3, that's wasteful.
See the players I posted earlier. Closing the gap between archetypes takes at least twice the existing gap. So if you've got a 75 scheme vs. an 80 non-scheme, you're going to be raising the non-scheme as you raise the scheme fit. The best test case above was Leonard Fournette, who had a 2-1 ratio (note the rest weren't as favorable, so this is best case):
76/81
77/81
78/82
79/82
80/83
81/83
82/84
83/84
84/85
85/85
So 10 skill points to get a scheme fit. For a lot players, by the time they go up 10 points they've already missed most of their progression window. You could spend a season or two getting him to a scheme fit, or you could get him to a 91 non-scheme fit. You think the CPU should default to the dumb option?

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