Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

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  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15401

    #16
    Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

    Originally posted by C0883R
    This is my first time trying Pro sliders in Madden. At first I was kinda skeptical that i could get a challenge from these and boy was I wrong.


    These are some great sliders. I played my first preseason game using these and I could tell a big difference from the players that started the 1st quarter and the players that ended the game. Final score was 27 (ME) 20 CPU.


    IT was kinda easy for my team to get interceptions. This is without me controlling my defense at all and using coach selection. I got 4 INT to their 1.


    They did not get any sacks on me but I got 3-4 through out the game on them.


    Kicking I don't like the fact every kick off rather its human or cpu is a touchback. On FG its to easy for both cpu and human to make the FG. Maybe mess around with Accuracy sliders?


    Penalty I believe the cpu had more then me. At least we both got some.
    Thanks for the feeback

    Means we are on the right track. I may have to put INT slider at 0 this year for Human because I don't want to go too high on CPU QBA slider.

    Human defenders as you mentioned do react on their own sometimes way too good in coverage.

    I haven't touched special teams yet but usually every year I end up reducing accuracy as you stated.
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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    • ML
      Eli for HOF
      • Aug 2011
      • 1964

      #17
      Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

      Hoping this is just because of it being preseason but as the Gmen i ran the ball for 191yds over 31 carries (over 6ypg) in a 40-16 beatdown on the Patriots. I supersimmed with 9 minutes left up 37-9.

      Passing numbers looked ok, there were some wonky interceptions but I can admit that they also weren’t the ideal reads from either myself or the cpu.

      I hope this is an outlier, and that it isnt extremely easy to run all over the computer.

      This is my first year using your sliders (former AM player, and its too much of a headache this year) so excited to see how the rest of my preseason goes.

      Will report back with some more feedback soon!


      Sent from my iPhone using Operation Sports
      Big Blue Revival | New York Giants Franchise

      Comment

      • vBaC0n
        Rookie
        • Aug 2015
        • 34

        #18
        Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

        Tried out the Pro sliders and it was super lopsided. Turned it to AP and liked it a lot better. Didn't get to play much on it though. Gotta do some more, but a very good start.

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        • atlplayboy23
          MVP
          • May 2003
          • 1237

          #19
          Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

          About to fire these up. PM any team you want to see

          Sent from my Pixel 4 XL using Tapatalk

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          • Playmakers
            Hall Of Fame
            • Sep 2004
            • 15401

            #20
            Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

            [QUOTE=atlplayboy23;2050638385]About to fire these up. PM any team you want to see

            Sent from my Pixel 4 XL using Tapatalk[/QUOTE





            try using the boys
            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
            https://forums.operationsports.com/f...s-dynasty.html

            Follow some the Greatest College Football players of All Time in NCAA Football 14

            Comment

            • Playmakers
              Hall Of Fame
              • Sep 2004
              • 15401

              #21
              Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

              Moved the starting pointbase sliders to the front page now

              Going to test from that set

              Dropped Human pass reaction to 25 and INT to 0
              NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
              https://forums.operationsports.com/f...s-dynasty.html

              Follow some the Greatest College Football players of All Time in NCAA Football 14

              Comment

              • Instant C1a55ic
                2022 Clark Cup Champions!
                • Mar 2007
                • 2958

                #22
                Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                Will give these a shot tonight after work. I always forget to not pick up OT on game night [emoji1787]

                Hopefully it provides a challenge as I have been on AP for about 4 years

                Sent from my SM-F916U using Operation Sports mobile app
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                2022 Clark Cup Champions

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                • atlplayboy23
                  MVP
                  • May 2003
                  • 1237

                  #23
                  Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                  Bucs vs Cowboys (me)

                  17-10
                  Team stats
                  Total offense: 338 - 208
                  Rushing yards: 80-73
                  Passing yards: 258-135
                  First downs: 19-12

                  Passing
                  Brady 23-37 292 1 TD 2 int
                  Prescott 21-33 170 1 TD 1 int

                  Rushing
                  Fournette 18-63 1 TD long 9
                  Elliott 14-54 long 31

                  Receiving
                  Lamb 7-4
                  Evans 5-107 1 TD long 37
                  Gage 5-42

                  Defense
                  White 10 tkl 5 solo
                  Vander Esch 13 tkl 4 solo
                  Barrett 3 sacks 4 tkl
                  Cowboys combined 4 sacks

                  Overall good game I feel Brady had too much time in the pocket sometimes 4 or 5 seconds. Couldn't really get anything going with the cowboys. This was in play now I'll try franchise for next game.

                  Sent from my Pixel 4 XL using Tapatalk

                  Comment

                  • Lil Worm
                    MVP
                    • Sep 2010
                    • 1314

                    #24
                    Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                    PM…stupid question from a long time player lol.

                    You are talking about the catch aggression in the coaching adjustments for human only I’m assuming?


                    Sent from my iPhone using Operation Sports

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                    • Playmakers
                      Hall Of Fame
                      • Sep 2004
                      • 15401

                      #25
                      Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                      Version 1.0 of the Sliders (Original settings)

                      SLIDERS WERE MODIFIED FOR FRACHISE MODE ONLY.
                      BASE SETTINGS UPDATED 08/22/22

                      PRO LEVEL HUMAN vs CPU
                      QTR/MINUTES
                      13 MINUTES/15 SECOND RUNOFF

                      TURN OFF BOTH HEAT SEEKER AND BALL HAWK

                      CAMERA VIEW (WIDE)

                      GAME OPTIONS
                      INJURIES-35
                      FATIGUE-65
                      MIN PLAYER SPEED THRESHOLD-25

                      AUTO SUBS ONLY CHANGES TO RB'S AND DL
                      HB SUB IN-85
                      HB SUBT OUT-80

                      DT SUB IN-85
                      DT SUB OUT-80

                      DE SUB IN 85
                      DE SUB OUT-80

                      Sliders were built around the original Classic Passing Style.

                      Turn OFF Ball Hawk and Heat Seeker then set coaching Option for Defenders to SWAT Ball & Conservative TACKLES

                      USER /CPU
                      QB Accuracy: 5/65.........(To Increase CPU Comp % set this between 70-75)
                      Pass Blocking: 0/50
                      WR Catching: 40/50

                      Run Blocking: 0/100
                      Fumbles: 25/55

                      Pass Reaction: 25/75
                      Interceptions: 0/10..........(Leave CPU at 25 if INTs aren't an issue for you)
                      Pass Coverage: 25/90

                      Tackling: 25/75........................(Set this Slider to 90 for CPU to get Maximum boost up)

                      SPECIAL TEAMS ***(Keynote Slow Speed all Human FGs for most realistic outcomes) ***
                      FG POWER-70
                      FG ACCURACY-40
                      KO POWER-55
                      PUNT POWER-55
                      PUNT ACCURACY-70

                      PENALTIES

                      Offside - 99

                      False Start - 99

                      Holding - 95 (With Run Block set to Aggressive this needs to be 45)

                      Facemask - 99

                      Defensive Pass Interference - 99

                      Offensive Pass interference-ON

                      Kick Catch Interference-ON

                      Illegal Block in The Back - 70

                      Intentional Grounding-OFF (New Change)

                      Roughing The Passer - 50

                      All other penalties are toggled “On”
                      Last edited by Playmakers; 09-06-2022, 01:28 AM.
                      NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                      https://forums.operationsports.com/f...s-dynasty.html

                      Follow some the Greatest College Football players of All Time in NCAA Football 14

                      Comment

                      • Billtomhere
                        Banned
                        • Dec 2018
                        • 128

                        #26
                        Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                        Should we be using these on sim or competitive?


                        Sent from my iPhone using Tapatalk

                        Comment

                        • atlplayboy23
                          MVP
                          • May 2003
                          • 1237

                          #27
                          Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                          Originally posted by Playmakers
                          All my testing has been in play now mode.



                          I hope it's not like years past where play now is different from franchise mode



                          Good feedback though
                          Ok I'll stick to play now want to test Titans vs Colts I'll be Titans

                          Sent from my Pixel 4 XL using Tapatalk

                          Comment

                          • TheBleedingRed21
                            Game Dev
                            • Oct 2010
                            • 5071

                            #28
                            Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                            Originally posted by Playmakers
                            All my testing has been in play now mode.

                            I hope it's not like years past where play now is different from franchise mode

                            Good feedback though
                            I started my slider set in play now, felt really solid.. went to franchise mode and was not quite getting the same gameplay.

                            I’ve always been against the theories of this but actually testing this year heavily, I’ve noticed a difference Atleast in my opinion. I had to move to franchise to test everything.

                            Also really insane inside franchise mode that special teams is shared sliders and not separate like in play now.
                            PSN: TheBleedingRed21
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                            • tommycoa
                              MVP
                              • Nov 2008
                              • 4982

                              #29
                              Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                              Originally posted by TheBleedingRed21
                              I started my slider set in play now, felt really solid.. went to franchise mode and was not quite getting the same gameplay.

                              I’ve always been against the theories of this but actually testing this year heavily, I’ve noticed a difference Atleast in my opinion. I had to move to franchise to test everything.

                              Also really insane inside franchise mode that special teams is shared sliders and not separate like in play now.

                              cfm is a bit different because of the morale rating and the schemes matter a bit more in cfm. if you match schemes better, you’ll see better stuff in cfm. especially with qbs and wrs.
                              For an alltime legends team on xbox, search usertag haughtypine7723

                              The file is called xboxassantesgreatestever.

                              Teams finished:
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                              • Darth Aegis
                                Lord of Suffering
                                • Jul 2012
                                • 4169

                                #30
                                Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                                Originally posted by TheBleedingRed21
                                I started my slider set in play now, felt really solid.. went to franchise mode and was not quite getting the same gameplay.

                                I’ve always been against the theories of this but actually testing this year heavily, I’ve noticed a difference Atleast in my opinion. I had to move to franchise to test everything.

                                Also really insane inside franchise mode that special teams is shared sliders and not separate like in play now.
                                It's been this way since atleast 17'. I think all the noise and xp sliders mess things up. Beta felt good, but It was in play now. Game has always played better & smoother in play now imo. Better to tweak sliders in Franchise mode and not play now my 2 cents.
                                Last edited by Darth Aegis; 08-19-2022, 08:52 PM.
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