Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

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  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15408

    #331
    Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

    Originally posted by Cornfedsonic
    I'm loving the CPU vs CPU set up! Game play is pretty spot on! My Steelers went 11-4 and I'm in the playoffs and the team is having trouble against Miami! But amazing gameplay! Only issue I'm having is my players coming out of the game and not coming back in? Any advice on how to fix that?
    I did some new auto subs

    Try 65 Fatigue

    Then set Aoto sub's to 85-IN and 80 Out
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
    https://forums.operationsports.com/f...s-dynasty.html

    Follow some the Greatest College Football players of All Time in NCAA Football 14

    Comment

    • Playmakers
      Hall Of Fame
      • Sep 2004
      • 15408

      #332
      Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

      Originally posted by Lil Worm
      I’m 44, and my reactions aren’t what they used to be. I’m having a blast like this, and will play Madden this way from here on out. I’m enjoying it much more!!


      Sent from my iPhone using Operation Sports
      I bet if more guys tried CPU vs CPU this community would have less issues with Madden.
      NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
      https://forums.operationsports.com/f...s-dynasty.html

      Follow some the Greatest College Football players of All Time in NCAA Football 14

      Comment

      • forme95
        MVP
        • Nov 2013
        • 3118

        #333
        Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

        Originally posted by Lil Worm
        I’m 44, and my reactions aren’t what they used to be. I’m having a blast like this, and will play Madden this way from here on out. I’m enjoying it much more!!


        Sent from my iPhone using Operation Sports
        Im 49 and had hand surgery so it hurts if I play more then one game. I turned to manage mode (mlbts) and cpu vs cpu as alternatives. Absolutely love playing this way. I wish both mlb and madden had better logics in some cases, but it is a blast to wwatch the gameplay and play a GM type mode
        Really wish sports games played to ratings!
        Only thing SIM about sports games now, are the team name and players
        CFB 25 The absolute GOAT!!!
        MLB 23 FOREVER 20 is better, 23 just for Guardians
        Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

        Comment

        • forme95
          MVP
          • Nov 2013
          • 3118

          #334
          Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

          Originally posted by Playmakers
          Set them in the Main Menu and then Import.

          If you're playing USER vs CPU set the skill level to All Madden, then switch it to Pro in Franchise Mode.

          CPU vs CPU I want no parts of All Madden, so I leave it on Pro at the Main Menu.

          Could be something, could be nothing I just been doing it that way for the last few years.
          I just saw this post(#111). I have MM All-Madden and in CFM Pro...... time for testing again LOL. May solve my problem, may not, BUT atleast I see the possible difference it could be.
          Really wish sports games played to ratings!
          Only thing SIM about sports games now, are the team name and players
          CFB 25 The absolute GOAT!!!
          MLB 23 FOREVER 20 is better, 23 just for Guardians
          Madden get rid of the extras (SS/XF, HFA, media, scenarios, game plan) or turn them down considerably.

          Comment

          • Playmakers
            Hall Of Fame
            • Sep 2004
            • 15408

            #335
            Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

            Originally posted by wolverine001
            Hi PM,

            i used and tested your CPUvsCPU sliders on PS5 (online-franchises) yesterday (6 games) and i see many great games and plays, but some games and plays surprises me, in the negative way.

            Some impressions from me:

            - In my opinion i had too many points per game. I had only one game under 50 points. Maybe it's possible to put them down!?

            - The run-game and rushing yards are to low, but you had explained it yesterday in one post that's an EA part and we can't fix this.

            - Some games are great with sacks and INTs, but then, one game later, i saw too many sacks. For example i saw 3 sacks in one game (i mean 3-4 sacks are avg. in a real complete NFL game) and in the next game i saw 10 sacks (same team, only repeat the game in a new started online-franchise). Do you have an idea to normalize it?

            - I reduced the interception slider to 8 and set the OPI-penalty slider to OFF. In my opinion it's better to see only 1-3 interceptions per game. (1,4 INTs are normal in a real NFL game)
            At INT slider at 10 and OPI ON i see at the beginning 6 INTs. Maybe you can test it in some games.

            It is interesting for you to see the game stats from the games i watched CPU vs CPU? Maybe you can see some from this stats to enhance your CPUvsCPU-sliders.

            Don't understand me wrong, your sliders work as the best i found to watch CPUvsCPU until today, but maybe we can make them better together.

            Today i will sim some more games and i can send the stats here, if they are interesting and can help.

            Best regards and a big thanks to you, PM, for this great CPUvsCPU-slider work!!!

            Christian
            To open up the CPU vs CPU running game you just have to make just a slight tweak. Increase Run Block up to 65 or Lower Tackle to 40.

            I switched it up a little because Derrick Henry was going off every single game.

            But remember last year there were only like 6 or 7 guys who even stiffed 1000-yard season.

            Also, I Play with IG turned Off

            I think I updated that on the weekend.

            Be sure after every week to load your Sliders into Franchise mode that way you keep more consistent outcomes.

            Thanks for testing the sliders out any feedback is good IMO
            Last edited by Playmakers; 09-05-2022, 11:30 AM.
            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
            https://forums.operationsports.com/f...s-dynasty.html

            Follow some the Greatest College Football players of All Time in NCAA Football 14

            Comment

            • Playmakers
              Hall Of Fame
              • Sep 2004
              • 15408

              #336
              Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

              My Bad fellas I did check, and it wasn't updated.

              IG should be set to OFF for both USER & CPU gameplay.

              You'll QB's throw the ball away more for sure.
              NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
              https://forums.operationsports.com/f...s-dynasty.html

              Follow some the Greatest College Football players of All Time in NCAA Football 14

              Comment

              • tommycoa
                MVP
                • Nov 2008
                • 4982

                #337
                Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                xbox one/ps4/pc tweaks:

                65 fatigue—rbs were disappearing late in game on 70.

                injuries 35–like pm said, so it will equal 100

                intentional grounding on-when it was off the human side qb played realistic while the cpu side team always had a higher completion %. i’ve noticed this before.

                default auto subs

                progressive fatigue off

                all gameplay helpers off


                i would like to test different clock settings with these. 10 with no accel, 13/15 runoff and 15/11 runoff just to offer variety. seems like most people play with those times. different people get used to certain clock settings. i get it. just wanting to offer variety and not lock certain settings like clock into one thing.

                These are the best cpu/cpu sliders i’ve ever used.

                Also, ive only tested these with superstar abilities on.

                Hats off to playmakers this year for making a universal cpu cpu set that crosses both gens with minor tweaks.
                For an alltime legends team on xbox, search usertag haughtypine7723

                The file is called xboxassantesgreatestever.

                Teams finished:
                Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, colts

                Comment

                • Cornfedsonic
                  Rookie
                  • Sep 2022
                  • 7

                  #338
                  Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                  Originally posted by Playmakers
                  I did some new auto subs

                  Try 65 Fatigue

                  Then set Aoto sub's to 85-IN and 80 Out
                  85 in and 80 out for all the positions?

                  Comment

                  • JHedges2
                    MVP
                    • Jan 2007
                    • 4651

                    #339
                    Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                    Originally posted by Playmakers
                    My Bad fellas I did check, and it wasn't updated.

                    IG should be set to OFF for both USER & CPU gameplay.

                    You'll QB's throw the ball away more for sure.
                    No worries! No other changes (USER/CPU) at this time...?
                    Arsenal | New York Yankees

                    Comment

                    • tmello5
                      Rookie
                      • Jan 2015
                      • 32

                      #340
                      Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                      Hey PM, just curious if you (or anyone else on this thread) are using a specific community developed roster or are you simply using the stock roster w/ updates?


                      Sent from my iPhone using Operation Sports

                      Comment

                      • Playmakers
                        Hall Of Fame
                        • Sep 2004
                        • 15408

                        #341
                        Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                        Originally posted by Cornfedsonic
                        85 in and 80 out for all the positions?
                        I just do rotations for RB's and DL Players
                        NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                        https://forums.operationsports.com/f...s-dynasty.html

                        Follow some the Greatest College Football players of All Time in NCAA Football 14

                        Comment

                        • Playmakers
                          Hall Of Fame
                          • Sep 2004
                          • 15408

                          #342
                          Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                          Originally posted by tmello5
                          Hey PM, just curious if you (or anyone else on this thread) are using a specific community developed roster or are you simply using the stock roster w/ updates?


                          Sent from my iPhone using Operation Sports
                          Stock day rosters

                          But updated rosters shouldn't affect this set
                          NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                          https://forums.operationsports.com/f...s-dynasty.html

                          Follow some the Greatest College Football players of All Time in NCAA Football 14

                          Comment

                          • Playmakers
                            Hall Of Fame
                            • Sep 2004
                            • 15408

                            #343
                            Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                            Originally posted by tommycoa
                            xbox one/ps4/pc tweaks:

                            65 fatigue—rbs were disappearing late in game on 70.

                            injuries 35–like pm said, so it will equal 100

                            intentional grounding on-when it was off the human side qb played realistic while the cpu side team always had a higher completion %. i’ve noticed this before.

                            default auto subs

                            progressive fatigue off

                            all gameplay helpers off


                            i would like to test different clock settings with these. 10 with no accel, 13/15 runoff and 15/11 runoff just to offer variety. seems like most people play with those times. different people get used to certain clock settings. i get it. just wanting to offer variety and not lock certain settings like clock into one thing.

                            These are the best cpu/cpu sliders i’ve ever used.

                            Also, ive only tested these with superstar abilities on.

                            Hats off to playmakers this year for making a universal cpu cpu set that crosses both gens with minor tweaks.
                            Nice work........

                            I still need to update the Fatigue and Injuries on the Front page to 65/35

                            Thanks for testing these on the older console and providing feedback.

                            Looks like this year we have close hybrid version of the sliders that will operate closely on either console version.

                            Now I got one more update left on Pro before the season starts.

                            USER vs CPU more difficult settings
                            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                            https://forums.operationsports.com/f...s-dynasty.html

                            Follow some the Greatest College Football players of All Time in NCAA Football 14

                            Comment

                            • Lil Worm
                              MVP
                              • Sep 2010
                              • 1315

                              #344
                              Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                              This type of play is bad a**!!!

                              Lost Matt Corral in week 16 for 5 weeks while in the number 1 seed. This go go bad!!


                              Sent from my iPhone using Operation Sports

                              Comment

                              • Playmakers
                                Hall Of Fame
                                • Sep 2004
                                • 15408

                                #345
                                Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                                I had to adjust the Fumble slider for the USER vs CPU games.

                                USER RBs don't fumble on Pro until you reduce the slider and even then, they will go long stretches of games without a fumble.

                                Anything over 20 is just a modifier their carry rating. No RB's have less than 73 carry rating and 90% of the roster is over 80 carry rating.

                                So, on the slider with fumbles set at 25 that's still just boosting the avg RB of 70 carry up higher on this level because it's Pro.

                                Not sure how much the boost is but even if you raise tackle to 90 you won't see any fumbles with the slider at 25.

                                QB's are more exposed to the lower fumble slider because their carry ratings start with a minimum of 50 and max of 75 which is like Lamar Jackson.

                                What this means is that CPU Tackle Slider doesn't have to go up as high now with the adjusted Fumble setting on the next update.
                                NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                                https://forums.operationsports.com/f...s-dynasty.html

                                Follow some the Greatest College Football players of All Time in NCAA Football 14

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