Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15409

    #466
    Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

    VERSION 3.0

    SLIDERS WERE MODIFIED FOR FRACHISE MODE ONLY.

    BASE SETTINGS UPDATED AS OF 09/17/22 (PRIOR UPDATE WAS ON 09/05/22)

    PRO LEVEL HUMAN vs CPU
    QTR/MINUTES
    12 MINUTES/20 SECOND RUNOFF

    TURN OFF BOTH HEAT SEEKER AND BALL HAWK

    CAMERA VIEW (WIDE)

    GAME OPTIONS
    INJURIES-35
    FATIGUE-65
    MIN PLAYER SPEED THRESHOLD-25 OR 0 (0 CREATES MORE PLAYER SEPARATION IN PASSING GAME)

    AUTO SUBS ONLY CHANGES TO RB'S AND DL
    HB SUB IN-85
    HB SUBT OUT-80

    DT SUB IN-85
    DT SUB OUT-80

    DE SUB IN 85
    DE SUB OUT-80

    Sliders were built around the original Classic Passing Style.

    ******Turn OFF Ball Hawk and Heat Seeker*****

    USER /CPU
    QB Accuracy: 5/95
    Pass Blocking: 0/50
    WR Catching: 40/50

    Run Blocking: 0/100
    Fumbles: 25/50

    Pass Reaction: 5/95
    Interceptions: 0/25
    Pass Coverage: 5/95
    Tackling: 2/100

    SPECIAL TEAMS ***(Keynote Slow Speed all Human FGs for most realistic outcomes) ***
    FG POWER-70
    FG ACCURACY-40
    KO POWER-55
    PUNT POWER-70
    PUNT ACCURACY-55
    Last edited by Playmakers; 09-18-2022, 12:23 AM.
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
    https://forums.operationsports.com/f...s-dynasty.html

    Follow some the Greatest College Football players of All Time in NCAA Football 14

    Comment

    • Playmakers
      Hall Of Fame
      • Sep 2004
      • 15409

      #467
      Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

      Originally posted by C0883R
      Did you have to change HUM WR too?
      Nope I left it at 40 because of my QB

      Couldn't hit anything deep at 30-35 with Cooper Rush. But that might be perfect for a better QB like Mahomes or Rodgers.
      NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
      https://forums.operationsports.com/f...s-dynasty.html

      Follow some the Greatest College Football players of All Time in NCAA Football 14

      Comment

      • Dazza1
        Pro
        • Oct 2013
        • 506

        #468
        Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

        Speaking from my own experience, I’m not sure the game day goals have much impact at all. I play 32 team control CPU vs CPU. I have been selecting the game day goals of both teams from day one. I have still witnessed the incredibly high number of INTs and pass/ run ratios that are way out of whack in almost every game. I’m really not trying to shoot down the theory, just honestly saying what I have been seeing. I think the only way that INTs get fixed is with some back door magic from EA (and I’m not holding my breath). As for the Pass/Run ratios, unless they give us the ability to assign custom playbooks to CPU teams. I can’t see how that can be changed…[emoji853]


        Sent from my iPhone using Operation Sports

        Comment

        • tommycoa
          MVP
          • Nov 2008
          • 4982

          #469
          Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

          Originally posted by Dazza1
          Speaking from my own experience, I’m not sure the game day goals have much impact at all. I play 32 team control CPU vs CPU. I have been selecting the game day goals of both teams from day one. I have still witnessed the incredibly high number of INTs and pass/ run ratios that are way out of whack in almost every game. I’m really not trying to shoot down the theory, just honestly saying what I have been seeing. I think the only way that INTs get fixed is with some back door magic from EA (and I’m not holding my breath). As for the Pass/Run ratios, unless they give us the ability to assign custom playbooks to CPU teams. I can’t see how that can be changed…[emoji853]

          Sent from my iPhone using Operation Sports
          the game day strategies works on xbox one. it’s a night and day difference. last game i forgot to switch t and i could tell after 5 minutes. with the strategies, it looks like sunday, without the strategy changes it looks like an arcade game.
          For an alltime legends team on xbox, search usertag haughtypine7723

          The file is called xboxassantesgreatestever.

          Teams finished:
          Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, colts

          Comment

          • C0883R
            Pro
            • Sep 2017
            • 816

            #470
            Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

            I just got done with the best pro season I ever had!


            My Texans went 10-7 me making the wildcard came down to my last game of the season. I had to win like 5 or 6 in a row just to make it.


            I have never struggled like that not even on all pro. I hope to repeate a great season 2 with version 3. Hopefully version 3 gives me some challenge in my play offs. Would be kinda cool to get knocked out of the play offs on pro. 😆

            Comment

            • Playmakers
              Hall Of Fame
              • Sep 2004
              • 15409

              #471
              Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

              Originally posted by Dazza1
              Speaking from my own experience, I’m not sure the game day goals have much impact at all. I play 32 team control CPU vs CPU. I have been selecting the game day goals of both teams from day one. I have still witnessed the incredibly high number of INTs and pass/ run ratios that are way out of whack in almost every game. I’m really not trying to shoot down the theory, just honestly saying what I have been seeing. I think the only way that INTs get fixed is with some back door magic from EA (and I’m not holding my breath). As for the Pass/Run ratios, unless they give us the ability to assign custom playbooks to CPU teams. I can’t see how that can be changed…[emoji853]


              Sent from my iPhone using Operation Sports
              I've mentioned this before but the generic playbooks work better to control run/pass ratio.

              Match them up with a scheme and madden is a total different game.

              I've got a huge thread in the roster section for madden 20 that breaks down everything and I've got tons of of box scores and videos to back up the gameplay where teams would run and play smashmouth football all game long.

              You are simply not going to get that type of play calling with EA's specific team playbooks.

              Give me a few days and post the videos of teams running the ball 25-30 times per game.

              As for int's EA does need to fix it but if you look at that Cowboys vs eagles box score aikman had 0 picks

              Box score before that Brady had like 1 pick so I'm not seeing a ton of picks like I was when the game 1st released.

              But one thing I've repeatedly stressed is to refresh your sliders after every weeks game it has helped me to maintain consistency amongst the sliders.
              NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
              https://forums.operationsports.com/f...s-dynasty.html

              Follow some the Greatest College Football players of All Time in NCAA Football 14

              Comment

              • Playmakers
                Hall Of Fame
                • Sep 2004
                • 15409

                #472
                Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                Tackle at 2 is going to be the updated setting now.

                0 caused too many broken tackles vs power backs with high truck rating.

                2 still allows the CPU's power backs to fall forward vs smaller guys. They just don't rag doll them as much.
                NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                https://forums.operationsports.com/f...s-dynasty.html

                Follow some the Greatest College Football players of All Time in NCAA Football 14

                Comment

                • Rjrosco
                  Rookie
                  • Feb 2011
                  • 177

                  #473
                  Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                  Hi guys need some help, Loving the sliders here.

                  My question is, i only play offence only and only control the QB.

                  I have recently discovered I can watch my defence via slow super sim as to normal or fast. Do sliders come into play via slow super sim and if so do both teams take on cpu sliders.

                  My last game Lamar Jackson (cpu) fumbled 4 times running the ball.
                  I have cpu sliders for defence 95 rec. 50 int 95 cov and 95 tackle.
                  He also couldn’t generate any passing what so ever.

                  Am I better off just using normal for super sim as lowering cpu sliders will make things way too easy for me when playing offence.


                  Sorry if this is pretty obvious however I havnt played in years and help would be much appreciated cheers.

                  Comment

                  • SupermanVa
                    Rookie
                    • Nov 2016
                    • 18

                    #474
                    Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                    If I'm doing a player career, which slider set would be best to use....user vs cpu or cpu vs cpu?

                    Comment

                    • C0883R
                      Pro
                      • Sep 2017
                      • 816

                      #475
                      Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                      Originally posted by Rjrosco
                      Hi guys need some help, Loving the sliders here.

                      My question is, i only play offence only and only control the QB.

                      I have recently discovered I can watch my defence via slow super sim as to normal or fast. Do sliders come into play via slow super sim and if so do both teams take on cpu sliders.

                      My last game Lamar Jackson (cpu) fumbled 4 times running the ball.
                      I have cpu sliders for defence 95 rec. 50 int 95 cov and 95 tackle.
                      He also couldn’t generate any passing what so ever.

                      Am I better off just using normal for super sim as lowering cpu sliders will make things way too easy for me when playing offence.


                      Sorry if this is pretty obvious however I havnt played in years and help would be much appreciated cheers.



                      Step 1 use the human offense sliders for the human offense side
                      Step 2 use the cpu vs cpu offense for the cpu offense side
                      Step 3 use the cpu vs cpu defense for the human side
                      Step 4 use the human vs cpu defense on the cpu side

                      Step 5 Slow sim the defense and only play offense


                      his cpu vs cpu sliders were made for threshold at 0 he did say you can use 0 threshold for human offense as long as the cpu tackle was over 75. So just see which one works best for you 25 vs 0 threshold


                      Thats my advice hope it helps

                      Comment

                      • Playmakers
                        Hall Of Fame
                        • Sep 2004
                        • 15409

                        #476
                        Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                        Originally posted by SupermanVa
                        If I'm doing a player career, which slider set would be best to use....user vs cpu or cpu vs cpu?
                        CPU vs CPU

                        You can't go wrong with that style
                        NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                        https://forums.operationsports.com/f...s-dynasty.html

                        Follow some the Greatest College Football players of All Time in NCAA Football 14

                        Comment

                        • Playmakers
                          Hall Of Fame
                          • Sep 2004
                          • 15409

                          #477
                          Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                          Originally posted by Rjrosco
                          Hi guys need some help, Loving the sliders here.

                          My question is, i only play offence only and only control the QB.

                          I have recently discovered I can watch my defence via slow super sim as to normal or fast. Do sliders come into play via slow super sim and if so do both teams take on cpu sliders.

                          My last game Lamar Jackson (cpu) fumbled 4 times running the ball.
                          I have cpu sliders for defence 95 rec. 50 int 95 cov and 95 tackle.
                          He also couldn’t generate any passing what so ever.

                          Am I better off just using normal for super sim as lowering cpu sliders will make things way too easy for me when playing offence.


                          Sorry if this is pretty obvious however I havnt played in years and help would be much appreciated cheers.
                          In addition to what CO883R mentioned I would also start off by using the 1st version which lessens the CPU defense vs your QB



                          Those should allow you to get a feel for the game before jumping up to the updated version.

                          Good Luck
                          NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                          https://forums.operationsports.com/f...s-dynasty.html

                          Follow some the Greatest College Football players of All Time in NCAA Football 14

                          Comment

                          • Rjrosco
                            Rookie
                            • Feb 2011
                            • 177

                            #478
                            Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                            Originally posted by Playmakers
                            In addition to what CO883R mentioned I would also start off by using the 1st version which lessens the CPU defense vs your QB



                            Those should allow you to get a feel for the game before jumping up to the updated version.

                            Good Luck
                            All good I need version 3 + to keep me blowing out the cpu.

                            Wasn’t sure if both teams took on only the cpu sliders in slow sim. For some reason the cpu struggles when in slow sim but it’s a shootout when in normal. Might need more games to test.

                            I have the sliders jacked up for cpu offence and using the human defence in version 3. I will keep experimenting cheers .
                            Last edited by Rjrosco; 09-18-2022, 04:17 PM. Reason: Added on

                            Comment

                            • SupermanVa
                              Rookie
                              • Nov 2016
                              • 18

                              #479
                              Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                              This question may have been asked already. For CPU vs CPU, do I set it as Pro or All-Madden in the MM? I'm
                              on the PS5.

                              Comment

                              • Playmakers
                                Hall Of Fame
                                • Sep 2004
                                • 15409

                                #480
                                Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                                Originally posted by SupermanVa
                                This question may have been asked already. For CPU vs CPU, do I set it as Pro or All-Madden in the MM? I'm
                                on the PS5.
                                Yeah, set it up AM in the MM then switch it to Pro in Franchise mode
                                NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                                https://forums.operationsports.com/f...s-dynasty.html

                                Follow some the Greatest College Football players of All Time in NCAA Football 14

                                Comment

                                Working...