Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

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  • kicker
    Rookie
    • Jul 2003
    • 87

    #166
    Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

    Originally posted by Valdarez
    You should watch more videos, someone has already called out a double team block in a past video. Sorry, not sure which one it was, but it was there, and it was on the OLine.

    Double teams were a problem in 2K's APF2K8 game, as they happened unnecessarily too often, allowing blockers to come through untouched. Nothing worse than having 3 men rush, seeing a double team on the DE to right, with the center moving the other way and the NT allowed to come through pretty much clean. So I guess the addition of double teams will concern me far more than the lack of them.
    Hmm....if they are in, then that is a great step.

    Double teams were not a "problem" in 2k8. Sorry. It happens in real life where a player is doubled and another becomes free. The is a drawback to the double team block.

    Never have seen the immaculate OL blocking in 2k described as a "problem" before. Hence why Ian said he is using them as a benchmark....
    .

    Comment

    • kicker
      Rookie
      • Jul 2003
      • 87

      #167
      Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

      Originally posted by roadman
      I'm sure we will hear something in the near future. We still have E3, the rest of May, June and July ahead for all this info to pop.
      Ok, but it shouldn't be a secret, this is as much apart of football as pulling a guard on a sweep, this should be in the game already. It is well known that it hasn't been in the past, it should be obvious in the videos that it is in. Even the picture someone post showing a double, it is not an engaged double.

      I'm sure it will be in the game this year, just don't know why it has to be a "feature".
      .

      Comment

      • Valdarez
        All Star
        • Feb 2008
        • 5075

        #168
        Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

        Originally posted by kicker
        Never have seen the immaculate OL blocking in 2k described as a "problem" before. Hence why Ian said he is using them as a benchmark....
        I absolutely love APF2K8, the strategy of the game, the game play, it's all there, and they really nailed the line play, but as good as it is, it's not perfect. I'm sure others can attest to players just coming in out of no where.

        Not only that, but I know how they got their line play to work so well. Namely DLine calls, which is good, and bad. Here's how it works:

        The OLine will react differently based on the DLine call that is called by the defensive player. The offensive player can over ride this to a certain extent by calling a pass protect audible on their OLine, but most players don't. If the computer is playing the defensive linemen then everything works out fine, however, if you get a human in there playing a DLineman, and they go a different direction than the DLine play called, then it can really mess up the OLine, because they were expecting the DLine player to come in from a specific direction. What they did gives the allusion of a really good pocket, but in the end, it's not near as dynamic as everyone thinks.

        It's the linking of the OLine blocking to the Dline calls that causes bugs like the DE-Twst Glitch (http://www.2kfootballstrategy.com/mo...t=1972&start=0).

        Even with the limitations of their approach, I still think it's the best line play we have seen to date. And, IMHO the ability to call your own DLine play/stunts is a huge advantage and a big addition to the overall strategy of your defensive play calling particularly when it comes to stopping the run and closing gaps.
        Last edited by Valdarez; 05-12-2009, 12:11 AM.
        Follow Me On Twitter: http://twitter.com/Valdarez
        Read My Blog - Vision Is Everything

        Comment

        • Moostache
          Banned
          • Jul 2006
          • 530

          #169
          Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

          Originally posted by Valdarez
          @Moostach: That's why I said the DE's need to work the outside more and track the QB's step/drop and only head straight for the QB after he stops his drop. Otherwise, if they engage immediately when the ball is hiked, it seems like it could result in the same leave the pocket problems that plagued other versions of Madden as there would be nothing stopping them from running backwards and leaving the pocket.
          I think the videos show a pretty good DE reaction to the QB going back too far...Romo gets sacked in both cases...I am more concerned with what the overly agile Madden QBs (lacking realistic physics to slow their directional changes) could do if they cut inside and instead of stepping up into the pocket simply took a 90 degree turn and headed to the outside while the DE and OT were engaged. I know that Ian said in the blog that this is why the steering and interruptible animations are in the game, but I have seen this too many times.

          Every year the "QB roll and chuck" is "fixed"...for about a week or two, then people figure out how to break the new system and the roll and chuck offense is back like clockwork...I think that only improved QB physics can fix this...but I would love to be shown wrong!

          Comment

          • dbgameover
            Rookie
            • May 2008
            • 136

            #170
            Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

            valdrez thats exactly what i was going to say most of 2k8 is planned out you move someone it screws it all up it really feels built for computers

            they also make good players make coverages stupid it should be there so good they get past the coverage not make the coverage run away from the ball its really sicking

            rant over

            the video really looks good so far i like that yall thought of when a defensive end gets his hands out quick enough and can get away quickly definetly will hope to feel more pressure

            as everyone said chip blocks should be thrown in there to allow you control of the pressure

            what i would really like to see is the ability to set blocks it would really make things better by being able to call out blitzes and such for when people figure out nanos
            Last edited by dbgameover; 05-11-2009, 11:39 PM.

            Comment

            • Valdarez
              All Star
              • Feb 2008
              • 5075

              #171
              Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

              Originally posted by Moostache
              I think the videos show a pretty good DE reaction to the QB going back too far...Romo gets sacked in both cases...
              Ahhh... good point, but that's because he's forced to stop (forced drop back & stop, followed by a start to run again) instead of automatic drop back with option to do whatever you want like in APF2K8. I guess it solves the problem, but hope it's not their long term solution. Players aren't going to like not having control of their QB. I know I won't. I'll endure it to make the game more realistic for one release though.
              Follow Me On Twitter: http://twitter.com/Valdarez
              Read My Blog - Vision Is Everything

              Comment

              • big_larry
                Banned
                • Apr 2009
                • 573

                #172
                Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

                i wouldnt worry about the de's getting engaged with ot's and the qb rolls out, because this is what this blog was all about the de's being able to disengage from the ot's. im pretty sure if the qb rolls outside in this game the de's will not get stuck like in 09.

                Comment

                • NYyankz225
                  Pro
                  • Aug 2008
                  • 555

                  #173
                  Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

                  Great work! This should be even better than 2k's system. I always said this...once you were locked into an animation in 2k you couldn't escape. They must have done a decent job hiding it because Valdarez didn't even notice it when I brought it up even though I noticed it immediately when I played (admittedly not much).

                  This should allow the best of both worlds. Glad you guys noticed and used a breakable system. Obviously if you have small loops you have more user control but at what cost? Lack of variety/"static" animations. Breakable animations are the best way. Nice work...can't wait to see it all ironed out.
                  Last edited by NYyankz225; 05-11-2009, 11:55 PM.

                  Comment

                  • steelers1216
                    Rookie
                    • May 2009
                    • 234

                    #174
                    please change the size of the ball, heres a picture, look at the size of the ball in proportion to the players body

                    http://www.youtube.com/watch?v=_BWCxqbXSsY

                    i dont know how to make the link a click-able link, but just put this in the search bar and take a look

                    APF 2k8 got the size of ball spot on
                    -The Yankees will........win the world series
                    -The Steelers will........repeat
                    -The Suns will.........try to play defense
                    -The Rangers will............have better luck nest year

                    looking forward to this projected masterpiece known Madden 10 (M10)

                    Comment

                    • steelers1216
                      Rookie
                      • May 2009
                      • 234

                      #175
                      wrong link, sorry again
                      heres the right link

                      http://steelerstoday.com/wp-content/uploads/2008/10/big-ben.jpg
                      -The Yankees will........win the world series
                      -The Steelers will........repeat
                      -The Suns will.........try to play defense
                      -The Rangers will............have better luck nest year

                      looking forward to this projected masterpiece known Madden 10 (M10)

                      Comment

                      • kicker
                        Rookie
                        • Jul 2003
                        • 87

                        #176
                        Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

                        Originally posted by Valdarez
                        I absolutely love APF2K8, the strategy of the game, the game play, it's all there, and they really nailed the line play, but as good as it is, it's not perfect. I'm sure others can attest to players just coming in out of no where.

                        Not only that, but I know how they got their line play to work so well. Namely DLine calls, which is good, and bad. Here's how it works:

                        The OLine will react differently based on the DLine call that is called by the defensive player. The offensive player can over ride this to a certain extent by calling a pass protect audible on their OLine, but most players don't. If the computer is playing the defensive linemen then everything works out fine, however, if you get a human in there playing a DLineman, and they go a different direction than the DLine play called, then it can really mess up the OLine, because they were expecting the DLine player to come in from a specific direction. What they did gives the allusion of a really good pocket, but in the end, it's not near as dynamic as everyone thinks.

                        It's the linking of the OLine blocking to the Dline calls that causes bugs like the DE-Twst Glitch (http://www.2kfootballstrategy.com/mo...t=1972&start=0).

                        Even with the limitations of their approach, I still think it's the best line play we have seen to date. And, IMHO the ability to call your own DLine play/stunts is a huge advantage and a big addition to the overall strategy of your defensive play particularly when it comes to stopping the run and closing gaps.
                        I don't disagree with anything you said, way to support your viewpoint.
                        .

                        Comment

                        • strong safety
                          Rookie
                          • Jan 2009
                          • 13

                          #177
                          I like what I see, keep it goin guys!

                          Comment

                          • cowboysfan440
                            Rookie
                            • Jun 2008
                            • 372

                            #178
                            Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

                            LOVED IT one thing i have to complain about and im sure someone has already said something about it i just dont have time to skim through the entire thread is that flozell adams is really skinny he should be bulked up a bit more everything else is beautiful i cannot wait to get this game. im foaming at the mouth for some franchise info.

                            Comment

                            • SouthernBrick
                              9.17.13
                              • Mar 2009
                              • 5831

                              #179
                              Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

                              Nice vids. Liked the cowboy's jerseys and helmets. Hope to see the Charger's throwback 1963 version in the game. One of my favorites.

                              Hope when the chargers finally get a little bit of light on a vid, them would be the jersey's i'd like to see but, them having a little light in a vid. would do just fine no matter what jerseys.

                              Also the pass blocking is looking very good. Blog was a little short, but its all good it was a good read.
                              Originally posted by WatsonTiger
                              One out of 7 billion, and we still tagged your ***.

                              Comment

                              • cowboysfan440
                                Rookie
                                • Jun 2008
                                • 372

                                #180
                                Re: Madden NFL 10 Blog: A Deeper Look Into Pass Blocking

                                i really hope they add the 94 jerseys for the cowboys i love those they are in the ps2 version but havent been on 360

                                Comment

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