Madden NFL 11 Blog: Run Blocking Improvements

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  • Joeyland
    Banned
    • Sep 2007
    • 80

    #46
    Maddens' biggest gameplay problems are on the defensive side of the ball, this should make that worse.

    Comment

    • khaliib
      MVP
      • Jan 2005
      • 2884

      #47
      I'm think some type of aggressiveness attribute is needed, expecially for the defensive side. Maybe it's the level that vid's are captured on, but the defense is reacting too much after the Off-player(s) have initiated contact. Maybe the Run Support Attribute will play a role in how fast/agressive Def-player's attack their responsibilities.

      I'm not really an NFL guy, but progress is looking good.

      Comment

      • J Masta J
        Pro
        • May 2009
        • 597

        #48
        Re: Madden NFL 11 Blog: Run Blocking Improvements

        Why can't they put these vids on YouTube so I at least have the option of letting them load and then watching them?
        Visit JonBob's Packer Blog,your home for insightful analysis and opinion on everything Green and Gold.

        Comment

        • Behindshadows
          CEO - BSG Network
          • Nov 2004
          • 8055

          #49
          Great Blog! And the videos were great...love the blocks and loving the running animations...I'm very impressed.

          Comment

          • mvb34
            S**c*d* P**l C*-Ch*mp**n
            • Jul 2002
            • 8138

            #50
            Re: Madden NFL 11 Blog: Run Blocking Improvements

            I need to see defense improvements are for DL and LB.. I do like how the LB are reading before attacking...
            http://www.twitch.tv/mikecharles34

            Comment

            • adembroski
              49ers
              • Jul 2002
              • 5829

              #51
              Re: Madden NFL 11 Blog: Run Blocking Improvements

              Originally posted by BezO
              I don't recall the FB dives or tosses, but draws looked good on day 2 of CD.
              Yeah, there was a huge difference on day 2 in defensive AI as well. It was a lot more aggressive and showed that the running game could be contained. Sliders will help as well if it's not perfect on release.

              It's really going to be a matter of tuning on the way out. Scantleberry and Burnsides are aware of the issues that exist, and they are both passionate sim guys. They're looking to make it work right within the confines of what they have to work with, and I think this blog shows, they're not slouches by any means.

              For the record, the game we played on CD day 2 was immeasurably better than the one we played on Day 1, and it seemed to address specific complaints we had over the course of Day 1. That was really impressive to me.
              There are two types of people on OS: Those who disagree with me, and those who agree.

              The first kind is wrong. The second is superfluous.

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              Comment

              • PGaither84
                MVP
                • Mar 2009
                • 4393

                #52
                Re: Madden NFL 11 Blog: Run Blocking Improvements

                Originally posted by adembroski
                This is the improvement that makes M10 obsolete.
                You hit the nail right on the head.
                My Madden Blog

                Comment

                • SteelerSpartan
                  MVP
                  • Apr 2007
                  • 2884

                  #53
                  Re: Madden NFL 11 Blog: Run Blocking Improvements

                  Originally posted by backbreaker
                  I wonder how many takes did it take to make these videos....LOL, No it looks good. Again with my mantra on Madden, Show me these things with the games goes beta and when it ships. I have a hard time accepting anything in their blogs.

                  qft..I was drooling over those WR/CB blogs last year


                  It looks like they're getting the leaning back to as a good as last gen, which is a plus..............but man do I wish they could smooth out the lower body and get them to look like they're planting on the ground better
                  Here We Go Steelers!!! Here We Go!!!

                  My CFB Teams:
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                  Comment

                  • bxgoods
                    Pro
                    • May 2009
                    • 538

                    #54
                    Re: Madden NFL 11 Blog: Run Blocking Improvements

                    I saw an arm tackle attempt in the Colts/ Jets video, I don't remember seeing that in 10

                    Comment

                    • Badluck
                      Banned
                      • Mar 2010
                      • 68

                      #55
                      Re: Madden NFL 11 Blog: Run Blocking Improvements

                      looks good but like people said if im in year 10 of my franchise and my front 7 is all 99 ovr players(exaggeration to prove a point) i dont want them getting pushed around as if they were nothing

                      Comment

                      • SteelerSpartan
                        MVP
                        • Apr 2007
                        • 2884

                        #56
                        Re: Madden NFL 11 Blog: Run Blocking Improvements

                        also would have been nice to see each of those plays run against a 3-4 as well
                        Here We Go Steelers!!! Here We Go!!!

                        My CFB Teams:
                        Marshall..WVU-Go Herd/Eeers!!!


                        Comment

                        • Badluck
                          Banned
                          • Mar 2010
                          • 68

                          #57
                          Re: Madden NFL 11 Blog: Run Blocking Improvements

                          Originally posted by bxgoods
                          I saw an arm tackle attempt in the Colts/ Jets video, I don't remember seeing that in 10
                          that was the animation
                          you see both lbs in that vid trigger that same animation at the same exact time when blocked(worries me, i hope thats not common)

                          Comment

                          • TheWatcher
                            MVP
                            • Oct 2008
                            • 3408

                            #58
                            Re: Madden NFL 11 Blog: Run Blocking Improvements

                            The spin-down tackle needs to have its frequency toned down a lot, or just taken out. It happens way too often.
                            Last edited by TheWatcher; 05-12-2010, 03:56 PM.

                            Comment

                            • N51_rob
                              Faceuary!
                              • Jul 2003
                              • 14805

                              #59
                              Re: Madden NFL 11 Blog: Run Blocking Improvements

                              I noticed on the dives they had Albert Haynesworth playing DE but they were in the 4-3. It seems odd that they moved Fat Albert out of his position at DT, perhaps it was done just to show an inside running game. I really wish he was playing at DT just to see if that run have been so successful.
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                              • therizing02
                                MVP
                                • Apr 2003
                                • 4176

                                #60
                                Re: Madden NFL 11 Blog: Run Blocking Improvements

                                Originally posted by adembroski
                                Yeah, there was a huge difference on day 2 in defensive AI as well. It was a lot more aggressive and showed that the running game could be contained. Sliders will help as well if it's not perfect on release.
                                Thanks for this. My concerns have been alleviated.

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