Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
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Well we've still yet to see the Trey Wingo implementation during the draft, or if any of these storylines get touched on in the commentary, but regardless of whether this stuff is in NBA 2K or not... It's never been in Madden and it's a big improvement over how scouting and the draft class was represented during the season. Players choosing to go back for a senior year and you seeing them pop up in next year's class? Getting injured at the combine and seeing their stock fall? Things like that add a lot of realism and immersion for me. -
Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
So let me get this straight, I could be missing something here and I hope I am.
I usually create myself and put this player on my team's roster, and use him as my QB in Franchise Mode. So from what I'm getting is I won't be able to do this anymore because I can't use an "edited" roster in CCM?
I hope I'm wrong, I could always create myself and do the Superstar side of CCM but I like having control over my team.Comment
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Ok, I'll take the bait.
1. The "messy(?)" physics engine, despite a few minor missteps I've seen here and there in the E3 vids, looks like it's giving us the most realistic contact & tackling results in the history of the franchise.
2. Variable pass trajectories is a big one for me, as I've been bitten many times by a dump-off pass in the face of a blitz either resulting in a bullet pass off my RBs helmet or a floater landing out of bounds.
3. The game just continues to look more fantastic every year. The field finally looks like a football field, without the random "oil spills" of years past. The HDR lighting is actually a quietly big thing for me since I like to document my franchise on here, as in the past the shadows made my game pics for night or overcast games come out too dark. Not to mention the new broadcast elements, absolutely love that the entire starting lineup is shown now for example. The little things like that I find endearing.
4a. They removed the UDFAs and now allow editing of the accelerated clock within CCM - these were the main barriers preventing me from a long-running M12 franchise.
4b. The improvements to scouting, AI via team-specific overalls and schemes, storylines and the overall life and presentation of the career mode will allow me to be more immersed than ever. I've had to create storylines myself in prior years in order to hold my interest in such a bland mode; it's about time the game does some of that for me.
These are all major improvements for me, I could list more but these are some of the core aspects that appeal to me. Sure, I'd like to have the ability to edit numbers and equipment if I so choose, and wouldn't mind having the other stuff added back in, but for me there is a lot to be excited about with M13 that I can overlook some of the minor things I'm losing out on. But I understand they're not minor for everyone.
Edited to add: also the removal of the old progression system is a big improvement for me.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
So let me get this straight, I could be missing something here and I hope I am.
I usually create myself and put this player on my team's roster, and use him as my QB in Franchise Mode. So from what I'm getting is I won't be able to do this anymore because I can't use an "edited" roster in CCM?
I hope I'm wrong, I could always create myself and do the Superstar side of CCM but I like having control over my team.Prototype Supreme
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Well we've still yet to see the Trey Wingo implementation during the draft, or if any of these storylines get touched on in the commentary, but regardless of whether this stuff is in NBA 2K or not... It's never been in Madden and it's a big improvement over how scouting and the draft class was represented during the season. Players choosing to go back for a senior year and you seeing them pop up in next year's class? Getting injured at the combine and seeing their stock fall? Things like that add a lot of realism and immersion for me.
Screw those lame excuses by EA saying they cant do somethin because of bugs or they ran out of time...i can change my player name, #, accessories in my assoc. And it will make the necessary changes with an actual picture of them on their storyline news feed...sooo dnt feed me that bs that it cant be done when one game has done it for some years now..its bs, plain and simple!
this was a mode to appeased the online ppl for their lack of options...period..and you actually didnt make anything better..u just made one mode worse to give off the illusion that things actually got better with the other one...
As far as the new comm. RTP..new lighting..equipment, jerseys etc..i feel that alone was enough for madden 13...but i see Nothing special about this CC...the old franchise with a few updated ish here and there would have certainly been better than this dictatorship of a mode called CC...damn atleast in superstar mode last year i could control the D and kicking game...man this sucks...
Sent from my PC36100 using TapatalkLast edited by Bigmac612; 06-12-2012, 03:25 AM.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
And I think you are all to correct."Okay, here's the story. I come from the gutter. I know that. I got no education... but that's okay. I know the street, and I'm making all the right connections. With the right woman, there's no stopping me. I could go right to the top."
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Yep this is a total game killer for me. I am an offline franchise guy and NEVER played an online franchise...and I don't plan on it. I love realism and and being able to customize things how I want them. This includes changing draft classes to represent actual players since the imported drafts are so botched up. Well those days are gone. What a total BS move by EA.
Back in April EA made a big deal about presentation with these photos...
Look at all this new stuff that WE CAN'T PUT ON OUR PLAYERS!!!
But hey we can edit them for 1 play now game vs the CPU...score one for us offline playesr.HATE LOSING MORE THAN I LOVE WINNING!
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
If you have online accounts for 2 different profiles then that would work, yes. Might need to buy an individual online pass for Madden ($10) I believe. A pain and an inconvenience, but at least somewhat of a work-around until they implement multi-team control back into the game.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
Hold on! Please don't tell me that I can't edit the rosters once I am in CC Mode. I have XBOX Live and everything, but I only play Madden for offline franchise, and I love importing draft classes and fixing the players up because they don't resemble their look from NCAA at all. So, basically I can't even fix that? I thought we just had to use default rosters for CC, but once we got in there we could edit the rosters. This will be a deal breaker for me if I am understanding right....Comment
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doesnt really bother me never edited rosters or used anyone's roster download..Xbox: IceBreakerGhost
PSN: IceBreakerGhost
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
I posted the idea to bring back custom rosters for CC on the game changers website :http://www.easports.com/gamechangers...mpaignId=27782 everyone needs to go there and vote for it and comment on how badly you want it back.Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
This is a total kick in the teeth to guys who played offline franchise for years tryin to realistically represent the NFL,to hear all the new bells and whistles being advertised ...get hyped for the new game and then find out they come at the expense of accurate rosters and any player editing whatsoever is gut wrenching.
We can only hope donny moore does a far better job than in the past but I'm not optimistic judging from past efforts and the fact that he's limited by a maximum limit to the number of players in the game unless this has been changed , which I doubt.
Here's hoping this changes 4 M14 or can be patched (hope springs eternal !) And be sure to let EA know how strongly you resent this!Comment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
I think this is such a bad move for EA. They will lose many many users who rely on editing rosters for a better, more realistic experience during franchise. Lets face it. EA never has depth charts correctly and some of the ratings can be a little out of place in the eyes of the majority of users. People have many different opinions than to 1 single guy, DM!
I understand it for online in CC, but for offline? COME ON!
I want to play the game how I want to play the game. Seriously, you guys here OS, Steve, need to consider really getting this message across because your boards are filled with franchise roster editing, even franchise gameplay sliders (speculating here, but guessing it's the same deal, no edited sliders during CC)! It isn't some handfull of guys, it's plenty.
If there is any online community that has something to say it, it has to be you guys. You are telling me there is not enough time to implement this feature in now? absurd. They must be at least still a month and a bit away from going gold.
Guys seriously, We need to stop this "Let's hope the next Madden is better" because thats the BS that comes up every single year. Add one feature, take out another. It's cyclic, they will add the old stuff in next year...but remove something else.Last edited by Jd_Seven; 06-12-2012, 06:39 AM.Madden NFL 13 - All-Madden Connected Careers Slider Set
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
I've already commented a lot in the previous Player Edit thread but I'll give it my last two cents...
* In the recent video where Josh Looman talks about in-season scouting (some awesome tidbits there btw, really makes you excited for the game, until you know, you remember the awgly truth) he mentions that CCM is trying to do something that has never been done before....
OH HE'S SO RIGHT!!! No game has ever completely taken customization options away from their users
People even wonder if some of us care more about this than gameplay... well, immersion is what makes the gameplay matter, is not like I'll play months worth of play now mode. I guess for some people it's all cool as long as they added a "dynamic" twitter feed... Well I say, what good does a dynamic twitter feed if I'll be getting these news "Shafazz Tumbleweeter, the 6'0" 202lbs QB out of San Jose St. looks like a lock in the top 10 of next years draft"
* I could understand the "run out of time", "it was a whole new mode" excuses IF only they hadn't touted PLAYER EDITING as HUGE NEW FEATURE just LAST YEAR!!!!
They said it, again Looman, they stated player editing was a huge desire of the community and they were bringing it back... now they just ran out of time to put it in thise year? CHILD PLEASE!
I just wish I could get where they got this thought process from, I can 99% guarantee NOBODY sent them a letter, request, opened a thread, sent them a tweet, complained.... that read "this player editing feature is a complete gamebreaker, how can we have the ability to edit players in the game I paid for? huge mistake EA"
But hey, EA thought it would be coolComment
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Re: Madden NFL 13 Roster Editing Issue Rears Its Ugly Head
if they have the ability to change this or fix this asap....either in a patch or before the game ships i hope they do so....even if its just allowing us to edit equipment or numbers only....give us back something to show you care...lol..EA is definitely their OWN WORST ENEMY
still cant wait to play the game though...but its ridiculous that they did this ...if you couldnt edit players in CC then CC was NOT READY for this years madden...shouldve stayed with franchise mode for ONE more year till CC was completely finished in josh's words.........."the right way"
Last edited by CT Pitbull; 06-12-2012, 06:44 AM.It's not the dog in the fight, it's the fight in the dog...XBL GT: Godz HittmanComment
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