run/pass ratio Team specific playbooks for computer- offline CCM
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Re: run/pass ratio Team specific playbooks for computer- offline CCM
Detroit's playbook is kinda unique in the fact thats its predominantly a single back playbook. they have 10 sets in their Singleback formation (tied with the most i have seen for that formation). then they also have the Pistol and Shotgun.
so any team that runs that scheme u can give them detroit's playbook."on hoping there is a PSN flash sale before Valentine's Day"
Man there are no flashers... now what are we going to do for vd
yea but will they take psn cards
lolComment
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Re: run/pass ratio Team specific playbooks for computer- offline CCM
go into My Madden > Coaching options > Customize Playbooks.
then pick any coach's playbook. when inside the playbook press LB/L1 to look at the Game plan for that playbook. hold LT/L2 to choose the down and distance.
this is what the cpu teams follow."on hoping there is a PSN flash sale before Valentine's Day"
Man there are no flashers... now what are we going to do for vd
yea but will they take psn cards
lolComment
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Re: run/pass ratio Team specific playbooks for computer- offline CCM
im glad u guys got a thread for this already. you beat me to it lol.
first of all, u can add the Steelers to the Pass Balanced playbook club. its very similar to the the steelers.
what u guys should know as well is that you dont need to give every team a custom playbook. run first teams like the Texans and the 49ers can keep their original playbook. if they get behind by double digits early or is behind late in the game they will start passing more automatically.
also, teams who have unique playbooks like the Redskins and the Panthers, i would let them keep thier original playbooks as well. none of the custom playbooks have the unique plays and QB run/option plays that they have originally.
another thing, i have looked through all the custom playbooks. i dont see a reason to give any team the Run Heavy playbook. teams already run enough with their original playbook lol.
I can understand these splits if they were having success on the ground, but they weren't. Also, I'm using SECElite's sliders, no changes to them, so its not like I'm cheesing here.
I like where this thread is going. I'm playing the Giants this week so I will look to adjust their playbook as they typically throw more than they run.Comment
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Re: run/pass ratio Team specific playbooks for computer- offline CCM
I know the Panthers have specific wildcat plays for their team, but I just played them last night in my CCM. I won 14-12, but their play calling was atrocious. I'm at work and don't have the exact stats in front of me but Deangelo Williams had roughly 28 carries for 35 yards. Stewart had 3 runs for about 10 yards. Newton had 7 runs for 70 yards. So thats about 38 runs. They passed the ball 14 times. They were running EVERY 1st and 2nd down regardless of field position or down & distance.
I can understand these splits if they were having success on the ground, but they weren't. Also, I'm using SECElite's sliders, no changes to them, so its not like I'm cheesing here.
I like where this thread is going. I'm playing the Giants this week so I will look to adjust their playbook as they typically throw more than they run.
as for the Giants, i would say the choices are between Run n Gun, balanced, and Pass Balance."on hoping there is a PSN flash sale before Valentine's Day"
Man there are no flashers... now what are we going to do for vd
yea but will they take psn cards
lolComment
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"on hoping there is a PSN flash sale before Valentine's Day"
Man there are no flashers... now what are we going to do for vd
yea but will they take psn cards
lolComment
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Re: run/pass ratio Team specific playbooks for computer- offline CCM
no that wouldnt do anything.
every teams playbook is set up the same except for Detroit.
on 1st down every team has about 10-15 run plays all with 4 stars importance and only about 5 passing plays with half a star. 2nd and Long is pretty much set up the same way except for a few teams like Pittsburgh more passing plays to choose from but there still only given 2 1/2 stars while the running plays have 4 or 5.
The Lions have the only playbook where the 1st down and 2nd & long where the pass plays are given more importance over the running plays. thats why they are the only team that regularly passes the ball on 1st and 2nd down.Comment
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Re: run/pass ratio Team specific playbooks for computer- offline CCM
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Ummmm run balance do they still pass more? If not I would think that u should stay with team playbook no? Seattle I would think they should stay with team playbook considering they run more then pass or as of now"I don't believe in beating my kids, so I let them wear Justin Bieber shirts and Crocs to school so the others kids will do it for me."Comment
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Re: run/pass ratio Team specific playbooks for computer- offline CCM
Can you start the game as both teams, put the TE in the slot in multiple sets then put the controller back to the middle?Comment
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Re: run/pass ratio Team specific playbooks for computer- offline CCM
no that wouldnt do anything.
every teams playbook is set up the same except for Detroit.
on 1st down every team has about 10-15 run plays all with 4 stars importance and only about 5 passing plays with half a star. 2nd and Long is pretty much set up the same way except for a few teams like Pittsburgh more passing plays to choose from but there still only given 2 1/2 stars while the running plays have 4 or 5.
The Lions have the only playbook where the 1st down and 2nd & long where the pass plays are given more importance over the running plays. thats why they are the only team that regularly passes the ball on 1st and 2nd down.
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