Editing RBs is best...not sliders

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  • gobucks
    Pro
    • Aug 2002
    • 649

    #61
    Re: Editing RBs is best...not sliders

    </font><blockquote><font class="small">Quote:</font><hr />
    NoleFan said:
    </font><blockquote><font class="small">Quote:</font><hr />
    fossen said:
    If editing every RB in the game increases your enjoyment of it ... more power to you.

    I'll just point out that on All-Pro, I haven't had the problems everyone else is seeing. When I allow those big runs, it's usually because I'm blitzing strong and the run is weak (or vice versa), or that I'm simply making poor tackles. Instead of editing stats, I just try to call conservatively (often zone coverage with LBs wide) and tackle better (stop diving for tackles, square up, and hold the tackle button until the tackle is broken or the guy is down).

    To stop a back like Ricky, you have to work your a$$ off, as every snap is a potential TD. By if you scheme effectively, tackle well, and get some luck - even Ricky can be held.

    <hr /></blockquote><font class="post">

    Personally I'm not that great a switching and tackling. I generally play with a safety in order to better control the run. This thing with the adjusting of the running backs for me is just a phase. Anyone who knows me as supersigma2of21 from MaddenMania knows how I am. For instance I will start with sliders then the next thing you know you will ask me about them and I will be back on the defaults. So I will try this adjusting of running backs probably with just ricky and play a few exhibition games but I will, inevitably be back on the default ratings. LOL

    The guys in the slider thread know this already. I made sliders that I enjoyed but ended up back on the defaults. I guess I am still from the school that thinks that adjusting sliders is cheating.

    <hr /></blockquote><font class="post">

    I think you make a strong point so since there are so many people with different sliders they are just moving them around to accomodate there needs to make the game play realistic, which is fine but. The default settings are the way to go and just learn and get better at what you suck at. There is much more satisfaction in that than taking the easy way out and adjusting a slider. In the old school games there were no sliders. So enjoy the new generation of games but do it the old school way...the hard way, just like they do in sports in real life.

    Comment

    • Balboni
      Rookie
      • May 2003
      • 221

      #62
      Re: Editing RBs is best...not sliders

      adjusting sliders is cheating

      Comment

      • Balboni
        Rookie
        • May 2003
        • 221

        #63
        Re: Editing RBs is best...not sliders

        adjusting sliders is cheating

        Comment

        • Balboni
          Rookie
          • May 2003
          • 221

          #64
          Re: Editing RBs is best...not sliders

          adjusting sliders is cheating

          Comment

          • grunt
            Banned
            • Jul 2002
            • 9527

            #65
            Re: Editing RBs is best...not sliders

            I can stop the run but I spent hours in practice just focusing on the run. On a side note how much time have guys spent in practive mode stopping the run. It really helps. I call mostly pinch in and defensive line slants and I am very selective in what type of blitz I am calling. Call the wrong one and its a big play.

            No doubt Charlie Garner is a beast in this game but he's a beast in the NFL with over 1,800 yards in total offense last year. I played this guy using oakland last night and he was getting his money with garner and I made my adjustments and contain his running game and beat him 42-21.

            Comment

            • grunt
              Banned
              • Jul 2002
              • 9527

              #66
              Re: Editing RBs is best...not sliders

              I can stop the run but I spent hours in practice just focusing on the run. On a side note how much time have guys spent in practive mode stopping the run. It really helps. I call mostly pinch in and defensive line slants and I am very selective in what type of blitz I am calling. Call the wrong one and its a big play.

              No doubt Charlie Garner is a beast in this game but he's a beast in the NFL with over 1,800 yards in total offense last year. I played this guy using oakland last night and he was getting his money with garner and I made my adjustments and contain his running game and beat him 42-21.

              Comment

              • grunt
                Banned
                • Jul 2002
                • 9527

                #67
                Re: Editing RBs is best...not sliders

                I can stop the run but I spent hours in practice just focusing on the run. On a side note how much time have guys spent in practive mode stopping the run. It really helps. I call mostly pinch in and defensive line slants and I am very selective in what type of blitz I am calling. Call the wrong one and its a big play.

                No doubt Charlie Garner is a beast in this game but he's a beast in the NFL with over 1,800 yards in total offense last year. I played this guy using oakland last night and he was getting his money with garner and I made my adjustments and contain his running game and beat him 42-21.

                Comment

                • KingV2k3
                  Senior Circuit
                  • May 2003
                  • 5881

                  #68
                  Re: Editing RBs is best...not sliders

                  What about the TE's that run loose in the secondary after the catch?...I've seen almost as many unrealistic broken tackles from WR's and TE's...?

                  Similar to a popular theory regarding NBA2k3...peeps were lowering the point guards attributes so they would actually pass instead of shooting or driving...I found that the 2-3 zone did the trick instead...a few chage calls and the CPU balanced it's game...since both titles are VC there's probably a similar solution in this title...perhaps pincing the D-line?...

                  still...very interesting thoughts...

                  Comment

                  • KingV2k3
                    Senior Circuit
                    • May 2003
                    • 5881

                    #69
                    Re: Editing RBs is best...not sliders

                    What about the TE's that run loose in the secondary after the catch?...I've seen almost as many unrealistic broken tackles from WR's and TE's...?

                    Similar to a popular theory regarding NBA2k3...peeps were lowering the point guards attributes so they would actually pass instead of shooting or driving...I found that the 2-3 zone did the trick instead...a few chage calls and the CPU balanced it's game...since both titles are VC there's probably a similar solution in this title...perhaps pincing the D-line?...

                    still...very interesting thoughts...

                    Comment

                    • KingV2k3
                      Senior Circuit
                      • May 2003
                      • 5881

                      #70
                      Re: Editing RBs is best...not sliders

                      What about the TE's that run loose in the secondary after the catch?...I've seen almost as many unrealistic broken tackles from WR's and TE's...?

                      Similar to a popular theory regarding NBA2k3...peeps were lowering the point guards attributes so they would actually pass instead of shooting or driving...I found that the 2-3 zone did the trick instead...a few chage calls and the CPU balanced it's game...since both titles are VC there's probably a similar solution in this title...perhaps pincing the D-line?...

                      still...very interesting thoughts...

                      Comment

                      • bbondsfan25
                        Pro
                        • Aug 2002
                        • 606

                        #71
                        Re: Editing RBs is best...not sliders

                        Are you guys having more trouble with the cpu runners being superhuman or the human controlled runners being unstoppable? I'm a little confused.

                        Comment

                        • bbondsfan25
                          Pro
                          • Aug 2002
                          • 606

                          #72
                          Re: Editing RBs is best...not sliders

                          Are you guys having more trouble with the cpu runners being superhuman or the human controlled runners being unstoppable? I'm a little confused.

                          Comment

                          • bbondsfan25
                            Pro
                            • Aug 2002
                            • 606

                            #73
                            Re: Editing RBs is best...not sliders

                            Are you guys having more trouble with the cpu runners being superhuman or the human controlled runners being unstoppable? I'm a little confused.

                            Comment

                            • PSUmtj112
                              Rookie
                              • Jul 2002
                              • 214

                              #74
                              Re: Editing RBs is best...not sliders

                              Forgive my ignorance.

                              What exactly is wrong with editing the sliders?

                              Comment

                              • PSUmtj112
                                Rookie
                                • Jul 2002
                                • 214

                                #75
                                Re: Editing RBs is best...not sliders

                                Forgive my ignorance.

                                What exactly is wrong with editing the sliders?

                                Comment

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