Thanks for the info Pyro!
Coming Soon: NHL 13 Roster Editor (PS3)
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Re: Coming Soon: NHL 13 Roster Editor (PS3)
DPyro- I downloaded your generic DB viewer and your latest XML file. I'm currently updating arena names and capacities. I can save it as a DB file. But is there a way I can get that into the game?NHL REVAMPED ROSTERS - CO-CREATORComment
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Re: Coming Soon: NHL 13 Roster Editor (PS3)
-o is offset where db starts in the roster file, not sure if it changes but double check to make sure using program offzip (-a inputfile outputfolder 0)
After its injected you need to recalc the crcs described here. For xbox, you'd need to change the offsets to that of offsets used with packzip.
ie. xbox could be 0x0000d030 so use 0x0000d02c
for ps3 it could be 0x0000030 so use 0x0000002cCreator of EA Sports NHL DB PatcherComment
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Re: Coming Soon: NHL 13 Roster Editor (PS3)
DPyro,
I opened you DB and some of the info I have been able to decifer is as follows. I was working under the ubPc tab where it appears some of the player information is held. I will indicate the subtab within this section and my findings
1) dbBW = Proteam that player is linked to
2) SVRt = Jersey Number
3) lhDG = Years left on current contract
4) kKhd = Player annual salary (this is done in the following formula - value in feild/2 then multiplied by .01)
I will continue to look through the BD and pass on any further information I find. I hope this is helpful.
BTW- will this program work for NHL13. I know the DB you have is for NHL14. I am hoping it will.Comment
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Re: Coming Soon: NHL 13 Roster Editor (PS3)
Use packzip tool and command packzip.exe -w 15 -m zlib -o 0x0000d030 SAMPLE.db rosterfile
-o is offset where db starts in the roster file, not sure if it changes but double check to make sure using program offzip (-a inputfile outputfolder 0)
After its injected you need to recalc the crcs described here. For xbox, you'd need to change the offsets to that of offsets used with packzip.
ie. xbox could be 0x0000d030 so use 0x0000d02c
for ps3 it could be 0x0000030 so use 0x0000002c
DPyro:
I don't mean to nag or pester with regards to an ETA for a usable roster editor (usable by the non-code savvy). I am extremely interested in this project and the one who, several pages back, helped to put you in touch with Artem, which has led to some interesting progress. My question for you is as follows.
Will there be a more user friendly editor, that someone who doesn't know how to code or doesn't understand your instructions above will be able to use? If not, or if it is a long ways away, is there any chance you will be willing to explain, in layman's terms, from point-A to point-Z, how someone like myself could take the tools you have already provided, utilize them to edit my rosters and end up with those rosters working in the game? I know this may be a bit of a pain (writing an instructional manual for the non-tech savvy) and if you simply don't have time or your time would be better spent working on an eventual editor that everyone can use, than I understand completely. If not, however, I would be incredibly appreciative of a step by step guide to using the functioning tools you have successfully created.Comment
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Re: Coming Soon: NHL 13 Roster Editor (PS3)
artemkh is working on a noob friendly version. I might make a tool to make it easier to pack the DB back into the SYS-DATA file for PS3.Creator of EA Sports NHL DB PatcherComment
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Re: Coming Soon: NHL 13 Roster Editor (PS3)
artemkh is working on a noob friendly version. I might make a tool to make it easier to pack the DB back into the SYS-DATA file for PS3.NHL REVAMPED ROSTERS - CO-CREATORComment
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Re: Coming Soon: NHL 13 Roster Editor (PS3)
I am in the same boat. I simply don't know anything about coding or how to use the tools you have come up with. I am monumentally appreciative of the effort you've put in and the progress you've made, towards what could arguably be the greatest improvement to the NHL series since the skill stick itself, but I'm not able to use these tools at all, in their current state, as I simply can't make heads or tails of it and don't understand the additional programs or the quick instructions that you've provided because I'm essentially technologically illiterate.
Without someone holding my hand to explain the process from start to finish, my only hope with the current tools is that someone else will use them to create an awesome roster, but I have big plans for eventually creating my own, extremely detailed rosters. I'll keep my eyes on Artem's site for the time being.Comment
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Re: Coming Soon: NHL 13 Roster Editor (PS3)
Pyro, I don't know if anyone has asked this. But what type of file have we all starting downloading from your post yesterday? Is it a season, roster file, be-a-gm? It has all player data, but also contains arena info and season schedule.Comment
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Re: Coming Soon: NHL 13 Roster Editor (PS3)
Dpyro, I am going to spend some time today tinkering with this, and consider my self decently tech savvy enough to figure it out. To get me started I really only have a couple questions. Regarding prepping the DB file to load in the editor, it is the SYS-DATA file we have to extract that from? If that is where the DB file comes from, can you give me a step by step on how to pull it from SYS-DATA?
Sent from my SCH-I535 using Tapatalk 2NHLREVAMPED - CO-CREATORREVAMPEDROSTERS-
NHL14 - http://goo.gl/rtEVLy
NHL13 - http://goo.gl/Gmb9sf
CYCLONIAC'S MUSIC PACK - http://goo.gl/oPQtZtComment
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Re: Coming Soon: NHL 13 Roster Editor (PS3)
Already posted before but use offzip to extract the DB.
offzip -a inputfile outputfolder 0Creator of EA Sports NHL DB PatcherComment
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Re: Coming Soon: NHL 13 Roster Editor (PS3)
Ah Thanks Pyro, I wasn't sure if that was what you meant or not, as in one post you state to use Offzip and to set the source to SAMPLE.db, I probably just misunderstood. Thanks again, Awesome work!NHLREVAMPED - CO-CREATORREVAMPEDROSTERS-
NHL14 - http://goo.gl/rtEVLy
NHL13 - http://goo.gl/Gmb9sf
CYCLONIAC'S MUSIC PACK - http://goo.gl/oPQtZtComment
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