NHL 12 Ultimate Comeback Roster 1.0 for PS3

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  • Steve Danger
    Rookie
    • Jan 2010
    • 121

    #196
    Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

    Originally posted by AngelPingu
    I understand what you're saying. But you seem to forget about the AI. The AI doesn't have the same intelligence as us, and if they have a 84 overall grinder, they'll put him on a second line over a offensive dynamo with 85+ in offense, but that is just 80 overall.

    Like I said, just go through a dynasty, take a look at the 2015, 2016 and 2017 drafts and you'll understand that a lot of players will get over 80-84 everywhere within a matter of a few years.
    Yes, I suppose you're right. I never thought about the AI managing their own rosters. I don't know, this game is just not very good when it comes right down to it. I suppose you can make it sort of good if you want to play 7 minute periods but that's just not for me, I prefer longer games.

    Comment

    • AngelPingu
      Rookie
      • Jan 2010
      • 353

      #197
      Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

      Originally posted by Steve Danger
      Yes, I suppose you're right. I never thought about the AI managing their own rosters. I don't know, this game is just not very good when it comes right down to it. I suppose you can make it sort of good if you want to play 7 minute periods but that's just not for me, I prefer longer games.
      Yep, it sucks that the game is built with such high overalls. But anyways, the way the sim engine is built, a player with a passing of 90 will get around 50-55 passes, 40 if around 85, etc. So that's good for me. (Assuming the player plays on the proper line). And as I said, there's no need to tweak all the ratings when just tweaking the sliders would work for those who play longer games like you.

      Comment

      • Steve Danger
        Rookie
        • Jan 2010
        • 121

        #198
        Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

        Originally posted by AngelPingu
        Yep, it sucks that the game is built with such high overalls. But anyways, the way the sim engine is built, a player with a passing of 90 will get around 50-55 passes, 40 if around 85, etc. So that's good for me. (Assuming the player plays on the proper line). And as I said, there's no need to tweak all the ratings when just tweaking the sliders would work for those who play longer games like you.
        Actually no, just tweaking the sliders does not work. That's why I've been trying to edit player attributes. As I've said many times there are sliders that are broken. Pass Reception Ease does absolutely nothing.

        Comment

        • AngelPingu
          Rookie
          • Jan 2010
          • 353

          #199
          Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

          Originally posted by Steve Danger
          Actually no, just tweaking the sliders does not work. That's why I've been trying to edit player attributes. As I've said many times there are sliders that are broken. Pass Reception Ease does absolutely nothing.
          I see now. Are you sure it does the same thing with pass accuracy lowered at maximum ?
          Also, if you have the slider the attribute effects slider maxed out, is pass reception more affected by the pass reception ease slider ? I know that the difference between a 80 shot accuracy and a 90 shot accuracy with the attribute effects slider maxed out is quite huge, but don't know about passes.

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          • captain_kidd
            Rookie
            • Nov 2011
            • 97

            #200
            Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

            Originally posted by captain_kidd
            Roster 0.7 Progress Update (Day 1):

            - Roster transactions up to January 11, 2012
            - Anaheim - Carolina done (salaries, lineups, poistion, jersey number, handedness, height and weight), also the jersey number menu where you pick the captains and alternate captains. (This includes their players in the AHL, like their NHL jersey numbers are set in player edit, so when they get called up in your Be A GMs, they should have their real NHL numbers by default)
            - Created 4 Players for Legends team (Not married to this, but you guys can go over them if necassary, but they're there if you'll be interested... Rob Blake, Scott Neidermeyer, Mark Recchi, and Joe Sakic.
            Roster 0.7 Progress Update (Day 2)

            - Roster transactions up to January 12, 2012
            - Chicago - Minnesota is completed (includes their players in the minors)(postion/jersey number (in player edit) / handedness / height / weight / salaries / lineups / jersey numbers (captains and alternates also)

            Comment

            • tofubrain2
              Banned
              • Mar 2008
              • 812

              #201
              Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

              anyone know a good resource for AHL lines? i know there are some reliable NHL sites but its very difficult to find a AHL source

              Comment

              • Steve Danger
                Rookie
                • Jan 2010
                • 121

                #202
                Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

                Originally posted by AngelPingu
                I see now. Are you sure it does the same thing with pass accuracy lowered at maximum ?
                Also, if you have the slider the attribute effects slider maxed out, is pass reception more affected by the pass reception ease slider ? I know that the difference between a 80 shot accuracy and a 90 shot accuracy with the attribute effects slider maxed out is quite huge, but don't know about passes.
                I'm just starting to experiment with the Attribute Effects slider at 0, but with my edited rosters. I've done lots of slider tweaking with this game, and the earlier ones, and I've yet to find a happy place. I'm still working on it though, in fact I'm going to play a game right now.

                Comment

                • AngelPingu
                  Rookie
                  • Jan 2010
                  • 353

                  #203
                  Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

                  Originally posted by Steve Danger
                  I'm just starting to experiment with the Attribute Effects slider at 0, but with my edited rosters. I've done lots of slider tweaking with this game, and the earlier ones, and I've yet to find a happy place. I'm still working on it though, in fact I'm going to play a game right now.
                  Have you tried tweaking the poise attribute ? I really don't know what it does in this game except of boosting a player's overall by 3 when it hits 75. I don't know if these are just intangible stuffs or really affect the play of a player in a game. I would think a player with the same attributes than another player but with a lower poise would make more mistakes, like missing a pass, missing the net, etc. than the one with the higher poise.

                  On another topic, would it be possible to get the rosters before Monday or Tuesday, Matt ? With all the players edited and the other stuff done. I'd like to start the CAPs ASAP since I start school in 1½ week.
                  Last edited by AngelPingu; 01-14-2012, 02:46 AM.

                  Comment

                  • captain_kidd
                    Rookie
                    • Nov 2011
                    • 97

                    #204
                    Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

                    Originally posted by AngelPingu
                    Have you tried tweaking the poise attribute ? I really don't know what it does in this game except of boosting a player's overall by 3 when it hits 75. I don't know if these are just intangible stuffs or really affect the play of a player in a game. I would think a player with the same attributes than another player but with a lower poise would make more mistakes, like missing a pass, missing the net, etc. than the one with the higher poise.

                    On another topic, would it be possible to get the rosters before Monday or Tuesday, Matt ? With all the players edited and the other stuff done. I'd like to start the CAPs ASAP since I start school in 1½ week.
                    I'm almost done the position / jersey number / handedness / height / weight / salaries / lineups etc. of all 30 teams and their players in the AHL. It shouldn't take me much longer. I only have like 7-8 teams left, I think.

                    Comment

                    • AngelPingu
                      Rookie
                      • Jan 2010
                      • 353

                      #205
                      Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

                      Originally posted by captain_kidd
                      I'm almost done the position / jersey number / handedness / height / weight / salaries / lineups etc. of all 30 teams and their players in the AHL. It shouldn't take me much longer. I only have like 7-8 teams left, I think.
                      Alright. Do you know if the ratings were edited before you started doing this ?

                      Comment

                      • porky14
                        Pro
                        • Nov 2007
                        • 654

                        #206
                        Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

                        Blair Jones #19
                        Mike Cammalleri #93
                        Rene Bourque #27
                        Gilbert Brule #8

                        Comment

                        • mattg123
                          MVP
                          • Sep 2008
                          • 1633

                          #207
                          Originally posted by AngelPingu
                          Have you tried tweaking the poise attribute ? I really don't know what it does in this game except of boosting a player's overall by 3 when it hits 75. I don't know if these are just intangible stuffs or really affect the play of a player in a game. I would think a player with the same attributes than another player but with a lower poise would make more mistakes, like missing a pass, missing the net, etc. than the one with the higher poise.

                          On another topic, would it be possible to get the rosters before Monday or Tuesday, Matt ? With all the players edited and the other stuff done. I'd like to start the CAPs ASAP since I start school in 1½ week.
                          Yes hopefully captain can get that done.... Please coordinate with him

                          Comment

                          • mattg123
                            MVP
                            • Sep 2008
                            • 1633

                            #208
                            Originally posted by tofubrain2
                            anyone know a good resource for AHL lines? i know there are some reliable NHL sites but its very difficult to find a AHL source
                            Very good question. Thats extremely hard Plz let me know

                            Comment

                            • tofubrain2
                              Banned
                              • Mar 2008
                              • 812

                              #209
                              Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

                              what i've figured doing is manually writing down the AHL lines from EA roster update(latest) and editing that way. alot more work, but like the last 4 years of this game the lineups get scrambled when you move players around. scratching the player before you move him seems to help, but its not guaranteed to work

                              Comment

                              • max_001
                                Rookie
                                • Jan 2012
                                • 5

                                #210
                                Re: NHL 12 Ultimate Comeback Roster 1.0 for PS3

                                yea if u need any help matt email me glad to help ([email protected]) or tell me on here

                                Comment

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