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  • DaveDQ
    13
    • Sep 2003
    • 7664

    #961
    Re: Xbox 720

    Originally posted by Phobia
    To answer this question

    NO, I don't need a new "next-gen" console. Games such as Skyrim, Halo 4, Tomb Raider, Crysis 3, etc all showed that the current systems still can pump out excellent graphics and physics.

    Sure the particle effects are greater of course and the res might be pushed up slightly but in the grand scheme I think the current systems still have plenty of life left in them.

    I also agree with the bioware co founder Greg Zeschuk thinking that it is to much of the same repackaged with bigger specs. The jump from current gen to next will be very hard to see a drastic difference like it was from Xbox to 360 or PS2 to PS3.
    I think it was the Killzone vid for the PS4 where there was chaos all around and a plant just sat there on a pillar, immovable. That bothered me, and while Killzone isn't as big of a title as COD etc., I really would like to see things like this addressed.

    It's great that a room is populated with various things that give it a very "real" feel, but we are now at a time to where the plant doesn't need to look any better. It needs to properly respond to the environment.

    In the beginning of this gen there was a lot of talk of, "from the ground up" with various titles. Madden used that lingo, and then they started talking about how they were now able to get down very specific details in stadiums etc. I remember reading those things and thinking.."No..that's not what is important." I really thought with the PS3 and 360 that we would see better physics in games. We have in some cases, DiCE and the Frostbyte engine is a good example.

    But with this next-gen we don't need another graphics upgrade. We need something that is going to deliver in really producing some depth in gaming. More emotion, physics, better storylines, etc. would be great. That is really on the developers' side, and I hope that they take things to a higher standard, rather than making things look pretty.
    Being kind, one to another, never disappoints.

    Comment

    • 23
      yellow
      • Sep 2002
      • 66469

      #962
      Re: Xbox 720

      I mentioned to Phobia graphics arent always the most top notch in the 1st year anyway but they do need to do better things with physics and interaction in the gameplay.

      IMO they need to ditch the linear stuff get creative again because its making alot of these games look exactly alike, and they are.

      I guess the different formats and limited memory didn't help this past gen, but also how these patches and stuff work, as well as making it easier for the dev processes to make these games this go round.... alot of that would help

      Comment

      • jmood88
        Sean Payton: Retribution
        • Jul 2003
        • 34639

        #963
        Re: Xbox 720

        Originally posted by Phobia
        To answer this question

        NO, I don't need a new "next-gen" console. Games such as Skyrim, Halo 4, Tomb Raider, Crysis 3, etc all showed that the current systems still can pump out excellent graphics and physics.






        Then the showing of Battlefield 4 on a PC at that did not even look that far ahead of where we are currently.


        Sure the particle effects are greater of course and the res might be pushed up slightly but in the grand scheme I think the current systems still have plenty of life left in them.

        I also agree with the bioware co founder Greg Zeschuk thinking that it is to much of the same repackaged with bigger specs. The jump from current gen to next will be very hard to see a drastic difference like it was from Xbox to 360 or PS2 to PS3.
        I have no idea how you can say that the battlefield 4 trailer didn't look much better than what we have now. Even if someone is a PC-only gamer, then they should be happy that the new consoles are here since it pushes everything forward. Today's games on made on a foundation of 6 and 7 year old technology.
        Originally posted by Blzer
        Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

        If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

        Comment

        • Phobia
          Hall Of Fame
          • Jan 2008
          • 11623

          #964
          Re: Xbox 720

          Agreed Dave, here is my concern though. How long before these things truly start getting utilized in games enough to warrant a new 500 dollar system? Physics and the calculations is not the big holding back point of games now. Sure when I shoot a guy in battlefield 3 he does not fall extremely realistic every single time, but it sure is plenty good enough. Now the pro new console guy might say "well it is not for calculations of one object it is for bunch of objects on screen". My response would be how often is this needed? How often do you see a wall blow out in BF 3 and think "wow that could of had 10,000 smaller chunks of concrete THEN it would make me say WOW". Some might say it would help the physics in football games such as madden, I completely disagree. It is not for lack of calculations that is holding back Madden physics, it is entirely from implementation and the code used to make the actions occur. You can quickly look at Backbreaker as a good indicator that their physic system was better and more realistic than the current EA one. Sure it had it own issues with balance and lack of football completeness that Madden has, but the physics themselves were not hampered by this generation of hardware.

          So I agree with you Dave, it is not graphics that are the defining factor, but when will we see these new consoles take full advantage of the "supposed" improvements they can bring?

          Comment

          • Phobia
            Hall Of Fame
            • Jan 2008
            • 11623

            #965
            Re: Xbox 720

            Originally posted by jmood88
            I have no idea how you can say that the battlefield 4 trailer didn't look much better than what we have now. Even if someone is a PC-only gamer, then they should be happy that the new consoles are here since it pushes everything forward. Today's games on made on a foundation of 6 and 7 year old technology.
            Mood the BF4 video was great, I'm not saying it didn't look like a great game BUT from a visual, particle effects, and texture resolution stand point it was marginally better than current gen. Plus it was on a top end PC, the 720 and PS4 versions have already been talked about as being slightly less in quality to what was shown. So no I don't think it looked much better than now. If that trailer was shown along side Crysis 3 and Last of us there was very little that made it stand out as it HAD to come from a next gen console and I don't see how that can be disputed. There are current games on this generation that put out extremely similar visuals.
            Last edited by Phobia; 04-11-2013, 12:22 PM.

            Comment

            • EnigmaNemesis
              Animal Liberation
              • Apr 2006
              • 12216

              #966
              All I know is The Show on the PS4 with 16 times the RAM (32 times more if you count the 256 for GPU in the PS3 comparative) will be a major leap.

              The textures and lighting alone will just sock you in the face with that much memory pumping through.

              But if both systems are always on, connected to the web to play. I would have to do a lot of thinking about jumping in.
              Boston Red Sox | Miami Dolphins

              Comment

              • DaveDQ
                13
                • Sep 2003
                • 7664

                #967
                Re: Xbox 720

                Originally posted by Phobia
                Agreed Dave, here is my concern though. How long before these things truly start getting utilized in games enough to warrant a new 500 dollar system? Physics and the calculations is not the big holding back point of games now. Sure when I shoot a guy in battlefield 3 he does not fall extremely realistic every single time, but it sure is plenty good enough. Now the pro new console guy might say "well it is not for calculations of one object it is for bunch of objects on screen". My response would be how often is this needed? How often do you see a wall blow out in BF 3 and think "wow that could of had 10,000 smaller chunks of concrete THEN it would make me say WOW". Some might say it would help the physics in football games such as madden, I completely disagree. It is not for lack of calculations that is holding back Madden physics, it is entirely from implementation and the code used to make the actions occur. You can quickly look at Backbreaker as a good indicator that their physic system was better and more realistic than the current EA one. Sure it had it own issues with balance and lack of football completeness that Madden has, but the physics themselves were not hampered by this generation of hardware.

                So I agree with you Dave, it is not graphics that are the defining factor, but when will we see these new consoles take full advantage of the "supposed" improvements they can bring?
                I agree, it's not like physics doesn't play a role right now, but I'd like to see it go deeper with the ability to take out a building in multiplayer and those inside it having to figure out a way out that wasn't already mapped there. The BF4 vid showed that with how the guy blew out a wall to flank the enemy and take their vehicle. I like the idea of looking at an environment and wondering what you can do to it in order to accomplish your goal, rather than killing 20 enemies and then getting the "checkpoint."

                Limbo is a game I think of where you have to figure out what is best, rather than just blast your way through, only to get to another cut scene, and Limbo is a 2D side-scroller.

                I think that's where the question of, "Do we need another system" comes in. I think we do to process these things, but alongside the newer systems is going to have to be developers that really go deep and make things work.
                Being kind, one to another, never disappoints.

                Comment

                • 23
                  yellow
                  • Sep 2002
                  • 66469

                  #968
                  Re: Xbox 720

                  I agree here, thats exactly the point... the checkpoints, the linear paths, gameplay limitations need to go.

                  Sure physics play a point but there is more than can be done im sure.. as an example with backbreaker, we've yet to have a real yearly title that allows that, along with the other things in the game we have from atmosphere to presentation that is in one package...

                  Comment

                  • PAPERNUT
                    Gaming Fool.
                    • May 2003
                    • 1690

                    #969
                    Re: Xbox 720

                    Originally posted by 23
                    I agree here, thats exactly the point... the checkpoints, the linear paths, gameplay limitations need to go.

                    Sure physics play a point but there is more than can be done im sure.. as an example with backbreaker, we've yet to have a real yearly title that allows that, along with the other things in the game we have from atmosphere to presentation that is in one package...
                    Agree 100%. We better hope the developers are working hard on all this now as nothing tends to change dramatically once they start out in that new generation of games. Note most of the sports games from this Gen like EA that tried to bandage it in some ways, but had no time to fully change it. I am sure less staffing and layoffs are not going to help with this as well, so this is the part I am truly concerned about when it comes to the new consoles and any leap in games. Hardware will not solve it alone.
                    PSN/XBL: PAPERNUT
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                    Comment

                    • 23
                      yellow
                      • Sep 2002
                      • 66469

                      #970
                      Re: Xbox 720

                      I think EA just screwed up from the beginning with their games...the player body/frames were off, look at the first nba live... player arms were all super long with huge hands and everything looked robotic.

                      They scrambled to work on that because 2k started making them look real bad, but it never happened. Madden is a different animal because of exclusivity but be rest assured they wouldnt have been so comfortable without that license.

                      Anyway this xbox, ps4 need to offer more gameplay wise than just some kinect add on stuff.

                      Comment

                      • RoyalBoyle78
                        Aka."Footballforever"
                        • May 2003
                        • 23918

                        #971
                        Re: Xbox 720

                        Originally posted by jmood88
                        I have no idea how you can say that the battlefield 4 trailer didn't look much better than what we have now. Even if someone is a PC-only gamer, then they should be happy that the new consoles are here since it pushes everything forward. Today's games on made on a foundation of 6 and 7 year old technology.
                        Ill tell you why, because its not significant jump man, the eyes don't lie mood, yes its a jump and looks great, but this gen still has life. I'm true straight up gamer, with all the Social Media and extras things MS and Sony are talking about added, I really don't care much, yes they are a bonus, but I just want to game and that's that. Graphics that's the first thing that comes to mind whenever we think about an next-gen, and boy I still think this Gen is and has still offending it up to us.

                        Id rather still play with this gens graphics and better game game play just more polished games, then to now go though it all again right now just to get better graphics in my games and now wait more yeas those pretty graphics to catch up with its the new games gameplay.

                        As a sports gamer, that's all we are going to get the first few years, pretty games and dull game play for the first years of next-gen.


                        Crap, call me crazy, port some of these games to the vita and announce all the sports games for the Vita and I'll be like next-gen WHAT!! Thanks but Ill be on my way, call me when a price drop happens. I mean that for real.
                        Last edited by RoyalBoyle78; 04-11-2013, 03:01 PM.
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                        Comment

                        • mestevo
                          Gooney Goo Goo
                          • Apr 2010
                          • 19556

                          #972
                          Re: Xbox 720

                          I think Battlefield 4 is an iteration, not a jump, but part of that comes from designing the game and engine to also be playable on current consoles because they're going to still sell millions of copies there.

                          Even straight ports are worth it to purchase for me day 1 with the right tweaks. Madden for example. That extra memory overhead can make Infinity better (Infinity only applies to the person with the ball in many circumstances, you tackle the center and the play just is whistled dead if you touch any other player - no reaction or infinity). Sidelines full of your actual backups reacting to play on the field, your coach pacing back and forth, the refs running up and down the field with you. Not huge changes but touches to the existing game and systems to take advantage of the extra overhead that will be available. Battlefield will do just this with things like draw distance and the complexity of models and textures, I think this will be very apparent once it's able to be compared this fall. Just relatively minor examples but they are a snapshot of where my expectations are at for the initial releases.

                          Comment

                          • mgoblue
                            Go Wings!
                            • Jul 2002
                            • 25477

                            #973
                            Re: Xbox 720

                            Originally posted by mestevo
                            I think Battlefield 4 is an iteration, not a jump, but part of that comes from designing the game and engine to also be playable on current consoles because they're going to still sell millions of copies there.

                            Even straight ports are worth it to purchase for me day 1 with the right tweaks. Madden for example. That extra memory overhead can make Infinity better (Infinity only applies to the person with the ball in many circumstances, you tackle the center and the play just is whistled dead if you touch any other player - no reaction or infinity). Sidelines full of your actual backups reacting to play on the field, your coach pacing back and forth, the refs running up and down the field with you. Not huge changes but touches to the existing game and systems to take advantage of the extra overhead that will be available. Battlefield will do just this with things like draw distance and the complexity of models and textures, I think this will be very apparent once it's able to be compared this fall. Just relatively minor examples but they are a snapshot of where my expectations are at for the initial releases.
                            I agree. Plus it takes devs a while to fully unlock and adapt their engines to the next gen.

                            Another comment: I don't think we'll get the "WOW" graphics update as was between Super Nintendo and PS1 or PS2. Things will always get better and improve, but there's not as much room to gain vs. the past. Old graphics were trash compared to now. The key is devs adapting and adding new things (real time physics, more lighting, more in-depth models, etc). With a new system (or faster PC) the devs can do more.
                            Nintendo Switch Friend Code: SW-7009-7102-8818

                            Comment

                            • jmood88
                              Sean Payton: Retribution
                              • Jul 2003
                              • 34639

                              #974
                              Re: Xbox 720

                              Originally posted by mestevo
                              I think Battlefield 4 is an iteration, not a jump, but part of that comes from designing the game and engine to also be playable on current consoles because they're going to still sell millions of copies there.

                              Even straight ports are worth it to purchase for me day 1 with the right tweaks. Madden for example. That extra memory overhead can make Infinity better (Infinity only applies to the person with the ball in many circumstances, you tackle the center and the play just is whistled dead if you touch any other player - no reaction or infinity). Sidelines full of your actual backups reacting to play on the field, your coach pacing back and forth, the refs running up and down the field with you. Not huge changes but touches to the existing game and systems to take advantage of the extra overhead that will be available. Battlefield will do just this with things like draw distance and the complexity of models and textures, I think this will be very apparent once it's able to be compared this fall. Just relatively minor examples but they are a snapshot of where my expectations are at for the initial releases.
                              This is what a lot of people are missing. The stuff right now (and most of the games at launch) are handcuffed by extremely old hardware. Even the best looking PC game just has a layer of extra textures over models designed to run on consoles without the games turning into slide shows.
                              Originally posted by Blzer
                              Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                              If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

                              Comment

                              • mgoblue
                                Go Wings!
                                • Jul 2002
                                • 25477

                                #975
                                Re: Xbox 720

                                Originally posted by jmood88
                                This is what a lot of people are missing. The stuff right now (and most of the games at launch) are handcuffed by extremely old hardware. Even the best looking PC game just has a layer of extra textures over models designed to run on consoles without the games turning into slide shows.
                                Yeah, lots of other (usually under the hood) areas they can use additional processing power.

                                I'm hoping that AI can get a boost over time as well...that takes up a bunch of CPU/Memory depending on how much they have to "think" for each AI char.
                                Nintendo Switch Friend Code: SW-7009-7102-8818

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