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PlayStation 4 Discussion
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Re: PlayStation 4 Discussion
Good to see the evolution of AutoLog and Rivals.Comment
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Re: PlayStation 4 Discussion
Weird thing is I Go vertical with my 360.
DriveClub looks pretty cool.Last edited by AUChase; 06-06-2013, 05:26 PM.Comment
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Have you ever wanted to coach or play basketball at the next level, but something prevented you from achieving that dream? Fret no more. Ask me about SimWorld Hoops to see how you can create your virtual self, and follow your path from the prep-level to the pros.
#SeeTheGameBeTheGameComment
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Re: PlayStation 4 Discussion
http://www.gamespot.com/news/ps4-wil...nalyst-6409442
Good news possibly. Now announce no online always and no DRM and Sony wins hands down.Comment
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Re: PlayStation 4 Discussion
http://www.gamespot.com/news/ps4-wil...nalyst-6409442
Good news possibly. Now announce no online always and no DRM and Sony wins hands down.badComment
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Re: PlayStation 4 Discussion
Yeah sony already anounced that you can play ps4 offline just like you always could and should be able to. Now all I want to hear from sony is there used game policies. At this point im going with the ps4 and will be picking up nba 2k14 on ps4 launch day.Psn: DiehardDetroitComment
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Re: PlayStation 4 Discussion
Daylight: Procedurally Generated Psychological Horror on PS4
For those that might not have heard of Daylight, it’s a procedurally generated psychological horror game. This means each time you start the game, the entire world will be different; from the layout of the level, the location of items you find, and, most importantly, the encounters you stumble into. You will never have the exact same experience twice. As fans of the horror genre know, once you see a scare you never get that same feeling again. That is what we set out to solve with Daylight: give fans a way to be scared each and every time they play it.
For those fans who enjoy all the technical things, you will be happy to hear that Daylight has been built using Unreal Engine 4. We have been working with Epic and Unreal Engine for years, and when we got our hands on Unreal Engine 4, we started prototyping out some ideas, which quickly evolved into what is now Daylight. Being a small studio, Unreal Engine 4 has allowed us to make a game with next generation gameplay and graphics, taking advantage of all the power of PS4.
Bringing Daylight to the PS4 was something we always had in mind, and after PAX East, the attention Daylight received from fans, press, and even publishers greatly exceeded our expectations! It seemed we had touched a nerve. We started talking with Atlus and we are now happy to announce that they will be publishing Daylight and will help us bring it to the PS4 globally in early 2014.
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<iframe width="640" height="360" src="http://www.youtube.com/embed/UPJ-5I-h0bY" frameborder="0" allowfullscreen></iframe>Last edited by Flawless; 06-07-2013, 03:49 PM.Go Noles!!! >>----->Comment
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