PS VR

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • dickey1331
    Everyday is Faceurary!
    • Sep 2009
    • 14285

    #1276
    Re: PS VR

    Big sale happening now for VR games on the PSN


    Sent from my iPhone using Tapatalk Pro
    MLB: Texas Rangers
    Soccer: FC Dallas, Fleetwood Town
    NCAA: SMU, UTA
    NFL: Dallas Cowboys
    NHL: Dallas Stars
    NBA: Dallas Mavericks

    I own a band check it out

    Comment

    • Picci
      MVP
      • Feb 2003
      • 4517

      #1277
      Re: PS VR

      Originally posted by dickey1331
      Big sale happening now for VR games on the PSN


      Sent from my iPhone using Tapatalk Pro
      I think its time to relax and kick back with Catch & Release


      An unexpected announcement......................


      <b>Rhythm of the Universe: Ionia - Official Trailer | PS VR | Releasing Sept 23</b>


      <iframe width="560" height="315" src="https://www.youtube.com/embed/T1PGwk0lzRk" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

      Comment

      • Picci
        MVP
        • Feb 2003
        • 4517

        #1278
        Re: PS VR

        With today's news that Hitman 2 will be a PS+ Sept offering, you can now play it in VR (Naturally, you'll need Hitman 3 to do so). The original Hitman was a previous PS+ Free offering in the past which is also available in VR if you have 3.

        Frontiers Update for No Man's Sky released.

        Comment

        • Picci
          MVP
          • Feb 2003
          • 4517

          #1279
          Re: PS VR

          With today's news <i>Sony welcomes Firesprite to Sony Studios</i>, I don't anticipate any news or games for tomorrows reveal but the Liverpool successful team, should be a staple for giving us more VR alternatives for NGVR with Sony's backing.

          Comment

          • Picci
            MVP
            • Feb 2003
            • 4517

            #1280
            Re: PS VR

            Interesting take from Brian PSVR Without Parole regarding yesterday's showcase which they usually don't jump to conclusions. I don't believe it's for NGVR but maybe current PSVR? Anyways, here's at least some new breaking news.


            <b>Did Sony Just Reveal GTA5 VR? | Swordsman Teases Hel | Cave Digger 2 Revealed! | PSVR BREAKING NEW</b>


            <iframe width="560" height="315" src="https://www.youtube.com/embed/dLCtG-I-Dwk" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

            Comment

            • Picci
              MVP
              • Feb 2003
              • 4517

              #1281
              Re: PS VR

              <big><b>Sony Firesprite Reportedly Working On A Horizon VR Game For PlayStation VR</big></b>





              “Sony acquired Firesprite which is the ex-Studio Liverpool studio that made WipEout,” said Nick. “I have been told that they are working on a Horizon VR game.”

              When asked if this new Horizon VR game is a Forbidden West or Zero Dawn VR, Nick replied, “I asked, I said is it Forbidden West VR? Is it Zero Dawn VR? It’s a separate thing set in the Horizon universe that is VR.”



              Comment

              • Smallville102001
                All Star
                • Mar 2015
                • 6542

                #1282
                Re: PS VR

                I have heard rumors about a Horizon VR game before. I am not big when it comes to vr but maybe that would get me to get one

                Comment

                • Picci
                  MVP
                  • Feb 2003
                  • 4517

                  #1283
                  Re: PS VR

                  Free Update today!

                  <b>The Walking Dead: Saints & Sinners - Aftershocks Update Launch Trailer | PS VR</b>


                  <iframe width="560" height="315" src="https://www.youtube.com/embed/spGpEQU0-sw" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


                  <b>Zero Caliber Announcement delayed until Monday XRealGames</b>

                  Spoiler

                  Comment

                  • Picci
                    MVP
                    • Feb 2003
                    • 4517

                    #1284
                    Re: PS VR

                    Sony seems to be announcing a number of studio acquisitions lately. News that Firesprite has purchased Fabrik Games to it's lineup should help boost with another first-party lineup for NGVR.


                    With the addition of Fabrik to Firesprite, the new PlayStation studio now has a headcount of 265, with numerous additional positions now being offered. We still don't know what its first project under the Sony banner will be, though between The Persistence and The Playroom, the studio has a lot of VR and AR experience. Perhaps we'll learn more when Sony is ready to reveal PSVR 2 and its new game lineup, which is expected to happen in early 2022, according to speculations.


                    Comment

                    • mestevo
                      Gooney Goo Goo
                      • Apr 2010
                      • 19556

                      #1285
                      Re: PS VR

                      VR/AR now considered 'mainstream' according to current research, with massive growth expected over the next 5 years.



                      I do wonder in the consumer space what the appetite is for products like the Vive (price $1400) and PSVR2 (wired, exclusivity) but overall a good thing for VR enthusiasts and for both HTC and Sony given their current investments. The appetite is there, absolutely, just wondering how much of this is largely just driven by Oculus.

                      Personally I've started using my Quest 2 for working out 3x / week w/ very tangible results. Never been happier with VR.

                      I think my dream for VR would be for Sony to pivot on the PSVR2, make it an expandable platform (cost-conscious base unit with optional wireless, fit upgrades, etc) that isn't exclusive to their consoles, and position it between the $399 Quest 2 and $1400 Vive. Doing that with their platform is the difference to me between carving out a home in the space for just your subset of users, or aggressively growing the medium and expanding your platform's user base. This would lean into their efforts to expand the reach of some of their IP also.

                      My Quest 2 is great otherwise, would take a lot to ever go back to a wired experience again.

                      Comment

                      • Picci
                        MVP
                        • Feb 2003
                        • 4517

                        #1286
                        Re: PS VR

                        Very much with you regarding a wireless solution however, I don't think we're quite there yet especially as the games become more and more sophisticated. We can attach a wireless adapter to the PS5 but we're trying to keep costs down and the prices out there for some adapters are at least $300 and up which would put a major disadvantage in a cost-conscious hope towards expenses. At the moment, the best headsets recommended are wired. Plus, if you're engaging in online activity, signal loss still poses a problem.

                        Here's a recent comparative study that was done regarding presence, immersion, experiences, cybersickness, advantages and disadvantages. It's getting closer....


                        Based on the anecdotal evidence, the wireless solution presents an advantage towards the standard HMD setup. Users are less likely to trip or get wrapped up in the cables, as well as researchers don’t have the need to supervise participants so closely to ensure they would not fall or disconnect the equipment by stretching the cables. However, signal interference presents a problem that has to be solved and controlled before fully adopting wireless solutions.


                        Comment

                        • Picci
                          MVP
                          • Feb 2003
                          • 4517

                          #1287
                          Re: PS VR

                          Two games with very promising scores;


                          <b>Song in the Smoke - Launch Trailer | PS VR</b>


                          <iframe width="560" height="315" src="https://www.youtube.com/embed/EjBZuP09tJM" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>



                          <b>Wraith: The Oblivion - Afterlife - Release Date Trailer | PS VR| Oct 27</b>


                          <iframe width="560" height="315" src="https://www.youtube.com/embed/9FojesK596o" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                          Comment

                          • Picci
                            MVP
                            • Feb 2003
                            • 4517

                            #1288
                            Re: PS VR

                            <b><big>Happy 5 Years</b></big>

                            Today marks the fifth anniversary of the day PlayStation VR was introduced to the world, and we want to take this moment to thank all of our fans and our talented development community for embracing this platform and supporting PS VR through the years. It’s amazing to see how virtual reality has really established itself in these past five years as a platform for gaming, and we’re pleased to have PS VR play a big role in VR’s growth.

                            And to celebrate this PS VR milestone, we wanted to give a special thank you to PlayStation fans: <b>Starting in November, PlayStation Plus* members will get three PS VR bonus games for no extra charge. Stay tuned for more details in the PlayStation Plus update in the next few weeks.</b>




                            <b> Most-Played PlayStation VR Games Globally</b>

                            Comment

                            • Picci
                              MVP
                              • Feb 2003
                              • 4517

                              #1289
                              Re: PS VR

                              From October 15th till November 1st, Dreams is offering an invitation to All Hallows’ Dreams: Ghost Train event. The whole event is going to be free for everyone to experience even if you don’t own a copy of Dreams. You’ll be able to download the free trial version of the game and have it available for you.

                              All creators in the community were invited to design the ghost train adventure that can also be played in VR. Media Molecule will be taking everyone’s creations in creating together a haunted fairground for players to explore filled with quests, mini games and prizes to collect.


                              "A carnival wouldn’t be complete without prizes! All Hallows’ Dreams is much more interactive and alive this year, and the more you explore this strange and magical place, the more rewards you’ll discover! 🎪 Unlock three brand-new Halloween Imps - Pag the clown, Emmett the scientist, and Coco the scarecrow!"



                              <b>All Hallows’ Dreams: Ghost Train - Official Trailer</b>


                              <iframe width="560" height="315" src="https://www.youtube.com/embed/KawgZKv1fU0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>


                              Firstly, anyone who logs into Dreams from October 15th to November 1st that missed out on the Halloween Imps from last year’s event will instantly receive all of those imps.

                              Spoiler

                              Comment

                              • mestevo
                                Gooney Goo Goo
                                • Apr 2010
                                • 19556

                                #1290
                                Re: PS VR

                                What would you think if Sony announced they were taking this gen off for VR?

                                Was talking to a friend about it earlier today (I'm obviously pessimistic about their platform / approach) and given costs, supply issues that are expected to continue in 2022 among other factors that it could make more sense for an indefinite delay (penciling it in as a PS6 peripheral) rather than doing it now. The concern is that if they're not successful it could go the way of the Vita - leading to Sony leaving the VR space entirely like they did with mobile gaming, IPTV, etc.

                                In 5-7 years, all the involved tech (I don't see a need to ever push much higher resolutions than the 2k-4k/eye) would be much cheaper (this is also a weak point because everything will be cheaper in 5-7y...), and with the medium being 'mainstream' content and content creation would be much easier to come by in addition to their first party stuff.

                                I'm sure they're probably too invested at this point, but ultimately I don't want to see them Vita another product, especially in a medium I enjoy like VR. We all win with more players.

                                Comment

                                Working...