VERY interesting story about next-gen battle between MS, Sony, Nintendo

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  • cjonesfan921
    UGH, next year
    • Jan 2005
    • 20081

    #76
    Re: VERY interesting story about next-gen battle between MS, Sony, Nintendo

    The whole price factor between the 360 and PS3 is useless. Both are expensive and to achieve everything the PS3 can do for hte 360, it will cost just as much if not more. PS3 comes wireless and ready to go, 360? you need the $100 adaptor. PS3($600) comes with 60GB space which is 40GB more then the Premium 360. Then you have to add in the cost of playing games online with Live, that is if PS3 lets players play the games online for no fee. Like I said before, the cost between the 2 systems is the same, they are both expensive. Unless the PS3 games are $70, I don't see how the price makes a difference, if people actually look into what you get with each system at the price.

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    • mercalnd
      MVP
      • Oct 2004
      • 4262

      #77
      Re: VERY interesting story about next-gen battle between MS, Sony, Nintendo

      Originally posted by cjonesfan921
      The whole price factor between the 360 and PS3 is useless. Both are expensive and to achieve everything the PS3 can do for hte 360, it will cost just as much if not more. PS3 comes wireless and ready to go, 360? you need the $100 adaptor. PS3($600) comes with 60GB space which is 40GB more then the Premium 360. Then you have to add in the cost of playing games online with Live, that is if PS3 lets players play the games online for no fee. Like I said before, the cost between the 2 systems is the same, they are both expensive. Unless the PS3 games are $70, I don't see how the price makes a difference, if people actually look into what you get with each system at the price.
      You and Misfit are right in saying that getting the same accessories for the 360 would put its price pretty much at the same level. I disagree though when you conclude that this means price is not an issue. Sure, for someone who wants these features then the price is the same. However, there are many (IMO the majority) who do not care for a wireless adapter and are perfectly fine with the 360's hard drive. It's not just what you get for the price, what you want/need is more important.

      IMO, the majority of people doesn't care for Blue Ray, does not have a wireless network so a wireless adapter is useless to them, and don't need a 60 GB hard drive to enjoy their gaming system. For anyone who fits this bill, the price difference between the systems is a factor and it's fair to say that one can afford a 360 but not a PS3.

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      • CaptainZombie
        Brains
        • Jul 2003
        • 37851

        #78
        Re: VERY interesting story about next-gen battle between MS, Sony, Nintendo

        Originally posted by cjonesfan921
        The whole price factor between the 360 and PS3 is useless. Both are expensive and to achieve everything the PS3 can do for hte 360, it will cost just as much if not more. PS3 comes wireless and ready to go, 360? you need the $100 adaptor. PS3($600) comes with 60GB space which is 40GB more then the Premium 360. Then you have to add in the cost of playing games online with Live, that is if PS3 lets players play the games online for no fee. Like I said before, the cost between the 2 systems is the same, they are both expensive. Unless the PS3 games are $70, I don't see how the price makes a difference, if people actually look into what you get with each system at the price.
        I can see this if you want the best of the best for your 360, then yes this thing could cost just as much if not more than the PS3.

        Premium 360 = $400
        HD-DVD = $200 (guess)
        Wireless Adaptor = $100
        Memory Card Reader = $30
        ------------------------------
        This is only if you want the most out of the 360 = $730 + tax

        When comparing apples to apples, the 360 could put you in a bigger hole here if your trying to match specs to the Premium PS3 + you are getting a smaller HDD.

        But the average gamer won't get the HD-DVD, Wireless Adaptor, Memory Card Reader, so their already shaving off $330 from the price. Yes, even your average gamer may not go with a premium and just get the Core shaving another $60 off that price since they need a memory card due to no HDD.

        I guess it's the perspective that you are looking at the 360 and PS3 pricepoints from.
        HDMovie Room

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        • cjonesfan921
          UGH, next year
          • Jan 2005
          • 20081

          #79
          Re: VERY interesting story about next-gen battle between MS, Sony, Nintendo

          Originally posted by candyman56
          I can see this if you want the best of the best for your 360, then yes this thing could cost just as much if not more than the PS3.

          Premium 360 = $400
          HD-DVD = $200 (guess)
          Wireless Adaptor = $100
          Memory Card Reader = $30
          ------------------------------
          This is only if you want the most out of the 360 = $730 + tax

          When comparing apples to apples, the 360 could put you in a bigger hole here if your trying to match specs to the Premium PS3 + you are getting a smaller HDD.

          But the average gamer won't get the HD-DVD, Wireless Adaptor, Memory Card Reader, so their already shaving off $330 from the price. Yes, even your average gamer may not go with a premium and just get the Core shaving another $60 off that price since they need a memory card due to no HDD.

          I guess it's the perspective that you are looking at the 360 and PS3 pricepoints from.
          I agree. Microsoft gave you the option to upgrading to those features, while giving you an affordable option. In th long run though, if you do eventually want to go wireless or want the HD-Dvd you could be at a loss.

          Comment

          • Jistic
            Hall Of Fame
            • Mar 2003
            • 16405

            #80
            Re: VERY interesting story about next-gen battle between MS, Sony, Nintendo

            Originally posted by Spongedaddy
            Apparently Mr. Unozawa has not looked at the demographics lately. middle and high-school students are no longer the main users.

            "The Entertainment Software Association provides a wealth of data,
            statistics and information regarding the Video Game Market."


            “The U.S. computer and video game software sales grew four percent in
            2004 to $7.3 billion -- a more than doubling of industry software
            sales since 1996.”

            “Seventy-five percent of American heads of households play computer
            and video games.”

            “In 2004, more than 248 million computer and video games were sold,
            almost two games for every household in America”

            “The average game player is 30 years old and has been playing games for 9.5 years”

            “The average game buyer is 37 years old. In 2005, 95 percent of
            computer game buyers and 84 percent of console game buyers were over
            the age of 18.”

            “ Eighty-three percent of all games sold in 2004 were rated "E" for
            Everyone or "T" for Teen.”

            “ Eighty-seven percent of game players under the age of 18 report that
            they get their parents’ permission when renting or buying games, and
            92 percent say their parents are present when they buy games.”
            Aren't some of those older gamers actually parents buying for their kids?

            I know the last Madden release I went to was packed. And there were about 4 guys older than me (I'm 36) the rest were H.S. or younger. Not saying that means anything, but I'd like to know how they get some of these numbers.

            Either way I just thought it was interesting to hear another publisher talking about how the biggest competition on the system, is the manufacturer.
            PSN: JISTIC_OS
            XBOX LIVE: JISTIC

            Comment

            • CaptainZombie
              Brains
              • Jul 2003
              • 37851

              #81
              Re: VERY interesting story about next-gen battle between MS, Sony, Nintendo

              Originally posted by cjonesfan921
              I agree. Microsoft gave you the option to upgrading to those features, while giving you an affordable option. In th long run though, if you do eventually want to go wireless or want the HD-Dvd you could be at a loss.
              For me, the HD-DVD and Wireless Adaptor are pointless. If I want to watch HD-DVD movies, I would just buy a stand alone player. With the 360 running so hot to begin with by playing games, there is no way that I'm going to leave it on watching movies.

              I hard wired my basement so I don't have to worry about wireless adaptors.

              I save myself $300 right there.

              MS has given people affordable options which is good.

              Come next spring/summer, I will make a decision than if I should buy a second next gen console such as the PS3 or Wii.
              Last edited by CaptainZombie; 08-26-2006, 01:47 PM.
              HDMovie Room

              Comment

              • Misfit
                All Star
                • Mar 2003
                • 5766

                #82
                Re: VERY interesting story about next-gen battle between MS, Sony, Nintendo

                Originally posted by Jistic
                Aren't some of those older gamers actually parents buying for their kids?

                I know the last Madden release I went to was packed. And there were about 4 guys older than me (I'm 36) the rest were H.S. or younger. Not saying that means anything, but I'd like to know how they get some of these numbers.

                Either way I just thought it was interesting to hear another publisher talking about how the biggest competition on the system, is the manufacturer.
                I was thinking the same thing, those numbers are horribly skewed. The average game purchaser may be 37, but the average game player I would guess is much younger. I think I know one person who is 37 or older that regularly plays videogames. I would also say that computer games and console games are two different markets. I know a lot of people who strictly play console games or strictly PC and most of the ones who are strictly PC are older. While it is true that the gaming industry has "grown-up" with the Atari and Nintendo generation most kids still play their fair share of videogames, though parental intervention may cause them to log fewer hours than older gamers.

                I did find that point that Namco employee made about Nintendo being a Wii developer's biggest competition very interesting. It seems true enough, and could possibly account for some of the drought of third party support over the years.

                Comment

                • mercalnd
                  MVP
                  • Oct 2004
                  • 4262

                  #83
                  Re: VERY interesting story about next-gen battle between MS, Sony, Nintendo

                  Originally posted by Misfit
                  I was thinking the same thing, those numbers are horribly skewed. The average game purchaser may be 37, but the average game player I would guess is much younger.
                  I think they came up with most of those numbers by making survey type studies that were actually asking people about their gaming habits as opposed to simply checking sales records to see who bought games.

                  When you buy a game there is no indication of how old you are or how long you've been playing video games. At the most, they could get data by asking credit card companies the relevant info on card users that bought the games but I'm not sure that'd be legal without the cardholder's authorization.

                  Plus you would have incomplete data since you can't get it for cash and debit card purcahses. So I don't think the data is as skewed as some people think because I think that perception is based on the idea that they collect their information by looking at who actually buys the games, which they can't do effectively.

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