Marvel: Ultimate Alliance
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Re: Marvel: Ultimate Alliance
Can anyone tell me why Colossus sucks
The guy dies faster than a fly
Atlantis mission, once its over Sherik, then you'll really start having fun
Right now, Im rolling with Cap, Thor, Iron man, and The Thing
Thor is insane... The Thing is good to have period anytime, anywhereComment
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Re: Marvel: Ultimate Alliance
Does anybody know how to control one hero at a time and make sure the others don't follow you or move at all? I'm at a level with doors rapidly moving up and down, if I try to go through with one hero the rest get killed because they keep getting hit by the doors. If I move one through and then try to switch and move the others, as soon as I switch the one(s) already past that door will try to come back to the character I am now controlling.
Any help?Comment
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Re: Marvel: Ultimate Alliance
Does anybody know how to control one hero at a time and make sure the others don't follow you or move at all? I'm at a level with doors rapidly moving up and down, if I try to go through with one hero the rest get killed because they keep getting hit by the doors. If I move one through and then try to switch and move the others, as soon as I switch the one(s) already past that door will try to come back to the character I am now controlling.
Any help?
Hopefully I get this game Today!Comment
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Re: Marvel: Ultimate Alliance
Does anybody know how to control one hero at a time and make sure the others don't follow you or move at all? I'm at a level with doors rapidly moving up and down, if I try to go through with one hero the rest get killed because they keep getting hit by the doors. If I move one through and then try to switch and move the others, as soon as I switch the one(s) already past that door will try to come back to the character I am now controlling.
Any help?Comment
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Re: Marvel: Ultimate Alliance
Yeah, I think that is the way it works.Comment
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Re: Marvel: Ultimate Alliance
Later in the game you get to a level that is floating in space, 3 of my guys fell off at one part due to stupid AI. That is the only thing I haven't liked about this game so far, some parts you have to fly over a gap to reach something and your non-flying characters will run right behind you. It worked out fine when 3 of my guys died though, there was a touch obstacle course shortly after and they would have died anyway, I really don't know how you are supposed to do something like that with all 4 memebers alive.Comment
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Re: Marvel: Ultimate Alliance
Should get the game tonight... can't wait!<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Re: Marvel: Ultimate Alliance
I'm truly loving this game. I've finished it on normal and now going through it on hard.The Bright One is my Point of Reference, It's my Guide And it always becomes The Center of my Chart. I Always name it Dionne. It's my Constant.Comment
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