Splinter Cell Conviction (360 & PC)

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  • RockyTop1
    All Star
    • Apr 2004
    • 8267

    #1

    Splinter Cell Conviction (360 & PC)

    http://news.teamxbox.com/xbox/13382/...tion-Revealed/

    Absolutely nothing given in that link at all, except that "Speculation leads to rumors that NSA Director Williams will be the enemy in this fifth installment."

    Kinda weak to start a thread on, but what kind of new things do you expect to see/want to see?
    PS4: aBayBates
    Xbox: RockyTop1
  • HMcCoy
    All Star
    • Jan 2003
    • 8212

    #2
    Re: Splinter Cell Conviction (360 & PC)

    Theres a picof the new sam on the cover of some Finnish mag, scans have been posted on GAF.

    Sam's gone grunge. I like it.
    Hank's Custom Collectibles 3D printer/painter extraordinaire

    Comment

    • Flawless
      Bang-bang! Down-down!
      • Mar 2004
      • 16780

      #3
      Re: Splinter Cell Conviction (360 & PC)

      Looking like Snake.



      Some old concept art images.






      Somebody will probably post info from the magazine in the next couple of days. Really looking forward to this one. A large team at Ubisoft Montreal has been working on it for about 2 years.
      Go Noles!!! >>----->

      Comment

      • The C
        Banned
        • Apr 2005
        • 7538

        #4
        Re: Splinter Cell Conviction (360 & PC)

        Originally posted by Flawless
        Looking like Snake.

        Pic

        Some old concept art images.






        Somebody will probably post info from the magazine in the next couple of days. Really looking forward to this one. A large team at Ubisoft Montreal has been working on it for about 2 years.
        Throw an eye patch on him and you're right.

        Comment

        • Altimus
          Chelsea, Assemble!
          • Nov 2004
          • 27283

          #5
          Re: Splinter Cell Conviction (360 & PC)

          Can't wait for this. Always a huge fan of the SC series.

          Comment

          • WTF
            MVP
            • Aug 2002
            • 20274

            #6
            Re: Splinter Cell Conviction (360 & PC)

            Twitter - WTF_OS
            #DropMeAFollow

            Comment

            • Sully
              Hall Of Fame
              • Feb 2003
              • 16003

              #7
              Re: Splinter Cell Conviction (360 & PC)

              Take the multiplayer back to the Pandora Tomorrow and Chaos Theory days.

              Comment

              • LBzrule
                Hall Of Fame
                • Jul 2002
                • 13085

                #8
                Re: Splinter Cell Conviction (360 & PC)

                Originally posted by Sully
                Take the multiplayer back to the Pandora Tomorrow and Chaos Theory days.
                Please do.

                Comment

                • DaveDQ
                  13
                  • Sep 2003
                  • 7664

                  #9
                  Re: Splinter Cell Conviction (360 & PC)

                  Originally posted by Flawless
                  Looking like Snake.

                  Actually, he looks like me.
                  Being kind, one to another, never disappoints.

                  Comment

                  • Behindshadows
                    CEO - BSG Network
                    • Nov 2004
                    • 8055

                    #10
                    Re: Splinter Cell Conviction (360 & PC)

                    Can't wait....for Snake, I mean Sam's next mission...lol....I was wondering where'd they go from the ending of Double Agent...

                    Comment

                    • Rodster
                      Banned
                      • Mar 2003
                      • 5709

                      #11
                      Re: Splinter Cell Conviction (360 & PC)

                      Originally posted by WTF
                      It looks like Will is going to buy another 360.

                      Comment

                      • WTF
                        MVP
                        • Aug 2002
                        • 20274

                        #12
                        Re: Splinter Cell Conviction (360 & PC)

                        :y4: Not for quite some time... maybe when this comes out. Depends on whether or not the academy is over yet. Any release on this bad boy yet?
                        Twitter - WTF_OS
                        #DropMeAFollow

                        Comment

                        • Holic
                          All Star
                          • Feb 2003
                          • 6424

                          #13
                          Re: Splinter Cell Conviction (360 & PC)

                          Always looking forward to some Splinter Cell. Hopefully we get some info on it pretty soon.

                          Comment

                          • Flawless
                            Bang-bang! Down-down!
                            • Mar 2004
                            • 16780

                            #14
                            Re: Splinter Cell Conviction (360 & PC)

                            Info from that magazine.

                            • A team of 110 people at Ubisoft Montreal have been working on the game for 2 years. Game is coming this December.
                            • With the Xbox 360, Ubisoft Montreal were brought new technology and power. They wanted to take everything out of this technology, just like they did with the last Splinter Cell and console generation. This produced a chain-reaction in planning, and the consequences could be a shock to many fans of the Splinter Cell series. The time for lights and shadows was over. Conviction takes place in broad daylight. Sam is no more an agent but a fugitive and an outlaw. But the difference between practicality and playability isn't necessarily as big as one would think. Conviction still is a stealth game.
                            • In the beginning of Conviction, Sam gets a hold of information concerning a danger that threatens one of his long-time co-workers, Anna Grimsdottir, familiar from the previous Splinter Cells. In order to help Anna, Sam returns to Third Echelon's paycheck but soon realizes that the agency is but a mere ghost of what it used to be.
                            • The current situation within the agency is evident in the complications Sam faces during the first missions of Conviction: information is inaccurate, Sam has been given unsuitable gear, and the situations requiring fast and decisive action are missed by the bickering of the bosses about authoritive statuses and the course of action.
                            • As it soon becomes evident that the tracks of the danger threatening Anna lead directly to Third Echelon, Sam quits the government job and decides to save Anna on his own. This decision turns out to be fatal, as Sam is declared a fugitive. Looks like Sam is on the wrong side of the law once more, this time for real.
                            • The people at Ubisoft admit that the twist in the story was created to flesh-out the character of Sam Fisher; the cold, government puppet, familiar from the previous Splinter Cells, didn't provide enough ground for understanding and sympathy. Instead, the Sam who left behind the agency and became a fugitive is a much more elaborate and humane character, being driven by his own feelings and goals.
                            • As we said, the game is played mostly in broad daylight, with the crowd working as a "dynamic cover" for Sam. The game's interface helps the player using two itmes: there is a "hero instinct" meter of sorts, which allows Sam to see enemies with infrared style vision, and a danger meter which shows how close you are to being spotted. Seasoned stealth players should be used to features like these. The close combat has been likened to the "Bourne" series of movies and books. The player can only kill mercenaries and terrorists, but can fight and incapacitate guards and civilians.
                            • The physics engine is central to gameplay this time around, you can use items as weapons, block doors with furniture etc. -- some really cool stuff there. Also, the enemy AI is dynamic, so your enemies react to what you do and act differently each time around.


                            This post contains a little more info.

                            Also, it's possible we could see the game unveiled at the upcoming Ubisoft event in Paris (May 22nd-23rd).
                            Last edited by Flawless; 05-04-2007, 05:12 AM.
                            Go Noles!!! >>----->

                            Comment

                            • DaveDQ
                              13
                              • Sep 2003
                              • 7664

                              #15
                              Re: Splinter Cell Conviction (360 & PC)

                              Originally posted by Flawless
                              The close combat has been likened to the "Bourne" series of movies and books. The player can only kill mercenaries and terrorists, but can fight and incapacitate guards and civilians.
                              Nice.

                              Thanks for the info, Flawless.
                              Being kind, one to another, never disappoints.

                              Comment

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