Call of Duty 4 - Impressions

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  • chia51
    Banned
    • Jul 2005
    • 1912

    #541
    Re: Call of Duty 4 - Impressions

    Now it would be one thing if they had the killcam but they would respawn you on the other side of the map to give the killer time to move, i hate more than anything when i kill someone just to find them running up the stairs 2 seconds later behind me.

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    • Heelfan71
      Hall Of Fame
      • Jul 2002
      • 19940

      #542
      Re: Call of Duty 4 - Impressions

      Originally posted by chia51
      Now it would be one thing if they had the killcam but they would respawn you on the other side of the map to give the killer time to move, i hate more than anything when i kill someone just to find them running up the stairs 2 seconds later behind me.
      yeah, as soon as I kill someone I run away.
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      • mgoblue
        Go Wings!
        • Jul 2002
        • 25477

        #543
        Re: Call of Duty 4 - Impressions

        Originally posted by Heelfan71
        yeah, as soon as I kill someone I run away.
        Especially if I'm using one of the stationary guns...I get a kill or two on those then I hightail it out of there...otherwise you're bound to get stabbed in the back of the head
        Nintendo Switch Friend Code: SW-7009-7102-8818

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        • thelwig14
          Banned
          • Jul 2002
          • 3145

          #544
          Re: Call of Duty 4 - Impressions

          Originally posted by fishepa
          I love the kill cam so I can tell where those stupid camping bitches are.
          Yep. A kill cam actually makes it much more skill based. If you can tally a large amount of kills with the kill cam on, you have skill.

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          • rspencer86
            MIB Crew
            • Sep 2004
            • 8806

            #545
            Re: Call of Duty 4 - Impressions

            I can't say it enough: this game is awesome! Single player is so intense and enjoyable, and multiplayer is addicting as crack. I love learning the strengths and weaknesses of each weapon. I love playing hardcore mode for a change of pace. I love ranking up.

            This game definitely has my vote for one of the best games ever made. It's really that good.
            Ryan Spencer

            University of Missouri '09
            Twitter: @RyanASpencer

            Royals / Chiefs / Kings / Mizzou / Sporting KC


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            • Spin
              MVP
              • Jul 2002
              • 2029

              #546
              Re: Call of Duty 4 - Impressions

              Its the best video game I've ever played.
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              Originally posted by joedy
              My September 15th glitch is still broken even after downloading the latest patch... I won't be purchasing another one of your titles again.
              Originally posted by meep316
              You moron they didn't even put out a patch yet.
              LMAO

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              • Skyboxer
                Donny Baseball!
                • Jul 2002
                • 20302

                #547
                Re: Call of Duty 4 - Impressions

                Originally posted by fishepa
                I love the kill cam so I can tell where those stupid camping bitches are.
                But you shouldn't know, period. You're dead. That's my point. It should be up to the gamer to find where the shooters are and not be hand fed the info.
                Kill cam is weak.
                Joshua:
                "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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                • Skyboxer
                  Donny Baseball!
                  • Jul 2002
                  • 20302

                  #548
                  Re: Call of Duty 4 - Impressions

                  Originally posted by thelwig14
                  Yep. A kill cam actually makes it much more skill based. If you can tally a large amount of kills with the kill cam on, you have skill.
                  I see your point but it's still BS to get info you should not be given. IMO of course.
                  Joshua:
                  "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                  a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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                  • ExtremeGamer
                    Extra Life 11/3/18
                    • Jul 2002
                    • 35299

                    #549
                    Re: Call of Duty 4 - Impressions

                    I like the kill cam, it makes sense. In a war like the game, you shoot someone, you are exposed.

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                    • thelwig14
                      Banned
                      • Jul 2002
                      • 3145

                      #550
                      Re: Call of Duty 4 - Impressions

                      Originally posted by ExtremeGamer
                      I like the kill cam, it makes sense. In a war like the game, you shoot someone, you are exposed.
                      Exactly. It makes much more sense and is far more realistic for the kill cam to be on. In a "real war," a "camper" would be exposed immediately. We don't have those "realtime senses" in a videogame and a camper could go the whole game without being found.

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                      • fishepa
                        I'm Ron F'n Swanson!
                        • Feb 2003
                        • 18989

                        #551
                        Re: Call of Duty 4 - Impressions

                        On a side note, Veteran difficulty is ridiculous.

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                        • p2xgamers
                          All Star
                          • Jul 2002
                          • 4735

                          #552
                          Re: Call of Duty 4 - Impressions

                          I like it because it also forces me to keep moving, sometimes when I have a good spot and get a few kills you want to stay, but with kill cam you can't. IMO it also helps with spawn campers. (at least, from what I've played so far)
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                          • Goffs
                            New Ork Giants
                            • Feb 2003
                            • 12278

                            #553
                            Re: Call of Duty 4 - Impressions

                            Originally posted by Skyboxer
                            But you shouldn't know, period. You're dead. That's my point. It should be up to the gamer to find where the shooters are and not be hand fed the info.
                            Kill cam is weak.
                            COSIGN!!

                            i play only in servers where they shut off everything the hud the grenade indicator even the crosshairs...

                            now try running out in an open field where there might be a possible sniper hiding in the long grass (ME!!) and take you out...with the kill cam on, that kinda kills the purpose...

                            you get more of a squad response when playing with the hud off...no run and gun you actually have guys with you defending (domination) the area or attacking with you as a team...you have no idea whats around the corner or in the buildings until someone get the radar up...

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                            • Moses Shuttlesworth
                              AB>
                              • Aug 2006
                              • 9435

                              #554
                              Re: Call of Duty 4 - Impressions

                              If I were to create a new profile to use online, would it be like making a new profile from scratch? Like my ranking would be gone and all that jazz?

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                              • Skyboxer
                                Donny Baseball!
                                • Jul 2002
                                • 20302

                                #555
                                Re: Call of Duty 4 - Impressions

                                Originally posted by ExtremeGamer
                                I like the kill cam, it makes sense. In a war like the game, you shoot someone, you are exposed.
                                Not to who you killed though. The game already shows you on the radar when you fire your gun AND if a team mate of the "killed" is looking in the direction of the shot when the shot is taken they see it. So without the kill cam your location is exposed but exposed realistically.
                                The "dead guy" should only be able to tell God where the shot came from, not his team mates. Now IF the player who got killed could not communicate with team members to tell them AND it was a "once killed you're out for the round" then it wouldn't matter if they know.
                                Kill cam makes no sense IMO if you're looking for realistic play.
                                Last edited by Skyboxer; 11-15-2007, 01:16 AM.
                                Joshua:
                                "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                                a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


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