Gears of War 2

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #31
    Re: Gears of War 2

    Originally posted by Altimus GTR
    Should be intersting to see how this game turns out. Especially after all those remarks that this game pushed the 360 to the limit hardware wise.
    More than anything else, Gears was a victory of artwork. At least a handful of games that have come out since have pushed the hardware much further. While most may not be as pretty, they are on another level technically. Most of the new features to UE3 are basically catching it up with other engines that have introduced them since. It will definitely be interesting to see how Gears 2 turns out.
    Last edited by Flawless; 02-23-2008, 06:59 PM.
    Go Noles!!! >>----->

    Comment

    • Flawless
      Bang-bang! Down-down!
      • Mar 2004
      • 16780

      #32
      Re: Gears of War 2

      Epic Games Mark Rein Interview

      Eurogamer: Indulge me, because the last few times I've seen you I have asked if you're doing Gears of War 2 and you've had to say that you can't say anything. So, Mark, are you doing Gears of War 2?

      Mark Rein: Yes, we're doing Gears of War 2! Did you ever doubt that? It's been in development since before Gears of War 1 shipped.
      Eurogamer: Can you actually say anything about Gears of War 2?

      Mark Rein: We're doing it. It's going to be a really good game.

      Eurogamer: I liked it when you said it was going to be "more badass", because I was concerned that it might not be more badass.

      Mark Rein: [Laughs] We had an executive review the other day and I can tell you it is definitely more badass. It's really good. One thing I can say is that compared to where we were in the February before we shipped the last Gears, the game is in phenomenal shape. There are some good surprises for people. We'll start talking about it over the next few months.

      Eurogamer: You said November. Do you think you'll go for the same Emergence Day?

      Mark Rein: I have no idea. I don't think anyone's put a day in the sand.

      Eurogamer: Does Microsoft decide that?

      Mark Rein: We figure it out based on when we think we'll ship it. Right now they said November. I see nothing that leads me to believe it won't be November. It's in great shape.

      Eurogamer: Does it have four-player co-op?

      Mark Rein: It is a game. You will like it.

      Eurogamer: Let's talk about features in games that you like. Do you like four-player co-op?

      Mark Rein: [Very long pause.] So what else is up? I'm not telling you anything more about Gears of War 2.

      Eurogamer: We can say things like Marcus Fenix is back, right, because that's in your press release. What about Dom? What about Cole Train?

      Mark Rein: [No response.]

      Eurogamer: You talked earlier about how the tech demos weren't Gears of War 2 -

      Mark Rein: Yeah, those were just test environments to show off the technology.

      Eurogamer: You said yourself though that you rarely put something in the engine unless you plan to use it yourself.

      Mark Rein: Yep. Those are features that will be in our upcoming games.

      Eurogamer: So: destructible environments. If those were in Gears of War, that would make quite a difference.

      Mark Rein: You never quit! I love you guys.
      Go Noles!!! >>----->

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      • ThaGenecyst
        MVP
        • Sep 2004
        • 4404

        #33
        Re: Gears of War 2

        I don't think I've read an interview with guys dodging questions as well as Mark Rein does.
        http://www.myspace.com/phillthegenesis
        http://www.myspace.com/sagetheinfinite

        SageTheInfinite = GOAT.

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        • mgoblue
          Go Wings!
          • Jul 2002
          • 25477

          #34
          Re: Gears of War 2

          Originally posted by ThaGenecyst
          I don't think I've read an interview with guys dodging questions as well as Mark Rein does.
          "It is a game. You will like it"....wow
          Nintendo Switch Friend Code: SW-7009-7102-8818

          Comment

          • Spectre
            Th* ******
            • Mar 2003
            • 5853

            #35
            Re: Gears of War 2

            That interview is funny

            [Long pause] So what else is up?

            Comment

            • Flawless
              Bang-bang! Down-down!
              • Mar 2004
              • 16780

              #36
              Re: Gears of War 2

              Marcus Fenix Talks Gears of War 2

              As part of an interview with talented voice-actor John DiMaggio, voice of Futurama's Bender and Marcus Fenix in Gears of War, DiMaggio sheds some light on what to expect in Gears 2, including a fresh confrontation with a Brumak, new weapons and more. He was clearly excited to be a part of the sequel and was genuinely impressed by what he saw.

              In terms of production schedule, it appears DiMaggio has been working on his contribution for a while. Interestingly, in addition to once again voicing Fenix, he also reprises the role of Franklin – leader of the Stranded, who plays a role in the Nighfall chapter as he guides the player through the checkpoints towards the gas station.
              In addition to those nuggets, DiMaggio also went on to confirm you'll be facing Brumaks head-on – and that's just the beginning.

              "It's badass. In fact, I saw some of the stuff yesterday! Which level was it? It was, well listen, there's bigger beasts in this game. Bigger beasts. Remember the scene with the Brumak, when the Brumak comes out and we're like 'Brumak! Roll! Get outta there!' and it's coming after them – and they don't have a fight with him? Well, they fight him now."
              He continues his enthusiasm towards the game, hinting that production has ramped up most aspects of the original title. "Oh man, dude – there's new weapons, new beasts, there's a couple of new characters, and it's just badass."
              In terms of presentation, "It looks cool as s---. The storylines are really cool and the relationships of the guys in the game – the sequences that explain things that are going on – they're a lot deeper. Most of the voice-actors who do the games are friends, so it's kinda cool – we're all fans of the game."

              Gears of Badass
              Go Noles!!! >>----->

              Comment

              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #37
                Re: Gears of War 2

                From the latest EGM rumor section.

                "Gears 2's multiplayer will feature 5-on-5 and a new camera angle."
                Go Noles!!! >>----->

                Comment

                • ThaGenecyst
                  MVP
                  • Sep 2004
                  • 4404

                  #38
                  Re: Gears of War 2

                  LOL @ 5 v 5
                  http://www.myspace.com/phillthegenesis
                  http://www.myspace.com/sagetheinfinite

                  SageTheInfinite = GOAT.

                  Comment

                  • SuperBowlNachos
                    All Star
                    • Jul 2004
                    • 10218

                    #39
                    Re: Gears of War 2

                    I would love a free for all mode.

                    Comment

                    • Altimus
                      Chelsea, Assemble!
                      • Nov 2004
                      • 27283

                      #40
                      Re: Gears of War 2

                      Originally posted by olliethebum85
                      I would love a free for all mode.
                      Yeah that would be bad ***.

                      They should have extended it to 6 on 6.

                      Comment

                      • Jistic
                        Hall Of Fame
                        • Mar 2003
                        • 16405

                        #41
                        Re: Gears of War 2

                        Originally posted by Altimus GTR
                        Yeah that would be bad ***.

                        They should have extended it to 6 on 6.
                        Uh, that's the sell for GOW 3, duh!
                        PSN: JISTIC_OS
                        XBOX LIVE: JISTIC

                        Comment

                        • CaptainZombie
                          Brains
                          • Jul 2003
                          • 37851

                          #42
                          Re: Gears of War 2

                          Originally posted by Flawless
                          More than anything else, Gears was a victory of artwork. At least a handful of games that have come out since have pushed the hardware much further. While most may not be as pretty, they are on another level technically. Most of the new features to UE3 are basically catching it up with other engines that have introduced them since. It will definitely be interesting to see how Gears 2 turns out.
                          I agree with that one that Gears was a work of art. I hope that Gears 2 takes the 360 to that next level in gameplay + details.
                          HDMovie Room

                          Comment

                          • Flawless
                            Bang-bang! Down-down!
                            • Mar 2004
                            • 16780

                            #43
                            Re: Gears of War 2

                            Gears 2 at 2008 New York Comic Con

                            New York Comic Con (NYCC), the second largest popular culture event in the United States, today announces many of the video game highlights during its 2008 event, April 18-20, at the Jacob K. Javits Center in New York City. With an expanded focus on video games, this year's conference includes a look into the award-winning Gears of War franchise and the upcoming Gears of War 2 for the Xbox 360 by Epic Games President Michael Capps and Gears of War 2 scriptwriter Joshua Ortega of Microsoft Game Studios.
                            The gamer summit will begin with a presentation by Michael Capps, president of Epic Games, and Joshua Ortega, the scriptwriter behind Gears of War 2, discussing the origin of the Gears of War saga, its unprecedented success, and offering a glimpse into this year's upcoming Gears of War 2.
                            So, Ortega is the new scriptwriter.

                            Ortega has written for several major American comic book publishers, including Marvel Comics, DC Comics, Dark Horse Comics, TOKYOPOP, Image Comics, Top Cow Productions, and Speakeasy Comics, working on characters and properties such as Star Wars, Batman, Spider-Man, Star Trek, Michael Chabon’s The Escapist, Beowulf, and his own co-creation, The Necromancer.
                            Go Noles!!! >>----->

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                            • Flawless
                              Bang-bang! Down-down!
                              • Mar 2004
                              • 16780

                              #44
                              Re: Gears of War 2

                              May GI - Thanks to SHOTEH FOCK OP

                              12 page Gears 2 exclusive.


                              • Gears of War 2 begins six months after the deployment of the Lightmass bomb at the end of part one.


                              New Faces
                              • Tai Kaliso: While Cole and Baird are still a big part of the story, they won’t be attached to Delta Squad as the new game opens. The reunion with those popular characters will have some lead up first, and until then, you’ll be meeting some new personalities. The most memorable of these new additions may be Tai, a spiritual and meditative warrior from a tradition of honor-bound fighters. This familiar archetype should add a fun and perhaps mystical dynamic to the squad.

                              • Chairman Prescott: Lots of gamers found themselves wondering if Marcus’ domineering superior officer was the head of the human government. It turns out that Hoffman is only second in command. Above him stands the Chairman, an almost dictatorial military leader who nonetheless has made the hard choices necessary to keep humanity alive through decades of warfare. As Gears 2 opens, this leader of the COG forces will deliver a speech to the troops before sending them reeling into the suicidal mission ahead.

                              • Dizzy: In the seemingly unending struggle with the Locust Horde, the military forces of the COG have taken massive casualties. Somewhere along the way, Operation Lifeboat was enacted to bring in some fresh blood. Under this new act, the Coalition government will rescue a Stranded family and bring them into the relative story of a COG-protected zone. In return, the able-bodied men of that family join up and contribute their skills to the war effort. Such is the case with hardened soldier Dizzy, a new character who drives the massive Derrick on which Delta Squad ascends into the mountains. With a trademark drawl and an insistence on calling his truck "Betty", he's a colorful new addition to the cast.

                              • Maria Santiago: When Emergence Day struck, Dom's wife Maria became a victim as surely as if she had died in that first attack. On that day, her children were killed. Unable to deal with the shock and loss, Maria lost herself in the ruins of civilization. For Dominic, who joined the COG to protect his family, no priority is higher than to retrieve his lost love - his very personal quest to find her is a major part of the story that unfolds in Gears 2.


                              "We want to fulfill the promise - it is a war. It's more than just these four guys. The first game felt very personal, and in a lot of ways that was good," senior producer Rod Fergusson tells us. However, it's clear from our time with the team that Gears 2 will shoot for a much larger conflict. "In order to save jacinto, they have no choice but to take the war to the Locust," Fergusson continues. "They're going to push back and go underground, and bring the battle to them."

                              Lots of talk about the new Unreal tech. GI says the story and gameplay are a pretty major leap forward from the original game, but an equally large step is being made in the behind-the-scenes tech. Gears 2 is set to impress just like Gears 1 did. New character lighting, it's a step away from realistic lighting and towards cinematic lighting. New version of Unreal 3 constantly shifts the lighting technique in order to make a character stand out in the environment. Ambient occlusion is another tech being used. Unreal's new ability to render huge numbers of individual creatures at the same time... hundereds of Locust troops, each moving independently and as unique individuals. Awesome water effects, soft body physics.

                              Most multiplayer details are under wraps. There is a remake of Gridlock. Step up in technology is obvious. "We hear hints of all sorts of new multiplayer features, from dramatically expanded co-op modes to multiplayer content that takes advantage of Unreal's new ability to deliver huge numbers of the Locust horde at one time, but confirmed details will have to wait until a later date."

                              "Gameplay of Gears 2 will appear mostly familiar to fans, with a few small variations." The core cover/shoot mechanics remain largely intact, but the use of cover has been carefully retouched so it will be harder to get hit while protected, as the character will rest a little further back from the corners. Active reloads won't be dramatically altered, particularly with the returning weapons. However, some of the new arsenal may vary the way in which active reloads are used. New chainsaw duels expand that gruesome combat mechanic to deliver even more excitement. Boss battles return, but a big push is geared towards refining them, making them more fun and epic in scale.

                              "We have creatures that make the Brumak look like a baby panda bear." -Cliff Bleszinski

                              "While we haven't yet heard about any plans to expand beyond the two-person play options of the first game, the way that the cooperative campaign will flow has shifted in some important ways."

                              Multiple save files to maintain the integrity of each playthrough without abandoning your other attempts.

                              Gears 2 will have different difficulty settings for each player in co-op. One person can play on Hardcore, one on Casual, for instance. When you are together, the game will understand what that means, and when you split up, you will have individual experiences. Details on how this works exactly are under wraps.

                              A fourth difficulty is being added for the most casual gamers. Harder difficulty settings will remain "truly devastating." They say Casual in the first game wasn't casual enough. This way everyone who wants to pick up the controller will be embraced.

                              COG Centaur tank. Takes the best parts of a monster truck and a military tank and combines them. There's a dedicated level where you'll pilot one.

                              "We were shown a vast underground cave level wherin Marcus and his companions will take the fight to the Locust. Unlike the sometimes cramped and and linear subterranean paths from the first game, the cavern complex is vast and breathtaking. Branching levels and open spaces give players true tactical choices as they decide which way to tackle an assault. Whatever path you choose, bio-luminescent plants light the faces of the new Locust Kantus enemies. These monk-like devils hum low and droning chants that can be focused into sonic attacks against you. They wield weapons like the new Gorgon burst pistol and poison grenades, both of which can become part of your arsenal if you play your cards right. However, the Kantus' true danger lies in their ability to revive their fallen bretheren from afar. Where before you could rest easy after taking down an enemy soldier, now there is the constant danger of them rising back up to continue to fight. The only alternative is to brave the hail of gunfire to break through enemy ranks and kill the Kantus sulking in the rear. Along the way, you may not have access to stable cover anymore, so you'll have to make do with the moving kind. Massive Locust rock worms will emerge from the cavern walls during battle, guided by the Kantus' chanting. Luckily, the creatures are so large you can hide behind them as they slither about, and you too will be able to guide them to an advantageous firing position."

                              The team at Epic is well aware that many players out there hunger for a deeper and more involved storytelling experience. Lots of emotion this time. Joshua Ortega has been brought on, he is a novelist / comic writer.Really sounds like they are working a lot on the story. Sense of depth with the characters. A "darker and more heartfelt narrative." "THE STAKES ARE RAISED. THIS IS HUMANITY'S LAST STAND. EVERYTHING IS AT RISK. NOTHING IS SAFE." -Joshua Ortega

                              Voice actors returning include John DiMaggio as Marcus Fenix, and Carlos Ferro as Dominic Santiago. They will be recording the dialogue side by side, more authentic this way.

                              Forced walking scenes that masked loading time have been replaced with a dynamic conversation camera system - focused facial close ups, shifting dramatic angles, but the player is still in control. There is a "SHUT UP" button that will let you have Marcus end the conversation early and get back to the action. "There's a certain percentage of the audience that wants to skip all that, and they just want to shoot some s---, and we're more than willing to cater to that." -Cliff Bleszinski

                              There are collectibles that are relevant to the story. COG tags can be examined to learn about who owned them. War Journal from the pause screen shows your collectibles and what you're missing, and the locations to search for them.

                              Many of the game's Achievements can be worked on in single or multiplayer mode, and your journal will keep track of your progress towards each achievement (like The Orange Box did). The example given was 1,000 headshots. Your journal keeps track of this progress, and you can do it in single player, multiplayer, or a combination of both.

                              Your floating robot has a video screen now, so Anya can give you mission updates face to face.

                              A SLICE OF ACTION. As seen in the second level of Gears of War 2, Assault. The sun-dappled pine forests are in stark contrast to the roiling convoy of human machinery as it rolls up the pristine mountain pass. Fenix and his squad stand atop their massive wheeled transport. Dizzy, the driver of their derrick, is shouting curses over the roar of the engine. As a breathtaking valley vista opens up to the west, the first mortar slams into a nearby derrick, leaving behind a flaming husk. The flying nemacyst and their explosive assaults are only the spear point of the Locust defense. After some near misses, the derrick tumbles off the dirt road and stalls. An emergence hole opens up nearby and Locust infantry begin to pour out. Firing wildly, Marcus and his team push back the assault. Even as Dizzy gets the truck running, a Brumak appears and gives chase. Crashing headlong through the cracking and snapping trees, Dizzy forces the derrick into high gear, even as the transport across the way is overrun. Leaping from their new attack platform, enemy troops attempt to board, and Marcus rushes out from cover to curb stomp the assailants. Ahead, in the distance, a narrow bridge stands, wide enough for only one vehicle. The Locust driver sneers and speeds up his derrick as the drop into the gorge up ahead looms large.

                              "Gears of War 2 is real, and it looks every bit as formidable and impressive as we hoped. It's bigger and better than before, and the people making it are insistent that you'll be playing it in its entirety in just over half a year." -Game Informer


                              Much more to be revealed later. You can view all dat blurry juice midway through this thread.
                              Last edited by Flawless; 04-07-2008, 10:20 PM.
                              Go Noles!!! >>----->

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                              • ThaGenecyst
                                MVP
                                • Sep 2004
                                • 4404

                                #45
                                Re: Gears of War 2


                                http://www.myspace.com/phillthegenesis
                                http://www.myspace.com/sagetheinfinite

                                SageTheInfinite = GOAT.

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