Assassin's Creed 2
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Re: Assassin's Creed 2
the game is great.....
if you're expecting a pure stealth game.....it's not that. the game is action/platform/stealth all into one. The missions are really varied and well done and some of the missions if you're careful can be done with stealth. The action sequences in the game is also very well done....so many ways to combat the baddies.
One complaint about the game is , it is a bit too difficult to get familiar with the surroundings as the cities are huge and the buildings look too similar. You will have a general idea of the city and its locations/landmarks, but I doubt anyone will have the cities down like they do with GTA series ( cars help)
i agree on the massiveness of the city.
with AC I, i used to turn off the hud, then it made it even harder to get around and figure out where to go.Comment
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Re: Assassin's Creed 2
there's a picture of a diamond-looking type thing (that spins) - that's when you know you are saving. once you've hit an achievement point, that's the time to either move on or quit because the save points follow objectives...STEELERS INDIANS CELTICS
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Re: Assassin's Creed 2
I swear, the mission variety in this game - not even including all the puzzles and platforming, which are awesome in their own right - is maybe the best I've ever experienced.
To go from "this game [AC1] is boring and repetitive" to what they've done with this game is truly remarkable.
I just finished the 9th memory chain and even this deep into the game everything is still totally fresh. Literally every mission is different, even though there's like 100 of them. It's crazy.Comment
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Re: Assassin's Creed 2
I swear, the mission variety in this game - not even including all the puzzles and platforming, which are awesome in their own right - is maybe the best I've ever experienced.
To go from "this game [AC1] is boring and repetitive" to what they've done with this game is truly remarkable.Comment
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Re: Assassin's Creed 2
This has absolutely NOTHING to do with Sony and everything to do with a developer.
Games are created on the 360 b/c developers are familiar with the tools of the system. They are then ported over to the PS3 with as little money and resources spent as possible to get a game playing as close as possible to the 360 version. Rarely do you see a game better on the PS3 because the company won't spend the money when they won't really receive any benefit from it. People are still going to buy the game.
Just shedding some light on the whole process. Statements like this are absolutely wrong.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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That's not the meaning of constructive criticism.
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Re: Assassin's Creed 2
Which is why I said in another post that it's Sony's fault for going out of their way to make their system so different from the PC and the 360.Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: Assassin's Creed 2
Sorry I need to step in here.
This has absolutely NOTHING to do with Sony and everything to do with a developer.
Games are created on the 360 b/c developers are familiar with the tools of the system. They are then ported over to the PS3 with as little money and resources spent as possible to get a game playing as close as possible to the 360 version. Rarely do you see a game better on the PS3 because the company won't spend the money when they won't really receive any benefit from it. People are still going to buy the game.
Just shedding some light on the whole process. Statements like this are absolutely wrong.NFL - Dallas Cowboys, MLB - NY Yankees
NBA - Knicks, NHL - NY Rangers,
NCAABB - St. Johns Redmen (Redstorm)Comment
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Re: Assassin's Creed 2
Sorry I need to step in here.
This has absolutely NOTHING to do with Sony and everything to do with a developer.
Games are created on the 360 b/c developers are familiar with the tools of the system. They are then ported over to the PS3 with as little money and resources spent as possible to get a game playing as close as possible to the 360 version. Rarely do you see a game better on the PS3 because the company won't spend the money when they won't really receive any benefit from it. People are still going to buy the game.
Just shedding some light on the whole process. Statements like this are absolutely wrong.
Mood, there is always going to be a console every generation that is going to be difficult to program for.Comment
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Re: Assassin's Creed 2
Placing blame is irresponsible. Using that same logic, you can see why people are complaining that next-gen games are no different than the PS2/Xbox era. Would you "place blame" on MS then?
C'mon. Sorry to sidetrack the thread fellas, but that comment was just wrong.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria 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mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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