Halo: Reach

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  • DirtyJerz32
    All Star
    • Aug 2007
    • 7617

    #436
    Re: Halo: Reach

    Flaw, did I read correctly were the the beta ends on May 19th and the game comes out in Sept?
    Moderator
    YouTube: DirtyJerz32
    Twitter: DirtyJerz32

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    Originally posted by bluengold34_OS
    No longer shall you be referred to as DirtyJerz32, but simply BOSS -

    Comment

    • Steel5
      MVP
      • Feb 2010
      • 1768

      #437
      Re: Halo: Reach

      Originally posted by Flawless
      Walkthrough of the map Overlook (Generator Defense, May 14)

      <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/Nkb-7b-KF9c&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Nkb-7b-KF9c&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>
      That map is GORGEOUS!

      Network test 1 is a test for firefight I think.

      Comment

      • Flawless
        Bang-bang! Down-down!
        • Mar 2004
        • 16780

        #438
        Re: Halo: Reach

        Originally posted by DirtyJerz32
        Flaw, did I read correctly were the the beta ends on May 19th and the game comes out in Sept?
        Correct on the beta end date. Reach is still listed as fall, but a September release is very likely. We got the release date of Halo 3 the day of the beta, maybe it will be the same for Reach tomorrow.

        Originally posted by Steel5
        That map is GORGEOUS!

        Network test 1 is a test for firefight I think.
        You might be right. It's definitely testing much more than Bungie is letting on. This map visually is a big step above the maps in the beta, but of course, it's pulled directly from the Campaign. Difference is, it's sunny here, and not raining.
        Go Noles!!! >>----->

        Comment

        • SinisterAlex
          Canadian eh?
          • Oct 2009
          • 4551

          #439
          Re: Halo: Reach

          Originally posted by DirtyJerz32
          Flaw, did I read correctly were the the beta ends on May 19th and the game comes out in Sept?
          Boo..... that sucks such a short beta period, then the looooooong wait begins xD
          Xbox LIVE GT: oALEXtheGREATo
          PSN ID: oALEXtheGREATo

          Comment

          • Flawless
            Bang-bang! Down-down!
            • Mar 2004
            • 16780

            #440
            Re: Halo: Reach

            Originally posted by AtomicLegend
            Interesting. I think this will be the first Halo game I'm going to actually get into. I have Halo 3, but never played it much. I think it was the gameplay style that turned me off, but from watching these previews, it looks like a more "modernized" Halo experience, if that makes any sense.
            It does makes sense. I mentioned this with my impressions that Halo was in need of changes, and Reach brings by far the most changes to the core formula and feel yet. While it's modernized in a lot of ways, it's still very unique, and very much Halo.

            Originally posted by Candyman5
            I had an couple of ideas for this: Either eliminate the dropped grenades from being picked up so it cuts down on grenade spam, delay the explosion (Like you said)
            Originally posted by Steel5
            Another idea I like is reducing the nades that are in the game by either eliminating dropped nades off dead bodies or make the nades dropped from dead bodies disappear quicker than they do now.
            Yes, any of these, but please don't reduce grenade damage.
            Go Noles!!! >>----->

            Comment

            • Steel5
              MVP
              • Feb 2010
              • 1768

              #441
              Re: Halo: Reach

              Originally posted by Flawless
              You might be right. It's definitely testing much more than Bungie is letting on. This map visually is a big step above the maps in the beta, but of course, it's pulled directly from the Campaign. Difference is, it's sunny here, and not raining.
              Yeah, remember that Firefight spaces in ODST were taken directly from campaign spaces. Overlook is clearly pulled straight from campaign, probably with little to no changes.

              Also in the films after a network test game is played, it says "Overlook on easy", instead of "Network test 1 or generator defense on Overlook".

              Speaking of which, that skybox in that level is awesome and I have a feeling that the campaign for this game is going to be epic.

              Comment

              • Haval93
                Pro
                • Jan 2008
                • 512

                #442
                Re: Halo: Reach

                Originally posted by Steel5
                Yeah, remember that Firefight spaces in ODST were taken directly from campaign spaces. Overlook is clearly pulled straight from campaign, probably with little to no changes.

                Also in the films after a network test game is played, it says "Overlook on easy", instead of "Network test 1 or generator defense on Overlook".

                Speaking of which, that skybox in that level is awesome and I have a feeling that the campaign for this game is going to be epic.
                If I am not mistaken, Bungie confirmed that all muiltiplayer maps are levels from the campaign. They simply pulled them straight of there. So while they were designing campaign they also had there maps ready. For muiltiplayer they just have different time of day. I clearly remember it somewhere..

                Comment

                • SinisterAlex
                  Canadian eh?
                  • Oct 2009
                  • 4551

                  #443
                  Re: Halo: Reach

                  What I'm looking forward to seeing in Reach is and if they will have a forge mode. Loved forge in Halo 3, but it needed alot of work. Anyone know if it will be in Reach?
                  Xbox LIVE GT: oALEXtheGREATo
                  PSN ID: oALEXtheGREATo

                  Comment

                  • Catch28
                    Nyydus
                    • Jun 2005
                    • 285

                    #444
                    Re: Halo: Reach

                    Originally posted by AtomicLegend
                    What I'm looking forward to seeing in Reach is and if they will have a forge mode. Loved forge in Halo 3, but it needed alot of work. Anyone know if it will be in Reach?
                    Yes it will be
                    PSN: Nyydus

                    Comment

                    • DirtyJerz32
                      All Star
                      • Aug 2007
                      • 7617

                      #445
                      Re: Halo: Reach

                      What time does this drop?
                      Moderator
                      YouTube: DirtyJerz32
                      Twitter: DirtyJerz32

                      Twitch: DirtyJerz32


                      Originally posted by bluengold34_OS
                      No longer shall you be referred to as DirtyJerz32, but simply BOSS -

                      Comment

                      • SinisterAlex
                        Canadian eh?
                        • Oct 2009
                        • 4551

                        #446
                        Re: Halo: Reach

                        Originally posted by Catch28
                        Yes it will be
                        Sweet.
                        Xbox LIVE GT: oALEXtheGREATo
                        PSN ID: oALEXtheGREATo

                        Comment

                        • Steel5
                          MVP
                          • Feb 2010
                          • 1768

                          #447
                          Re: Halo: Reach

                          Originally posted by Haval93
                          If I am not mistaken, Bungie confirmed that all muiltiplayer maps are levels from the campaign. They simply pulled them straight of there. So while they were designing campaign they also had there maps ready. For muiltiplayer they just have different time of day. I clearly remember it somewhere..
                          Yeah multiplayer maps are built like they normally would be and then implemented into the campaign. The Overlook map however looks as if its the over way around, and the map has no end to it (You die for "leaving the battlefield" however after a timer).

                          I am pretty sure that Overlook is a firefight map (as well as a space for campaign obviously).

                          Comment

                          • DirtyJerz32
                            All Star
                            • Aug 2007
                            • 7617

                            #448
                            Re: Halo: Reach

                            Originally posted by DirtyJerz32
                            What time does this drop?
                            Anyone?
                            Moderator
                            YouTube: DirtyJerz32
                            Twitter: DirtyJerz32

                            Twitch: DirtyJerz32


                            Originally posted by bluengold34_OS
                            No longer shall you be referred to as DirtyJerz32, but simply BOSS -

                            Comment

                            • Haval93
                              Pro
                              • Jan 2008
                              • 512

                              #449
                              Re: Halo: Reach

                              Originally posted by DirtyJerz32
                              Anyone?
                              Late tomorrow morning... So people can go to school and work and come back and won't miss much.

                              Comment

                              • Antec
                                Retar Crew
                                • Mar 2009
                                • 943

                                #450
                                Re: Halo: Reach

                                From Bungie.net

                                When does the Beta officially begin?
                                ODST owners will be able to access the Reach beta "late morning" PDT on Monday, May 3rd. Just put your ODST campaign disc in and select the Reach Beta menu option.


                                "Late morning?" Can't you tell us the exact time?
                                Late morning (Pacific Daylight Time) is as exact as we can get right now. As soon as the switch is flipped and the beta is active, we'll be sure to spread the word.

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