Ghost Recon: Future Soldier

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  • HARTSTOPPER
    Play With Integrity
    • Aug 2008
    • 949

    #556
    I heard rumors that they were doing a server stat reset. Not sure if thats why you lost everything

    Sent from my DROID3 using Tapatalk 2

    Comment

    • Mabster
      Crunchy
      • Mar 2009
      • 7659

      #557
      Put quite a few hours in last night on PS3 playing conflict with a couple friends. There were mic issues where we'd play a match and one or two of us could no longer hear the other. As soon as we got back to the lobby everything returned to normal. A little frustrating considering the communication and tactical basis of the game.

      Also ran into the occasional cod player screaming crap over the mic. At one point I saw a cluster of guys grouped together in a nice bottleneck so I tossed in a grenade. Just as I let it fly, I see Mr. COD rush past me charging the group with guns blazing. I verbally warn him that I just threw the grenade. I get a triple kill, two enemies and him. He starts bitching about how his team sucks, full of a bunch of noobs, and how they need to learn to use grenades. I had to mute my mic because I was laughing so hard.

      From my OG EVO 4G
      Oakland Athletics San Jose Sharks

      Comment

      • ANDROMADA 1
        So long to a Legend.
        • Dec 2008
        • 5024

        #558
        Re: Ghost Recon: Future Soldier

        Originally posted by DookieMowf
        Aim is very tough.

        I heard a lot of complaining as well. Some mad because people were camping and not trying to the objective.

        I know the game is based off of teamwork/objectives, but to not offer a team deathmatch is silly.
        Theres no TDM? Weird. I wonder why not. Seems like it would be fun.

        Comment

        • SinisterAlex
          Canadian eh?
          • Oct 2009
          • 4551

          #559
          Re: Ghost Recon: Future Soldier

          Originally posted by ANDROMADA 1
          Theres no TDM? Weird. I wonder why not. Seems like it would be fun.
          Well there is a TDM, but it's called Conflict. Tommy Jacob (one of the dev's) has called it there "Objective Based TDM". You can go for kills, but there are objectives that need to be captured as well.
          Xbox LIVE GT: oALEXtheGREATo
          PSN ID: oALEXtheGREATo

          Comment

          • Flightwhite24
            Hall Of Fame
            • Jul 2005
            • 12094

            #560
            Originally posted by HARTSTOPPER
            I heard rumors that they were doing a server stat reset. Not sure if thats why you lost everything

            Sent from my DROID3 using Tapatalk 2
            That server reset happened last night. Everything is all good now


            Sent from my iPhone using Tapatalk
            The poster formerly know as "FLIGHTWHITE"

            Comment

            • DGuinta1
              MVP
              • Aug 2004
              • 2706

              #561
              Re: Ghost Recon: Future Soldier

              Holy configurations batman!
              NFL - Dallas Cowboys, MLB - NY Yankees
              NBA - Knicks, NHL - NY Rangers,
              NCAABB - St. Johns Redmen (Redstorm)

              Comment

              • DGuinta1
                MVP
                • Aug 2004
                • 2706

                #562
                Re: Ghost Recon: Future Soldier

                Awesome so far, just don't like how quick you are healed.
                NFL - Dallas Cowboys, MLB - NY Yankees
                NBA - Knicks, NHL - NY Rangers,
                NCAABB - St. Johns Redmen (Redstorm)

                Comment

                • NINJAK2
                  *S *dd*ct
                  • Jan 2003
                  • 6185

                  #563
                  Re: Ghost Recon: Future Soldier

                  Originally posted by DGuinta1
                  Awesome so far, just don't like how quick you are healed.
                  For those playing the single player can you comment on the opposing cpu a.i.? How smart/difficult are they at the default difficulty level? How about at higher levels? Thanks in advance
                  EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                  Comment

                  • Flightwhite24
                    Hall Of Fame
                    • Jul 2005
                    • 12094

                    #564
                    I am seriously digging the SP portion of this game. The 3rd mission was different than anything I've played before


                    Sent from my iPhone using Tapatalk
                    The poster formerly know as "FLIGHTWHITE"

                    Comment

                    • Hassan Darkside
                      We Here
                      • Sep 2003
                      • 7561

                      #565
                      Re: Ghost Recon: Future Soldier

                      Originally posted by NINJAK2
                      For those playing the single player can you comment on the opposing cpu a.i.? How smart/difficult are they at the default difficulty level? How about at higher levels? Thanks in advance
                      I've only played the first mission so far on Elite (the highest difficulty) and I don't find the CPU AI intimidating at all. I died once because I ran out in the open and didn't find cover fast enough. Your squadmates do a pretty good job of working with you too.
                      [NYK|DAL|VT]
                      A true MC, y'all doing them regular degular dance songs
                      You losin' your teeth, moving like using Kevin Durant comb
                      Royce da 5'9"


                      Originally posted by DCAllAmerican
                      How many brothers fell victim to the skeet.........

                      Comment

                      • Bighoff
                        The Bird is the word
                        • Jul 2002
                        • 5312

                        #566
                        Re: Ghost Recon: Future Soldier

                        Originally posted by SinisterAlex
                        Well there is a TDM, but it's called Conflict. Tommy Jacob (one of the dev's) has called it there "Objective Based TDM". You can go for kills, but there are objectives that need to be captured as well.
                        I don't understand how they can say that. Unless I'm missing something kills don't mean a damn thing as far as winning in Conflict.
                        I've heard this "patience is a virtue" junk all my life. I'm happy to say I have no virtue, no scruples, and no desire to wait too long for anything. In my humble opinion instant gratification takes too long!

                        Comment

                        • Gerg04
                          MVP
                          • Mar 2012
                          • 2647

                          #567
                          Hey guys just picked up the game. Played the beta and really enjoyed it.

                          Question for 360 players. Is there a noticeable benefit from installing the game to the HD? I don't have a lot of room but will make some if I should? TIA

                          Sent from my Galaxy Nexus using Tapatalk 2

                          Comment

                          • NINJAK2
                            *S *dd*ct
                            • Jan 2003
                            • 6185

                            #568
                            Re: Ghost Recon: Future Soldier

                            Originally posted by Ruff Ryder
                            I've only played the first mission so far on Elite (the highest difficulty) and I don't find the CPU AI intimidating at all. I died once because I ran out in the open and didn't find cover fast enough. Your squadmates do a pretty good job of working with you too.
                            That sounds a little disappointing regarding a.i. especially on the highest level. The first concept devs should focus on in any shooter is making the a.i. value their own lives and perform as such (get cover when available, run from grenades, flank, etc.) FEAR was one of the best games I played in utilizing some of these concepts. Not surprised that the teammate a.i. is pretty good. Thanks RR and let me know if they get any better as you go deeper.
                            Last edited by NINJAK2; 05-22-2012, 09:52 PM.
                            EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                            Comment

                            • ProfessaPackMan
                              Bamma
                              • Mar 2008
                              • 63852

                              #569
                              Re: Ghost Recon: Future Soldier

                              Nobody running any games tonight?
                              #RespectTheCulture

                              Comment

                              • Gerg04
                                MVP
                                • Mar 2012
                                • 2647

                                #570
                                Originally posted by ProfessaPackMan
                                Nobody running any games tonight?
                                Playing some siege right now, pretty intense.

                                Sent from my Galaxy Nexus using Tapatalk 2

                                Comment

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