Grand Theft Auto V

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  • Fresh Tendrils
    Strike Hard and Fade Away
    • Jul 2002
    • 36131

    #2476
    Re: Grand Theft Auto V

    Originally posted by bigbob
    If you knew San Andreas' map like the back of your hand, it's not going to be that much different since.. it's in San Andreas.
    I kind of expect the leap to be the same as it was between GTA3's and GTA4's maps.



    Comment

    • Blzer
      Resident film pundit
      • Mar 2004
      • 42520

      #2477
      Re: Grand Theft Auto V

      Originally posted by raiderphantom
      I'm curious to anyone who's played multiple GTA's: I knew GTA 3, Vice City, and San Andreas' map like the back of my hand. But with 4, I'm looking at my GPS every 2 seconds. Is the map bigger than the others, does everything just blend together, or is it just me? Didnt they used to not plan out your route for you on older GTA's?
      The only one that I certainly knew the entire map of blindfolded was GTA III. Obviously I still knew things pretty well about Vice City and San Andreas, but also like you, I didn't really "know" GTA IV much.

      There are a few reasons for this, and one of them is like you mentioned: too many high-rise buildings make things local areas not instantly recognizable all of the time.

      There's a bigger issue, though. See, in GTA III I went for 100% and that involved doing the taxi and ambulance missions. I think that helped me figure out the map more. In GTA IV, you could only use Roman's taxi service up until the moment it went up in flames, so my hopes for that were dashed. But the big issue is the new GPS waypoint feature. Yes, it's a nice feature... but like giving elementary school students a calculator, if you want them to learn their times tables, you're not doing them any favors with that technology.

      In GTA V, I'm not going to use the waypoint feature. Yes, I'll use the map (that's still up for debate though) and I'll have the highlighted point, but I don't want a route. The best thing you can do for yourself is discover your routes. We did this for III, VC, and SA. Most of us didn't do this for IV, myself included. I think this crippled us when it came to recognizing where we were, how we got to places, etc.

      I think we can change that for GTA V if we eliminate the waypoint feature.
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      • Blzer
        Resident film pundit
        • Mar 2004
        • 42520

        #2478
        Re: Grand Theft Auto V

        Originally posted by bigbob
        If you knew San Andreas' map like the back of your hand, it's not going to be that much different since.. it's in San Andreas.
        I've been shying away from looking at the actual maps, but I don't think GTA V's map will be anything like GTA: SA's Los Santos map. They're re-imagining it, like they did from GTA III to GTA IV. Sure, some areas will be recognizable, familiar, and kept as they are, but I think that's an extremely small portion that you might as well say any map memorization for SA will be obsolete.
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        • kingkilla56
          Hall Of Fame
          • Jun 2009
          • 19395

          #2479
          Re: Grand Theft Auto V

          I dont expect anything to be carried over map wise from SA to V.

          I memorized all of the map for SA. I played that game way too much in HS. I do remember hating the Badlands because I would always get lost in that place.
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          • st67
            Banned
            • Oct 2010
            • 547

            #2480
            Originally posted by Fresh Tendrils
            I kind of expect the leap to be the same as it was between GTA3's and GTA4's maps.
            Exactly. IV looked nothing like III, so I wouldn't expect V's to look anything like San Andreas' map.

            Comment

            • Madman55
              Dibs!
              • Apr 2008
              • 1255

              #2481
              Re: Grand Theft Auto V

              Originally posted by Blzer
              I don't know where I initially heard that, but it's been known news for a while.

              I'm not raining on your parade, I'm just asking out to everybody where it is I might have heard this before. Perhaps even since that first GI magazine.
              Until recently I was intentionally staying far away from any GTA news. I've only read/watched anything the last couple weeks.


              Comment

              • 55
                Banned
                • Mar 2006
                • 20857

                #2482
                Re: Grand Theft Auto V

                A quick recap of what's in store:

                <object width="560" height="315"><param name="movie" value="//www.youtube.com/v/Po2vCmZt2a8?version=3&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="//www.youtube.com/v/Po2vCmZt2a8?version=3&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>

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                • R9NALD9
                  MVP
                  • Nov 2008
                  • 1268

                  #2483
                  Re: Grand Theft Auto V

                  Originally posted by kingkilla56
                  I dont expect anything to be carried over map wise from SA to V.

                  I memorized all of the map for SA. I played that game way too much in HS. I do remember hating the Badlands because I would always get lost in that place.
                  I don't think so either.

                  Rockstar knows the gaming industry too well...they know if they use the same map as SA and add to it...there will be crybabies complaining it's too similar to SA etc.
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                  Comment

                  • greenegt
                    G-Men
                    • Feb 2003
                    • 4494

                    #2484
                    Re: Grand Theft Auto V

                    I usually lose interest when playing GTA games, but I'm pumped to play V. I'm really glad that they improved the player control, especially the shooting elements. I also love the idea of switching characters at will and having different story threads going on in parallel. The scale of this game is just awesome. Great way to close out the current console generation.
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                    • Kearnzo
                      Banned
                      • Jul 2002
                      • 5963

                      #2485
                      Re: Grand Theft Auto V

                      Yeah, I got really bored with IV. If this was going to be more of the same (as in, little to do outside of missions), I would've still been excited, but not nearly as much as now. Once they announced all of the little side things (heists, tattoos, custom cars, properties, sport minigames, seperate bank accounts for the protagonists, etc.), my excitement level shot through the roof.

                      As far as hype goes, i'm nearing Red Dead Redemption levels of excitement. And that says a lot.

                      Comment

                      • WTF
                        MVP
                        • Aug 2002
                        • 20274

                        #2486
                        Re: Grand Theft Auto V

                        Yep, bout to pick up a 360 for this game alone. Either that or PS3, not sure which just yet.
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                        • J_Posse
                          Greatness Personified
                          • Jun 2005
                          • 11255

                          #2487
                          Originally posted by Kearnzo
                          Yeah, I got really bored with IV. If this was going to be more of the same (as in, little to do outside of missions), I would've still been excited, but not nearly as much as now. Once they announced all of the little side things (heists, tattoos, custom cars, properties, sport minigames, seperate bank accounts for the protagonists, etc.), my excitement level shot through the roof.

                          As far as hype goes, i'm nearing Red Dead Redemption levels of excitement. And that says a lot.
                          The heists represent the missions from what I've gathered. I could be wrong about that though.

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                          • 13
                            Say whaaa?
                            • Mar 2010
                            • 778

                            #2488
                            Re: Grand Theft Auto V

                            Originally posted by J_Posse
                            The heists represent the missions from what I've gathered. I could be wrong about that though.

                            Sent from my SCH-I545 using Tapatalk 2
                            I thought I heard somewhere that the heists themselves were "side missions" and that there was more to the story than just several heists strung together.
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                            • Jano
                              You Dead Wrong
                              • May 2004
                              • 3161

                              #2489
                              I heard the opposite the heist are the big time missions while the ones leading up to it were not so much side missions but more like smaller ones to get ready for the heist.

                              Lol man that was a run on like a mug

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                              • 13
                                Say whaaa?
                                • Mar 2010
                                • 778

                                #2490
                                Re: Grand Theft Auto V

                                I hope the entire story isn't just heists...
                                Celtics Bruins Sox Eagles Liverpool

                                Retired U.S.A.F.

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