Homefront (360/PS3)

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  • countryboy
    Growing pains
    • Sep 2003
    • 52766

    #31
    Re: Homefront (360/PS3)

    Originally posted by Gotmadskillzson
    It is so many games coming out in March..........I am going to be broke.
    agreed. In a months time thereabouts I will have spent $360 on video games.
    I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

    I miss the old days of Operation Sports :(


    Louisville Cardinals/St.Louis Cardinals

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    • Flawless
      Bang-bang! Down-down!
      • Mar 2004
      • 16780

      #32
      Re: Homefront (360/PS3)

      Eurogamer: Multiplayer Hands-on

      Homefront's impressive Battle Points system. BPs are awarded for kills, assists and other things Sun Tzu would probably respect. Prior to each match you can customise your loadouts across six battle classes so that you can spend BPs on buffs, weapons and gizmos in the heat of the action.

      Other BP purchases include flak jackets, RPGs, and different drones - there's a little WALL-E style tank with a machinegun who proves very popular - and each class loadout gets two "purchase slots" to stock with them. In battle, providing you have sufficient BP, you just hit up or down on the d-pad to buy and make immediate use of your desired toy.

      BP can also be spent on vehicles at the point of spawn - tanks, Humvees, even proper helicopters. As you would imagine, the range of available purchases grows considerably as you accumulate experience and graduate up the ranks of officerhood within Homefront's progression system.

      You can also customise your primary weapon, its attachment, special explosives and abilities (perks) depending on your rank. While all the classes can be modified to some degree the basic setups are assault, SMG, heavy (my favourite), sniper, tactical and stealth.
      But the big change we've been invited to New York and THQ's Gamer's Week to experience is something else. It's called Battle Commander, and it's described to us as an artificial intelligence (we're going to go ahead and guess it's actually a bunch of algorithms) that watches over matches for which it is deployed and tasks individual players with specific missions that make sense to the context of the ongoing conflict.

      There are shades of Splash Damage's Brink to this, and welcome ones - if a player or a group of players is doing particularly well, the Battle Commander may assign them missions based on their particular proficiency. A sniper may be told to secure another three successive kills, for example. The rewards for doing so are additional buffs and more dramatic Battle Commander objectives.

      Missions are rated out of five stars. As individuals (or groups, or even specific drones) advance up the star scale the opposing team's Battle Commander takes notice and designates those individuals for specific fire missions, providing heads-up display directions to opposing players so they can try to shut down their killing sprees.
      The best intentions of team-mates at multiplayer FPS press events rarely coagulate into actual co-operation for longer than a couple of minutes, but the Battle Commander's tasking eases players naturally together as they converge on high-value targets.

      Kaos' goal may simply have been to burnish instinctive FPS behaviour with structure and reward, but it also seems to encourage lone wolves to work together - not unlike Valve's celebrated AI Director in the Left 4 Dead series.
      Battle Commander isn't as mighty an advance as THQ's grandiose introduction of it might suggest, but it, along with experience clearly drawn from Kaos' endeavours with the useful if not spectacular Frontlines: Fuel of War, suggest that Homefront multiplayer will be competitive when it hits in March.

      Allied to a bold single-player campaign heavily influenced by Half-Life 2, it could make for a game that injects much-needed new energy into a polished but increasingly homogenised modern combat genre. Sun Tzu would probably like that.
      ...

      <iframe title="YouTube video player" class="youtube-player" type="text/html" width="853" height="510" src="http://www.youtube.com/embed/ZOvZP5Z5-uI" frameborder="0" allowFullScreen></iframe>
      Go Noles!!! >>----->

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      • canes21
        Hall Of Fame
        • Sep 2008
        • 22923

        #33
        Re: Homefront (360/PS3)

        Looks like the good parts of both CoD and BF had a baby and they named it Homefront. Looks pretty good.
        “No one is more hated than he who speaks the truth.”


        ― Plato

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        • Keith121212
          Banned
          • Jul 2004
          • 549

          #34
          Re: Homefront (360/PS3)

          It definitely looks like another Call of Duty clone in terms of game play. That super quick stabbing animation was sad to see. Hopefully it's mapped to an out of the way button so people can't reaction knife so quickly and easily.

          The vehicles, setting, and large scale ( I missed it but I'm assuming that maps are more than 9v9?) are intriguing though. I'm sure I'll be sick of Call of Duty Black Ops by March. The similar gameplay is a turn off but I don't even know what other multiplayer shooters will be out by then.

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          • Klocker
            MVP
            • Jul 2003
            • 3239

            #35
            Re: Homefront (360/PS3)

            http://www.unscripted360.com/2011/01...comment-501492

            here is a preview form someone who played t.


            they said the controls are mapped exactly like Cod but that you have to be 2-3 feet from your target for melee kill. no lunging. But yes judging by some of the videos, it is extremely a warp speed type of game play.

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            • canes21
              Hall Of Fame
              • Sep 2008
              • 22923

              #36
              Re: Homefront (360/PS3)

              The sounded awesome. I didn't like how fas the knife was, but if you really have to be up and close it should be okay. The game sounds awesome, I kind of hope their is a prestige system though. To me, prestige is the best thing about the CoD franchise.
              “No one is more hated than he who speaks the truth.”


              ― Plato

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              • Eton Rifles
                Obey the Father!!!!
                • Feb 2003
                • 5374

                #37
                Re: Homefront (360/PS3)

                To me, the Single player is where this game will shine. Multi looks ok but nothing great. I did like Fronlines so I know these guys an do decent stuff.
                follow me on twitter: www.twitter.com/eton_rifles

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                • LingeringRegime
                  Hall Of Fame
                  • Jun 2007
                  • 17089

                  #38
                  Re: Homefront (360/PS3)

                  This MP premise looks really good. I really like the fact that if a player is doing well, the AI General marks him as a threat and rewards players for killing that threat. Really cool dynamic there.

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                  • countryboy
                    Growing pains
                    • Sep 2003
                    • 52766

                    #39
                    Re: Homefront (360/PS3)

                    Originally posted by Eton Rifles
                    To me, the Single player is where this game will shine. Multi looks ok but nothing great. I did like Fronlines so I know these guys an do decent stuff.
                    agreed. I'm not an avid online gamer by any means, so I am hoping that your thought and mine are correct in thinking that the SP will be worth the price of admission.
                    I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                    I miss the old days of Operation Sports :(


                    Louisville Cardinals/St.Louis Cardinals

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                    • jmood88
                      Sean Payton: Retribution
                      • Jul 2003
                      • 34639

                      #40
                      Re: Homefront (360/PS3)

                      Originally posted by Eton Rifles
                      To me, the Single player is where this game will shine. Multi looks ok but nothing great. I did like Fronlines so I know these guys an do decent stuff.
                      The multiplayer looks more interesting than the single player, not that that's saying much. The premise sounds cool but everything I've heard about the single player makes it sound generic as hell.
                      Originally posted by Blzer
                      Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                      If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

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                      • DaveDQ
                        13
                        • Sep 2003
                        • 7664

                        #41
                        Re: Homefront (360/PS3)

                        Originally posted by Eton Rifles
                        To me, the Single player is where this game will shine. Multi looks ok but nothing great. I did like Fronlines so I know these guys an do decent stuff.
                        I agree. FPS multiplayer has gotten very blah for me. I'm glad these games aren't abandoning the story modes. The same holds true for COD. They continue to include solid single player experiences. No doubt people love the multiplayer...they are playing. It's just getting stale for me.
                        Being kind, one to another, never disappoints.

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                        • SinisterAlex
                          Canadian eh?
                          • Oct 2009
                          • 4551

                          #42
                          Re: Homefront (360/PS3)

                          I really wish they'd release some uncut multiplayer gameplay.
                          Xbox LIVE GT: oALEXtheGREATo
                          PSN ID: oALEXtheGREATo

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                          • sroz39
                            The Man!
                            • Apr 2006
                            • 2802

                            #43
                            Re: Homefront (360/PS3)

                            Pre-ordered this the other day when I pre-ordered The Show. A few times a year, I will get out of my comfort zone (big name titles i.e. CODs, Rockstar games etc) and purchase a "sleeper" title like this one that intrigue me enough. Some have been very enjoyable (Alpha Protocol) others not so much (Kaos' previous title, Frontlines) but I could think of many worse ways to spend my money than to support these second tier developers and take a chance.

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                            • Klocker
                              MVP
                              • Jul 2003
                              • 3239

                              #44
                              Re: Homefront (360/PS3)

                              just pre-ordered this as well.. I loved BC2 but am getting bored. this looks like a combination of CoD mechanics with BF tactics and gameplay. The battle points sytem sounds interesting so long as the sky is not littered with choppers. BF command mode looks very cool indeed.

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                              • Skyboxer
                                Donny Baseball!
                                • Jul 2002
                                • 20302

                                #45
                                Re: Homefront (360/PS3)

                                Originally posted by Eton Rifles
                                To me, the Single player is where this game will shine. Multi looks ok but nothing great. I did like Fronlines so I know these guys an do decent stuff.
                                Agree.... Multiplayer FPS's just dont' do anything for me any longer and is just a bore fest unless it has good co-op.
                                So if the game has a good SP experience I'll be all over it.
                                Last edited by Skyboxer; 01-30-2011, 05:44 PM.
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