The more badass PS3 exclusive, the better!
The Last of Us (PS3)
Collapse
Recommended Videos
Collapse
X
-
Re: The Last of Us (PS3)
No 2012 launch for The Last of Us, confirms Yoshida
Yoshida confirmed the news when talking about the company’s line-up for next year, confirming the near-future focus was providing growth and investing respectively in PlayStation Vita.
“We are not ready to talk about 2013. But some of the games we showed like God of War and The Last of Us are not coming out this year,” he said in an E3 interview due to go live shortly.Go Noles!!! >>----->Comment
-
Re: The Last of Us (PS3)
Damn you Sony what a weak looking holiday 2012.Assassins Creed 3 and Black Ops 2 just isn't going to cut it this year. The Last of Us would have made a great release for this year.
MLB: Chicago Cubs
NFL: San Diego Chargers
NHL: Chicago Blackhawks
NBA: Chicago Bulls
NCAA: Iowa HawkeyesComment
-
Re: The Last of Us (PS3)
Words can not describe how impressed I'am with this game. This is easily a Day 1 purchase, and should be on the PC also. This game deserves all the money they can get.
I' am speechless.Simply *Magic* Just click the link and Watch :)
http://www.operationsports.com/forum...post2043715147Comment
-
Re: The Last of Us (PS3)
This was one of the most intense game play videos I have ever seen. I could feel the tension of being a lone survivor in a world gone mad.DON'T PANICComment
-
Originally posted by bradtxmaleI like 6 inches. Its not too thin and not too thick. You get the support your body needs.
Comment
-
Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
-
Re: The Last of Us (PS3)
Other gaming devs though, we'd end up with something like "I Am Alive" in which the concept was great but they didn't pull off the gameplay well enough.Nintendo Switch Friend Code: SW-7009-7102-8818Comment
-
Re: The Last of Us (PS3)
That's no good. I was hoping it would look real.
One cool thing about the game is that it will be systems driven. In other words, while the story is linear, the way you go about things can seem to be very wide and diverse, especially with Ellie in the background doing things. She will only interact with objects which she is able to. Like, when she throws the brick at that enemy, she is doing that as a result of finding the brick in that room, and that is not the room that you had to go into or you could have influenced her to go to another part of that room. That's very cool.Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60Comment
-
Re: The Last of Us (PS3)
Highly likely: (If funds allow it)(1,2,3 will be bought regardless)
1. Borderlands 2 (9/18/2012)
2. Halo 4 (11/6/2012)
3. Resident Evil 6 (10/2/2012)
4. Assassins Creed 3 (10/30/2012)
5. Darksiders 2 (8/14/2012)
Maybe:
1. Lego Batman 2 (6/19/2012)
2. Lego LOTR (10/30/2012)
3. Dishonored (10/9/2012)
4. Far Cry 3 (9/4/2012)PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
-
Re: The Last of Us (PS3)
Awesome article from IGN
The Last of Us made quite the impression this week when it closed out PlayStation's E3 press conference with a dramatic seven-minute demo. So, I was a bit disappointed when Naughty Dog started the same demo behind closed doors. That is, until the seven-minute runthrough blossomed into a 17-minute showcase. While Naughty Dog focused on beating the hell out of people head-on at the Sony show, it turns out you can tackle The Last of Us in a number of different ways.Comment
-
Re: The Last of Us (PS3)
More impressions from an extended look:
The Verge
Straley explains that enemies will work together and, in a world of diminishing resources, they're busy scavenging the same items you are. If they discover a bandage in a drawer, it won't be there for you to discover. It will be on his body though. "You can see the investment we've put into our AI," Straley notes.
"We want every NPC to feel like a real person, like they're gonna protect their friends," the game's lead programmer told Polygon after the demonstration. "You hold a gun to their friends' head, they care about their friend they're gonna try to keep him alive. That's the kind of thing we're headed for."
And despite an enormously cinematic presentation, don't mistake presentation for "scripted" action scenes. The hotel set we saw wasn't necessarily an "open world," the impression I was left with after watching this second play through was that there are many ways to proceed through various locations, with your actions directly changing how enemy characters will respond.
"If I showed a shotgun, that would be completely different than if I showed something else," Straley says. For instance, in the demo we watched, a character ran from Joel because he had a gun, but if he hadn't been armed, it's more likely a hand-to-hand fight would have ensued.
"This is all systemic," Straley explained, drawing a contrast between the heavily scripted interactivity of the Uncharted series and what Naughty Dog is trying to accomplish with The Last of Us.It's difficult to fully understand a game in a short gameplay demonstration, but if Naughty Dog's goal was to convince the cynical gamers of the world that The Last of Us was different than its excellent, albeit heavily scripted, Uncharted series, it succeeded. "Definitely we are moving away from more scripted. We wanted to give the player more choice, especially with combat," a Naughty Dog developer told us after the demo. "We showed you two examples here of totally different ways to play and there are thousands of different ways to play those sections."
VG247
The full length demonstration was less action packed during this particular battle, but no less awesome, with the developers taking a stealthier approach. A combination of silent takedowns and distracting the enemies with a well timed glass bottle throw. It’s reminiscent of Metal Gear Solid – stealth and a guns-blazing approach seem equally valid.
The demo extended beyond this, with Joel and Ellie sneaking past and making their way further into the hotel. As Joel heals up with a bandage found in a bathroom drawer, Ellie stumbles across a pair of bodies in a blood soaked bath. They’ve been there a while, with visible signs of decay.
It’s moments like these that really stood out during the demonstration. Pieces of the environment which spark dialogue between the two protagonists, revealing backstory on the world and insight into the characters and their relationship. ”Took the easy way out, huh?” Ellie asks. Joel’s response that “it ain’t easy, trust me it ain’t easy” betrays just enough to give us a glimpse of his past. Suddenly he’s a little more interesting and we’re eager to discover more about him. If only to satisfy the many questions this single line of dialogue has spawned.
There’s another great example of this near the start of the twenty-minute presentation. Ellie asks about a movie poster for ‘Dawn of the Wolf’ and Joel says that he’s seen it, that it’s a “stupid teen movie”.
“Who dragged you to see it, though?” Joel sighs. “I dunno”.
On that next floor, Joel finds bandages in a bathroom and uses them to tend to his wounds. In the press conference presentation, he used similar bandages and a bottle of booze to create a Molotov fire bomb instead. This shows that the player is free to choose how they use their findings, and that items found can be used offensively or defensively.In The Last of Us, the AI was crafted so that the humans in this world react based on what weapons you expose. They read your defenses like a poker hand and react appropriately. Group behavior in the AI has it so that all enemies are aware of each other, and they'll work together to take you down. For instance, if they find a body, they'll work together to investigate and find out who killed this person. All of this work helps to provide an experience where it will seem like you're up against other humans stuck in the same world, trying to survive.
Ellie's movement and behavior is controlled by AI that adapts to player choice and performance. There are rule sets that look for how challenges play out as you play as Joel. So, if Joel engages enemies offensively, Ellie will follow. If Joel chooses stealth, Ellie will try to follow, with her motivations falling right in line with the player's. The game will track things like inventory, tendencies and other triggers to change Ellie's behavior dynamically, meaning that if Joel needs help, Ellie will probably try to help out. The goal was to make her feel like another human in the same situation, and you'll see her grow over the course of the game.
What's exciting is that all of this comes together to make for a game that plays out differently every single time. In this demo, for example, Joel and Ellie could have taken another path toward their goal, with different items and obstacles for them to deal with. And even on the same path, with different actions, Ellie's reactions would also change, making for a different experience. The AI would have enemies also reacting differently, perhaps moving differently, or changing their tactics.
<iframe width="640" height="360" src="http://www.youtube.com/embed/3qZJbm-9fTg?wmode=opaque" frameborder="0" allowfullscreen></iframe><!-- <embed id="mymovie" width="640" height="360" flashvars='mapp=giant_bomb&autoPlay=true&c onfig={"progressive_low":"http://media.giantbomb.com/video/tr_...laylist":[{"provider":"http","url&q uot;:"http://media.giantbomb.com/video/tr_ridgeracer_031312_3500.mp4"}],"netConnectionUrl":"rtmp://video.giantbomb.com/cfx/st/","streaming_low":"mp4:vide o/tr_ridgeracer_031312_700","streaming_hig h":"mp4:video/tr_ridgeracer_031312_1500","streaming_hd ":"mp4:video/tr_ridgeracer_031312_3500","adcall" :"http://ocp.cbs.com/pacific/Request****p?/gan/giantbomb;xml=vast2;partner=giantbomb;brand=4;site =1018;format=MPEG4;ord=999999?","playerI d":"fp_57022526","clip":{ }}' wmode="opaque" allowscriptaccess="always" scale="noScale" salign="lt" allowFullScreen="true" quality="high" name="mymovie" style="" src="http://jason.dev.gamespot.com/giant/pharos.swf?ver=009_4" type="application/x-shockwave-flash"/></embed> -->Last edited by Flawless; 06-07-2012, 09:59 PM.Go Noles!!! >>----->Comment
-
Re: The Last of Us (PS3)
First PS3 games that im very very excited about.PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
Comment