Your Dream Game?

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  • ubernoob
    ****
    • Jul 2004
    • 15522

    #46
    Re: Your Dream Game?

    My dream game?

    MMO, hands down.

    There are multiple options for universe here, I don't know which one I like more. The original EverQuest universe, up until Planes of Power. The most fantastic lore in any MMO was from this period. The next option would be some Final Fantasy world because, well, who doesn't love Bahamut? The third option would be a completely new universe, fully fleshed out in a realistic-western-medieval-fantasy style. Don't get me wrong, games like Tera are beautiful but their art just doesn't grab me as much.

    The interface would be completely modifiable (like WoW). Combat would be a variation of TERA's combat. More intuitive than games like EQ/WoW/etc. but not quite as involved. Sometimes that combat can feel more like a chore, but it is not as boring and cookie-cutter as tab-and-blast games.

    PvP would be allowed in arenas only, except for on rare PvP servers. Think EverQuest 1. The game will come, and always be, fully focused on and balanced around PvE gameplay.

    Leveling. The game would not be focused on quests. Again, think EverQuest 1. There would be "hidden" quests available. For instance, if you're talking to a person (NPCs talk in the chatbox like players do) there will be keywords. It's not handed to you on a silver platter by right-clicking a random exclamation point. Killing, and grouping to kill is how you will level here. Some classes will be able to solo, some will not.

    Raiding. There will be a mixture of instances and open world raids. All grouping will be done (again) like EverQuest 1, with public dungeons (think Paludal Caverns, Crushbone, etc.) being the fastest way to level. Instances will only be used when necessary, or when it fits into the lore/storyline. Open world raids will be reliant on the community to rotate them. It has worked before, and can work again.

    Extremely large game zones. Yes, it will take time to travel across the world. There are no "flight masters", etc. Think Everquest 1 times, with larger zones . There will be ways to get across distances quickly, but they will require other players. This game will have you rely upon others and require others to rely upon you. It won't be 5 hours to run across a zone, but it won't be "click a button, sit for 2 minutes, and you are on the other continent."

    Here is the reason the separate game areas (zones) will be separate and large. Player Housing/Cities. Something like Star Wars Galaxies. Guilds will be able to have their own area that others can (and will) pass by if they run through the area. You will be able to set-up your own shops. Yes, this takes away the auction house, but there will be a directory of stores (of sorts. Think like an AH listing that tells you where you have to go to get it.)

    The Holy Trinity of MMOS - Healer/Tank/Damage. It will be vaguely implemented. There will be different ways of achieving this though, with all of them being just as viable. For instance, a tank could focus on health pool, evasion, or pure armor. Rogues could also tank through evasive measures. Casters could be a battlemage and tank through shielding spells. You will be locked into that role you choose, but you will be able to switch between them (sort of like RIFT's soul system.) What I mean by locked is, if you are focused on tanking... you won't be able to fill the role of healer. Your character will be able to do at least 2 out of the 3 (until an intelligent case can be made for all classes to be able to do 3, which would be in the game) but will only be able to do one at a time.

    Anyways, these are just basic thoughts, I have a much more fleshed out version written down from when creating a game was something I wanted to do in life.
    bad

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    • Chrisksaint
      $$$
      • Apr 2010
      • 19127

      #47
      Re: Your Dream Game?

      EQ1 was awesome great times, Yeah I was a nerd when I was much younger due to my parents being so and working at EB Games
      Saints, LSU, Seminoles, Pelicans, Marlins, Lightning

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      • JBH3
        Marvel's Finest
        • Jan 2007
        • 13506

        #48
        I also love a ninja game. Was such a big fan of Tenchu back on the PS2. I would love another stealth ninja game, but one that has a gigantic world, is non-linear, and brings more to the table via combat than just always sneaking around and taking someone out from the shadows.
        Originally posted by Edmund Burke
        All that is needed for the triumph of evil, is for good men to do nothing.

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        • BenGerman
          No Place Better
          • Sep 2008
          • 2752

          #49
          Re: Your Dream Game?

          Gotta say that I've always dreamt of a full-fledged Pokemon RPG for a console with:

          - Companions
          - Custom level up options
          - Cinematic battles
          - Tons of loot
          - Different battle environments

          Never really understood why Nintendo hasn't done it, as I know I'm not the only one to have mentioned this. Pokemon is a cash cow, and would only help sell the Wii U.
          Writer for Operation Sports

          Gamertag (Xbox One): Bengerman 1031
          PSN Name: BadNewsBen

          Twitter: @BadNewsBenV
          Twitch: www.Twitch.TV/Bengerman10

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          • BattleBornLV
            MVP
            • Nov 2012
            • 1719

            #50
            Shenmue 3! Why can't they just give me this. The dream fades with every passing day

            Comment

            • erickonasis
              MVP
              • Jan 2006
              • 3016

              #51
              Re: Your Dream Game?

              since i am always working...A real NBA2k game on the vita not a ps2/ psp port
              SLIDERS SUCK

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              • Keirik
                MVP
                • Mar 2003
                • 3770

                #52
                Re: Your Dream Game?

                A skyrim type game set in the theme of Jade Empire.
                Yankees, Manchester United, Chicago Bears, New York Rangers

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                • buickbeast
                  Banned
                  • Jul 2011
                  • 1277

                  #53
                  Re: Your Dream Game?

                  The first NeverWinter Nights with a slight mix of Guild Wars 1
                  An MMO, but you can have NPCs make up the party instead of real people if you feel like it.

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                  • TheBadazz
                    MVP
                    • Jun 2004
                    • 2610

                    #54
                    A MMORPG of the entire marvel universe, on each server, theres only one of each hero and villain. All according who u pick as the player u want to be, the game will start as single player or multi player. The game start with that persons origin. Spiderman starts as a single player, but the fantastic four is multi player. The avergers with starts single player and then turns multi went they decide to form. Then the game and periods of time will go into a MMO mode like "secret wars" or "secret wars 2", where everyone goes at it.

                    sent from HTC Inspire
                    Boy this habit is as bad as dope!!!

                    XBox One GT: TheBadazz
                    PSN GT: TheBadazzOG
                    Nintendo Switch #:
                    5725-3994-1005

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                    • fearwhatnow
                      MVP
                      • Aug 2006
                      • 1474

                      #55
                      Re: Your Dream Game?

                      A new Bloodlines open world game.

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                      • JODYE
                        JB4MVP
                        • May 2012
                        • 4834

                        #56
                        Re: Your Dream Game?

                        A football game that doesn't suck and doesn't include tackling physics from another planet.
                        Cubs | Bulls | Dolphins | 'Noles
                        The artist formerly known as "13"
                        "Heroes get remembered, but legends never die..."


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                        • The 24th Letter
                          ERA
                          • Oct 2007
                          • 39373

                          #57
                          Marvel vs. DC fighting game

                          A rehaul of DBZ Sagas

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                          • 8iron
                            Rookie
                            • Nov 2010
                            • 314

                            #58
                            Re: Your Dream Game?

                            There are a few things that really matter to me in any genre of gaming, and that most of the games I put a lot of time into have to offer.

                            The first is that the game matters more to me than the story. The setting and plot etc exist as a vehicle to deliver gaming challenge to me, not the other way around. I am not all that interested in interactive movies. I want to play. For this reason, I end up putting a lot of time into games like Guitar Hero and Lumines. I guess I am still a child of the 70s and 80s; games like PacMan, Space Invaders and Tetris still have a clear appeal to me. I don't think gaming ever needs to grow out of that genre.

                            Open world gaming is nice if it does a good job with what is being offered. Skyrim is a phenomenal experience, truly breathtaking in many ways with an incredible number of little dramas as well as the sweeping epics to find and experience. However I am beginning to lose some (a lot) of my enchantment with the game because it isn't always fun...far too often, defeating an encounter boils down to mashing both triggers, then pausing to gulp an unlimited number of potions to get all your status bars back to full.

                            The second thing is probably closely related to this. I want a game with systems that matter. Too many games now adays give you all this customization but that belongs in quotes. A prime example that comes to mind is Torchlight (the first one, I never played II). I found nothing different in playing as any of the 3 characters. It was a fun game but the customization was wasted. I think this is why quickscoping in COD is so bothersome to many players. Sniper rifles should be fundamentally different to play with than assault rifles. I've noticed some improvements in COD's differentiation between different classes of weapons, but I want more.

                            "Choices that matter" should mean that what I choose my loadout to be, whether its equipment like in COD or class/skill tree like in old school MMOs like EQ, will affect how I play. In EQ, some classes just couldn't be solo'd past level 20 or so at all. An Enchanter had no effective way to kill things on its own, and that was fine. If you wanted a solo class, there was Ranger and some others to choose from. I always thought I wanted an MMO where "every class is soloable" but it turns out that very thing has homogenized the genre to the point of disinterest for me. Many other games, especially RPGs commit this sin now too...the marketing implies that you will have a different experience every time, not true. The RPGing of everything cuts the other way in this regard too...some genres are just better off being what they are and doing what they do, well (better).

                            I also want the systems to not be horribly opaque. I shouldn't need to keep a wiki open on my tablet next to me while I'm playing. A little planning is ok, I don't mind referring to sites occassionally, but some games just make no effort to be clear. I'm looking at you, Mass Effect 1. The utter mess of currency, equipment, upgrade slots, med gel, omni gel, etc has driven me away from that game time and again. I know I'm missing out on a lot of good game there, but the effort always gets me down.

                            One other thing I really like is pseudo-multiplayer as its done in NFS and SSX and Forza. I like to be able to put up a score and see how it stacks up the rest of the online world. I especially like how in Forza you see every detail of how the score was posted; you can even get the ghost of the run. Its a lot less frustrating than some of the scores you see in online tournaments in Tiger Woods, where you know that 99 overall abilities and ball spin, etc were used to post them. I also like that Forza doesn't force you to participate in the social network part; I don't totally mind it in the EA games, but Forza lets you filter by car club, xbl friends list, or no filter at all. Love that.
                            Now playing
                            too much
                            Nobody Saves the World, Total Warhammer3, NCAA14, ootp

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                            • Valdarez
                              All Star
                              • Feb 2008
                              • 5075

                              #59
                              Re: Your Dream Game?

                              Originally posted by 8iron
                              "Choices that matter" should mean that what I choose my loadout to be, whether its equipment like in COD or class/skill tree like in old school MMOs like EQ, will affect how I play.
                              It's funny because soo many games are moving away from choices and consequence even as they try to tout the opposite. Some classic examples recently are Diablo III where you can rearrange skills at any time, or on the consoles the one hit wonder Kingdoms of Amular - Reckoning where you can pay a small/nominal fee to rearrange your entire skillset / utterly changing your character.

                              I disagree with you on the gaming versus story as story is the only thing that separates good games for me personally and I'm a child of the 70's myself, but that's part of what makes us unique, our opinions. However, I wanted to touch on the point you made as it's something that games, and our society in general if we want to dig deeper, seems to want to avoid, namely that choices have consequences. For some reason we want to only reward and avoid the negative. The problem with that approach is that it cheapens the reward once it's obtained, whether in real life, or in the topic at hand, that of a video game.
                              Follow Me On Twitter: http://twitter.com/Valdarez
                              Read My Blog - Vision Is Everything

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                              • Chrisksaint
                                $$$
                                • Apr 2010
                                • 19127

                                #60
                                Re: Your Dream Game?

                                An Icewind Dale 2 type game with upgraded graphics, but same core gameplay/party system. That game was pure awesome as I loved being able to create my entire party. I loved those type of computer games as a kid.
                                Saints, LSU, Seminoles, Pelicans, Marlins, Lightning

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