I think its the way it should be if I'm understanding correct.
If you're out in the open and shoot you're not doing it right (not you but commenting on what you quoted)
You should always have a "escape" route planned when you shoot. You never stay in the same place after the shot. That's the main issue I had with SE V2 was some of the missions were way to cluttered and you were vastly limited in land/area to re-route into.
If SE 3 is more open world and less limitations to where you can go that will be great.
And you don't need to be close to snipe guys. Can't remember off hand how far my longest shot was in SE1 or 2 but it was a looong way.
Yeah I had a lot of closer shots also but you really want (if mission and land permits it) to be as far away with a clean look as you can.
I could be wrong but I think it was this game that had an article more in depth about the AI knowing where you are in releation to shots fired and who you kill.. etc..
I bought SE2 on PC (Played the 360 and PS3 version before) mainly for co-op with Candy which 1: Has been a blast and 2: We need to get back into it Candy!
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