Batman: Arkham Knight

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  • Gotmadskillzson
    Live your life
    • Apr 2008
    • 23428

    #631
    Re: Batman: Arkham Knight

    Incoming flood of PC version pictures. Might contain some spoilers, so view at your own risk.
    Spoiler

    Comment

    • 23
      yellow
      • Sep 2002
      • 66469

      #632
      Re: Batman: Arkham Knight

      Im nowhere near that far but I was able to figure out how to get passed that part. Trying not to get to the end so fast so im dabbling in different missions besides the main story

      Comment

      • thedudedominick
        MVP
        • Mar 2009
        • 3794

        #633
        Re: Batman: Arkham Knight

        Originally posted by 23
        Im nowhere near that far but I was able to figure out how to get passed that part. Trying not to get to the end so fast so im dabbling in different missions besides the main story
        I'm kind of doing the opposite. I am wanting to get to the end and see where this story goes. I just hope the whole city stays open to complete stuff after the story.
        NHL: Vegas Golden Knights
        NCAAF: Ohio State
        NFL: Minnesota Vikings
        MLB: Chicago Cubs

        Comment

        • The 24th Letter
          ERA
          • Oct 2007
          • 39373

          #634
          Re: Batman: Arkham Knight

          Getting through this game slowly....

          I really hope there aren't too many of these Batmobile platforming missions...

          The lack of punches to peoples faces disturbs me...hope that picks up.

          Comment

          • J4son
            Rookie
            • Mar 2007
            • 212

            #635
            Re: Batman: Arkham Knight

            Originally posted by redsox4evur
            Spoiler


            Also that was another that freaked me out.

            Spoiler

            Comment

            • Fresh Tendrils
              Strike Hard and Fade Away
              • Jul 2002
              • 36131

              #636
              Re: Batman: Arkham Knight

              Originally posted by The 24th Letter
              Getting through this game slowly....

              I really hope there aren't too many of these Batmobile platforming missions...

              The lack of punches to peoples faces disturbs me...hope that picks up.
              The last line is something I ran into last night. I see big group of baddies around the corner and I come along expecting a fight, but they all run away. Bats just wants to play, guys!

              I finally started up the game last night after installing, downloading the massive patch, and installing the patch. I did come across an AR challenge or two that still said the full game needed to be installed so hopefully that corrects itself tonight. I managed to play through the ACE Chemicals story mission and will likely jump into the 3 side missions tonight rather than rush through the story.

              I'm hoping for more free flow combat situations, but the Fear takedown is very nice. It almost feels like a handicap in a way, but its still cool to bust in a room and take down 3 baddies without getting a scratch. The minimal amount of stealth I've utilized thus far has been fairly streamlined and fluid. The situations don't feel locked down and cut off from the rest of the map like the previous games did.

              As for the Batmobile I am really enjoying it. Apart from the light handling (which I'm hoping is simply a matter of becoming used to and willing myself to not rocket down the road 24/7) its a nice addition to the gadget inventory. The remote control and combat takedown is pretty sweet. Entering and exiting the cockpit is something I hope never gets old. The first time Bats launched from the car into a glide a smile came across my face and I think I literally said, "Wow."

              The game itself hasn't hooked me as hard as the two others did initially, but the story has me intrigued after the ACE Chemical development. I'm excited as hell to have the whole Bat family involved and can't wait to meet up with them.

              Is it going to be raining the whole game? It really looks grainy and takes away from the beautiful aesthetic of Gotham.



              Comment

              • ricky24
                MVP
                • Jan 2014
                • 4888

                #637
                Re: Batman: Arkham Knight

                I'm only like 10 percent in. I'm liking the Batmobile more and more right now. I feel like I should probably stay out of here though at this point. Surprised a few people are almost done already.

                Comment

                • mrclutch
                  MVP
                  • Nov 2008
                  • 2369

                  #638
                  Re: Batman: Arkham Knight

                  Originally posted by Fresh Tendrils
                  The last line is something I ran into last night. I see big group of baddies around the corner and I come along expecting a fight, but they all run away. Bats just wants to play, guys!

                  I finally started up the game last night after installing, downloading the massive patch, and installing the patch. I did come across an AR challenge or two that still said the full game needed to be installed so hopefully that corrects itself tonight. I managed to play through the ACE Chemicals story mission and will likely jump into the 3 side missions tonight rather than rush through the story.

                  I'm hoping for more free flow combat situations, but the Fear takedown is very nice. It almost feels like a handicap in a way, but its still cool to bust in a room and take down 3 baddies without getting a scratch. The minimal amount of stealth I've utilized thus far has been fairly streamlined and fluid. The situations don't feel locked down and cut off from the rest of the map like the previous games did.

                  As for the Batmobile I am really enjoying it. Apart from the light handling (which I'm hoping is simply a matter of becoming used to and willing myself to not rocket down the road 24/7) its a nice addition to the gadget inventory. The remote control and combat takedown is pretty sweet. Entering and exiting the cockpit is something I hope never gets old. The first time Bats launched from the car into a glide a smile came across my face and I think I literally said, "Wow."

                  The game itself hasn't hooked me as hard as the two others did initially, but the story has me intrigued after the ACE Chemical development. I'm excited as hell to have the whole Bat family involved and can't wait to meet up with them.

                  Is it going to be raining the whole game? It really looks grainy and takes away from the beautiful aesthetic of Gotham.
                  Fear takedown is a nice improvement over previous games. Certainly makes you feel more powerful.

                  I would still sat the mobility in the game is the biggest improvement. Grappling is easier and it feels like you can glide forever. Makes going from point A to point B less or a chore. I remember I always dreaded going across the bridge because it just took so long in the previous game but now it's much easier to just zip around.
                  Gamertag and PSN Mrclutch1013
                  Currently Playing
                  XBOX :Overwatch, NBA 2k22, random old stuff [/B][/COLOR]
                  PS4: Nothing currently

                  Comment

                  • Chiefsfan881129
                    MVP
                    • Feb 2003
                    • 1952

                    #639
                    Re: Batman: Arkham Knight

                    Man this game is Beautiful & fun however the graphics are insane! Is this game truly running at 60fps? & 1080p? If so that explains the graphics. Then they must have maxed out the true power of the ps4 for this game!!!

                    Sent from my LG-H631 using Tapatalk
                    ChiefsFan4Life once a ChiefsFan Always a Chiefs Fan! & A pround member of Chiefs Kingdom & the #1 Fan in the world of the 4x Super Bowl Champions Kansas City Chiefs!

                    Kansas #1 Kansas City Chiefs Fan!
                    Kansas #1 Kansas Basketball Fan! Rock Chalk!

                    Comment

                    • King_B_Mack
                      All Star
                      • Jan 2009
                      • 24450

                      #640
                      Re: Batman: Arkham Knight

                      The dangers of taking a vacation from work for a game like this. I have no control to pace myself. Finished up the main story yesterday and I have to say. The ending may be disappointing to quite a few. I won't spoil anything unless people want to know, but I'm not sure how I feel about how things end up.

                      Sidenote regarding a straying from typical Batman canon that I don't like. I've always felt like Rocksteady GETS Batman. They get the characters, the stories, the history. But it seems like Babs and Tim are a thing here from their reactions to each other throughout the game? Those two have always had like a big sister/little brother relationship and it's always been Dick and Barbara that have had the romantic relationship to the point of Dick proposing at one point. It comes off like they just knew Batgirl and Robin have always been a thing so that's what they did, nevermind WHICH Robin they went with lol. /end mini rant

                      Comment

                      • ricky24
                        MVP
                        • Jan 2014
                        • 4888

                        #641
                        Re: Batman: Arkham Knight

                        Originally posted by Chiefsfan881129
                        Man this game is Beautiful & fun however the graphics are insane! Is this game truly running at 60fps? & 1080p? If so that explains the graphics. Then they must have maxed out the true power of the ps4 for this game!!!

                        Sent from my LG-H631 using Tapatalk

                        Pretty sure it's 30fps.

                        Comment

                        • DieHardYankee26
                          BING BONG
                          • Feb 2008
                          • 10178

                          #642
                          Re: Batman: Arkham Knight

                          Arkham City is my 2nd favorite game ever, so coming into this I was way, way hyped. I love Rocksteady, they made a game I've wanted to play my whole life. Having put in about 10 hours so far...

                          Man, I don't know how to feel. First they gave PC gamers the finger by pawning us off on a team of 12 to port this massive game in 8 weeks, besting Ubi for most disastrous launch of this generation so far. Now they've taken it off the store, and will presumably be fixing it, how much I'm not sure but I can play it at a decent framerate so I don't really want to wait to see how it goes. I don't want to trash it, but it just seems like there's been some kind of mistake.

                          The Harley Quinn pre-order DLC is about 10 minutes long. I didn't really care about that in the first place so it is what it is. For what it's worth, I actually really liked playing as Harley, for the same reasons I liked Catwoman in City, she's just fast. I don't have the Red Hood pack but I assume it's the same. I assume the Batgirl DLC will be more like the Harley Quinn pack from AC, but if it's like this...I honestly would just laugh, it would feel appropriate.

                          I ****ing love the Batmobile. I understand 100% why people wouldn't like it, but I think it's also partially that people just liked the way the games played before and they may have gone a little overboard with it this time around (although I don't really feel like that because I've been mixing in side missions so it isn't too bad). I came into this with Batman Begins (the EA movie tie in) being my favorite Batman game before the Arkham series, and that had the Batmobile so once they announced it would be in this game, I was in, just driving around Gotham and or gliding onto the street dropping into it is just too Batman, I love it.

                          I guess my biggest non performance issue is that they took out my favorite part of the game lol, the challenge rooms. They've taken out the mode and replaced it with a much smaller version of them, where you can only use Batman. Frankly, this is garbage. I clocked in 150+ extra (186 total) hours in Arkham City just ****ing around with different characters and costumes in the challenge rooms, getting 3 stars. Taking those out has basically killed replayability. Especially because I have to do all of the Most Wanted missions the first time around to get the "100% ending", so the city will be empty when I finish.

                          I love playing it, it's the best gameplay wise of the series so far, which confuses me even more why they'd add in all these playable characters and take out the challenge rooms, dual play would've been awesome in the Iceberg Lounge.
                          Originally posted by G Perico
                          If I ain't got it, then I gotta take it
                          I can't hide who I am, baby I'm a gangster
                          In the Rolls Royce, steppin' on a mink rug
                          The clique just a gang of bosses that linked up

                          Comment

                          • Fresh Tendrils
                            Strike Hard and Fade Away
                            • Jul 2002
                            • 36131

                            #643
                            Re: Batman: Arkham Knight

                            The lack of the combat and stealth challenges really hurts the replayability for me. Even after getting 3 stars on all the maps I would go back in and try to best my high score. Plus, the combat is the best mechanic of the game so anyway to spend more time with it is a plus. So far I haven't seen many opportunities to brawl.

                            I'm also hoping the additional DLC for side characters and villains is more fleshed out than the pre-order DLC. I was going to pick up the season pass, but after the reception for the pre-order DLC I'll just wait until the Batgirl DLC comes out and decide then.

                            Edit: I hope WB doesn't add in challenge mode as a DLC. I would probably buy the ****ers anyway because I'm weak, but that would be dirty if that was the reason they aren't included.
                            Last edited by Fresh Tendrils; 06-25-2015, 10:44 AM.



                            Comment

                            • Gotmadskillzson
                              Live your life
                              • Apr 2008
                              • 23428

                              #644
                              Re: Batman: Arkham Knight

                              Originally posted by Chiefsfan881129
                              Man this game is Beautiful & fun however the graphics are insane! Is this game truly running at 60fps? & 1080p? If so that explains the graphics. Then they must have maxed out the true power of the ps4 for this game!!!

                              Sent from my LG-H631 using Tapatalk
                              Consoles are locked at 30FPS, hell even the PC version is by default. But PC people can over ride the max FPS settings file. I put mines at 144FPS.

                              Comment

                              • Gotmadskillzson
                                Live your life
                                • Apr 2008
                                • 23428

                                #645
                                Re: Batman: Arkham Knight

                                Far as lack of combat, if you want hand to hand combat, stay out of the batmobile. Unless it is a mission requirement, which sadly it is for majority of the missions I don't ever be in the batmobile. I just glide around and dive bomb groups of thugs.

                                I got my ballistc armor and melee defense armor up to a level 3 so far. Batmobile armor is up to a level 3 as well. Upgrade the batmobile weapons a few times too.

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