DOOM (PC, PS4, XBOX One)

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #31
    Re: DOOM (PC, PS4, XBOX One)

    Not a fan of loadouts. Weapon, audio, and visual feedback is terrible. Still, it's kind of fun.
    Go Noles!!! >>----->

    Comment

    • fearme504
      Banned
      • Mar 2004
      • 334

      #32
      Re: DOOM (PC, PS4, XBOX One)

      My brief impressions from one game
      I don't like the feel of the movement it feels more like a glide than a run. The shotgun seems to be very over powered. The assault rifle is pretty weak. I do like the pace of the game. The graphics are meh but does bring me back to the days of playing the original doom. Through one game

      5/10 multiplayer
      Probably wouldn't buy.

      Sent from my SM-N920P using Tapatalk

      Comment

      • Stormyhog
        All Star
        • Feb 2004
        • 5304

        #33
        Re: DOOM (PC, PS4, XBOX One)

        Doom open beta & DLC announced. http://ca.ign.com/articles/2016/04/0...-dlc-announced
        "If you don't have anything good to say, say it often"- Ed the sock

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        • Flawless
          Bang-bang! Down-down!
          • Mar 2004
          • 16780

          #34
          Re: DOOM (PC, PS4, XBOX One)

          I might pick it up on sale if the single player is any good.

          Multiplayer just isn't going to hold my interest for long after playing the closed beta and that $40 season pass is even more of a reason for me to skip it until a sale. First it was maps, and now we're seeing weapons, modes, and equipment locked behind paywalls. It's become clear over the years that most companies don't care about sustaining a lasting and healthy online community. It's cash in, cash out.

          In the closed beta, all the weapons and sounds were weak. There was no oomph to anything. You couldn't hear players moving around and at times couldn't hear the weapons of other players firing. There's no flinching, grunting, or anything to really let you know when you're taking damage from behind. Visual and audio feedback to the player and general audio mix was a mess.

          Again, not a fan of loadouts. It's not Doom and it has no business being in what should be an arena shooter. It should be about map knowledge, rotation, control, and weapon pickups. Mixing loadouts and pickups just doesn't work, and you can throw any semblance of balance out the window. Often times a lot weapons end up feeling neutered with loadouts and only a few end up being worth using. The Super Shotgun was the weapon to use in the closed beta and it's a secondary. If you're going to go with loadouts, why not just go all the way and have classes?

          I really believe there's a market for a more meat and potatoes deathmatch shooter done well. Instead, we just mostly continue to see the same blueprint repeated.
          Go Noles!!! >>----->

          Comment

          • Sandman42
            Hall Of Fame
            • Aug 2004
            • 15186

            #35
            Re: DOOM (PC, PS4, XBOX One)

            Originally posted by Flawless
            I might pick it up on sale if the single player is any good.

            Multiplayer just isn't going to hold my interest for long after playing the closed beta and that $40 season pass is even more of a reason for me to skip it until a sale. First it was maps, and now we're seeing weapons, modes, and equipment locked behind paywalls. It's become clear over the years that most companies don't care about sustaining a lasting and healthy online community. It's cash in, cash out.

            In the closed beta, all the weapons and sounds were weak. There was no oomph to anything. You couldn't hear players moving around and at times couldn't hear the weapons of other players firing. There's no flinching, grunting, or anything to really let you know when you're taking damage from behind. Visual and audio feedback to the player and general audio mix was a mess.

            Again, not a fan of loadouts. It's not Doom and it has no business being in what should be an arena shooter. It should be about map knowledge, rotation, control, and weapon pickups. Mixing loadouts and pickups just doesn't work, and you can throw any semblance of balance out the window. Often times a lot weapons end up feeling neutered with loadouts and only a few end up being worth using. The Super Shotgun was the weapon to use in the closed beta and it's a secondary. If you're going to go with loadouts, why not just go all the way and have classes?

            I really believe there's a market for a more meat and potatoes deathmatch shooter done well. Instead, we just mostly continue to see the same blueprint repeated.
            I feel the same way. I have no interest in multiplayer shooters anymore that release DLC map packs (and now weapons which is just insane) that will fragment the player base. Halo 5 and Rainbow Six Siege should be the ideal going forward. Put in microtransactions for cosmetic items and such, but have all DLC maps free to the player base. It keeps the game community alive longer. Anything that's not CoD or Battlefield is going to die quickly using the DLC maps model.

            Seeing loadouts in Doom also made me feel the same way about how I felt with Halo 4. Changing the core of what made that multiplayer mode unique and instead making it another me too copy of the CoD style. Arena shooters are about power weapon control and using loadouts just doesn't work. Same thing happened with Halo 4 where they ditched power weapons on the map.

            I also want to have some optimism about the single player, but I'd be more excited about it if Machine Games was behind it. iD is only iD in name now. Most of that studio behind Doom and Quake is long gone now.

            Hopefully the new Unreal Tournament or Codebreakers replicates that classic Quake/UT style arena shooter that's been severely lacking.
            Member of The OS Baseball Rocket Scientists Association

            Comment

            • Stormyhog
              All Star
              • Feb 2004
              • 5304

              #36
              Re: DOOM (PC, PS4, XBOX One)

              Beta has been extended to April 18, 11.59pm et. https://twitter.com/DOOM
              "If you don't have anything good to say, say it often"- Ed the sock

              Comment

              • Pappy Knuckles
                LORDTHUNDERBIRD
                • Sep 2004
                • 15966

                #37
                Re: DOOM (PC, PS4, XBOX One)

                The beta is horrible. I wasn't planning on getting it regardless, but actually playing it made me confirm that decision. Feels dated as hell and I don't like the movement at all.
                Last edited by Pappy Knuckles; 04-18-2016, 12:15 AM.

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                • mestevo
                  Gooney Goo Goo
                  • Apr 2010
                  • 19556

                  #38
                  Re: DOOM (PC, PS4, XBOX One)

                  I have yet to even try it, footage and beta impressions have completely scared me away. Just couldn't care less about the title now.

                  Comment

                  • ZB9
                    Hall Of Fame
                    • Nov 2004
                    • 18387

                    #39
                    Re: DOOM (PC, PS4, XBOX One)

                    yes it's very dated, seems like a 360 game, especially graphics wise.

                    Comment

                    • DickDalewood
                      All Star
                      • Aug 2010
                      • 6263

                      #40
                      Re: DOOM (PC, PS4, XBOX One)

                      I'm still very excited for the single player campaign. I never gave a second thought to the MP to begin with so those impressions haven't meant anything to me, lol.

                      Comment

                      • choadler
                        MVP
                        • Feb 2004
                        • 2001

                        #41
                        Re: DOOM (PC, PS4, XBOX One)

                        Old and stale is how I felt playing it

                        Sent from my SM-G920V using Tapatalk

                        Comment

                        • NINJAK2
                          *S *dd*ct
                          • Jan 2003
                          • 6185

                          #42
                          Re: DOOM (PC, PS4, XBOX One)

                          Originally posted by ZB9
                          yes it's very dated, seems like a 360 game, especially graphics wise.
                          co-sign. The environmental details look extremely muted and washed out and the movement felt very stilted. It's a beta so maybe something can be done prior to release.
                          EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

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                          • ESPNdeportes
                            MVP
                            • Jul 2002
                            • 3459

                            #43
                            Re: DOOM (PC, PS4, XBOX One)

                            wow don't want to pile on too much but I watched a few MP videos, and it just looked boring to me
                            "You can not ensure success, but you can deserve it." - John Quincy Adams

                            PSN: raginrapids

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                            • Cyros
                              ULTRAAAA!!!!
                              • Jun 2003
                              • 12628

                              #44
                              Re: DOOM (PC, PS4, XBOX One)

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                              Watch Me Twitch

                              My Video Game Streams

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                              • DickDalewood
                                All Star
                                • Aug 2010
                                • 6263

                                #45
                                Re: DOOM (PC, PS4, XBOX One)

                                The single player looks so ****ing good. Can't wait!

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