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  • kingkilla56
    Hall Of Fame
    • Jun 2009
    • 19395

    #1876
    Re: Overwatch

    Nobody can replace rein.
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    • The_Wise_One
      Why Not Us?
      • Jan 2011
      • 2633

      #1877
      Re: Overwatch

      Nobody can replace rein but orisa can definitely be an alternate option in some cases.

      Rein has a regenerating shield with 2000 health while orisa has has a deployable 900 health shield that has a 8-10 second cooldown (can't remember exactly) right after it is set.

      Also orisa can do a solid amount of damage while the shield is up, something rein can't do.
      SEATTLE SEAHAWKS
      MISSOURI TIGERS
      CHELSEA FC

      Comment

      • SoMiss2000
        Hall Of Fame
        • Oct 2002
        • 20499

        #1878
        Overwatch

        I think everyone should be forced to learn Rein lol. I'm basically learning on the fly because no one in lower ranks wants to play him.


        Sent from my iPhone using Operation Sports
        "Never trust a big butt and a smile."-Ricky Bell
        Check out www.sliderset.net



        Currently Listening: The D.O.C.: No One Can Do It Better (evidence that rap music used to be good!)

        Comment

        • mrclutch
          MVP
          • Nov 2008
          • 2369

          #1879
          Re: Overwatch

          So as a more casual player could someone explain what the "tank meta" is that everyone is talking about?


          Sent from my iPhone using Operation Sports
          Gamertag and PSN Mrclutch1013
          Currently Playing
          XBOX :Overwatch, NBA 2k22, random old stuff [/B][/COLOR]
          PS4: Nothing currently

          Comment

          • KSUowls
            All Star
            • Jul 2009
            • 5889

            #1880
            Re: Overwatch

            Originally posted by mrclutch
            So as a more casual player could someone explain what the "tank meta" is that everyone is talking about?


            Sent from my iPhone using Operation Sports
            It's a series of team compositions built around Ana & Reinhardt as the core and a mix of 2-3 other tanks (d.va, roadhog, Zarya), another healer and/or soldier. Some combination of the above has ruled the professional scene for the last several months due to tanks higher than average ability to survive plus them doing pretty decent DPS in general. Other team compositions had a lot of trouble burning through their high HP pools before the tanks could shut them down so the entire professional scene just became 1 heavy tank team vs. another.

            Originally posted by SoMiss2000
            I think everyone should be forced to learn Rein lol. I'm basically learning on the fly because no one in lower ranks wants to play him.


            Sent from my iPhone using Operation Sports
            Ha you're probably right. I've tried Reinhardt a number of times in QP. I just can't get the hang of him.

            Comment

            • Speedy
              #Ace
              • Apr 2008
              • 16143

              #1881
              Re: Overwatch

              I am a terrible Reinhardt player.

              Meanwhile, I think the percentage of times I get pinned by Rein's charge is at least 80%. It's phenomenal...it's like my character thinks he just wants a hug.
              Originally posted by Gibson88
              Anyone who asked for an ETA is not being Master of their Domain.
              It's hard though...especially when I got my neighbor playing their franchise across the street...maybe I will occupy myself with Glamore Magazine.

              Comment

              • The JareBear
                Be Good To One Another
                • Jul 2010
                • 11560

                #1882
                Re: Overwatch

                Originally posted by Speedy
                I am a terrible Reinhardt player.

                Meanwhile, I think the percentage of times I get pinned by Rein's charge is at least 80%. It's phenomenal...it's like my character thinks he just wants a hug.
                I think one of my biggest "gosh darn it " moments with this game is when I turn a corner and walk right into a blind Rein charge. I just made that guys day
                "Successful people do not celebrate in the adversity or misfortune of others."

                OS Blog

                The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

                Comment

                • KSUowls
                  All Star
                  • Jul 2009
                  • 5889

                  #1883
                  Re: Overwatch

                  His ana nerf incoming. Interesting that they didn't seem to touch the one aspect of her that was probably the most OP. Her 100% anti heal

                  Comment

                  • The JareBear
                    Be Good To One Another
                    • Jul 2010
                    • 11560

                    #1884
                    Re: Overwatch

                    Originally posted by KSUowls
                    His ana nerf incoming. Interesting that they didn't seem to touch the one aspect of her that was probably the most OP. Her 100% anti heal
                    Isn't this the second or third Ana nerf, or rebalance, since she went live? Or is my memory failing me
                    "Successful people do not celebrate in the adversity or misfortune of others."

                    OS Blog

                    The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

                    Comment

                    • Speedy
                      #Ace
                      • Apr 2008
                      • 16143

                      #1885
                      Re: Overwatch

                      Sometimes...the salt in this game from other people can be insufferable. It's like they know how to win the game even though they're a level below you and seemingly stay in the spawn screen.
                      Originally posted by Gibson88
                      Anyone who asked for an ETA is not being Master of their Domain.
                      It's hard though...especially when I got my neighbor playing their franchise across the street...maybe I will occupy myself with Glamore Magazine.

                      Comment

                      • KSUowls
                        All Star
                        • Jul 2009
                        • 5889

                        #1886
                        Re: Overwatch

                        Originally posted by The JareBear
                        Isn't this the second or third Ana nerf, or rebalance, since she went live? Or is my memory failing me
                        Yeah i think she received a buff shortly after release. Since then she has had a few nerfs. The latest nerf will make pharah even more difficult to deal with

                        Comment

                        • Speedy
                          #Ace
                          • Apr 2008
                          • 16143

                          #1887
                          Re: Overwatch

                          What does Ana have to do with Pharah?
                          Originally posted by Gibson88
                          Anyone who asked for an ETA is not being Master of their Domain.
                          It's hard though...especially when I got my neighbor playing their franchise across the street...maybe I will occupy myself with Glamore Magazine.

                          Comment

                          • KSUowls
                            All Star
                            • Jul 2009
                            • 5889

                            #1888
                            Re: Overwatch

                            Ana was one of the better counters to pharah due to her no damage drop-off hit scan. Mccree and soldier have large damage falloff at range which made her hard to deal with, especially with a pocket mercy.

                            Previously it took ana 3 snipes to kill pharah, now she will need a 4th which is quite huge.

                            Comment

                            • KSUowls
                              All Star
                              • Jul 2009
                              • 5889

                              #1889
                              Re: Overwatch

                              They are reverting the grenade nerf and leaving everything else. This is enough to keep her a very strong pick, I still don't think they are going about this the right way though. They have better data than me, but I feel like the way they are doing it goes against what makes her fun while leaving what is imo the most OP aspect of her kit.

                              This is what I think needs to happen.

                              -Roll back half of the damage nerf so that her damage per shot is 70.
                              -Keep Grenade as 100 hp on Self, but then just 50hp on allies.
                              -Cut the anti-heal of grenade to ~70% instead of 100%.

                              The damage roll back allows Tracer to remain a good counter option since Ana needs an additional hit to kill her, and it allows her to still defend herself against 200hp heroes. Plus, it keeps her original design as a support sniper in play since she can effectively deal with long range enemies.

                              The healing effect on the grenade allows her to maintain some kind of sustain while not creating massive burst healing on teammates every 10 seconds.

                              The anti-heal nerf is probably the most needed in her kit. A medium CD ability that is pretty easy to hit can completely shut down a Zen ult, and that probably shouldn't be the case. Cutting it down to 70% from 100% still keeps it as a strong support utility without completely shutting down all healing for its duration.


                              edit - It's interesting. There was a dev post tonight about how they were reverting some of the Ana nerfs because they didn't want to swing a hero's balance so wildly in a single patch. What's ironic is the last 2 hero changes (pre-follow up nerf) have been huge for the heroes involved (Bastion buff and Ana nerf).

                              Comment

                              • The JareBear
                                Be Good To One Another
                                • Jul 2010
                                • 11560

                                #1890
                                Re: Overwatch

                                Originally posted by KSUowls
                                They are reverting the grenade nerf and leaving everything else. This is enough to keep her a very strong pick, I still don't think they are going about this the right way though. They have better data than me, but I feel like the way they are doing it goes against what makes her fun while leaving what is imo the most OP aspect of her kit.

                                This is what I think needs to happen.

                                -Roll back half of the damage nerf so that her damage per shot is 70.
                                -Keep Grenade as 100 hp on Self, but then just 50hp on allies.
                                -Cut the anti-heal of grenade to ~70% instead of 100%.

                                The damage roll back allows Tracer to remain a good counter option since Ana needs an additional hit to kill her, and it allows her to still defend herself against 200hp heroes. Plus, it keeps her original design as a support sniper in play since she can effectively deal with long range enemies.

                                The healing effect on the grenade allows her to maintain some kind of sustain while not creating massive burst healing on teammates every 10 seconds.

                                The anti-heal nerf is probably the most needed in her kit. A medium CD ability that is pretty easy to hit can completely shut down a Zen ult, and that probably shouldn't be the case. Cutting it down to 70% from 100% still keeps it as a strong support utility without completely shutting down all healing for its duration.


                                edit - It's interesting. There was a dev post tonight about how they were reverting some of the Ana nerfs because they didn't want to swing a hero's balance so wildly in a single patch. What's ironic is the last 2 hero changes (pre-follow up nerf) have been huge for the heroes involved (Bastion buff and Ana nerf).
                                Nice post man.

                                I don't really play her very much, what makes Ana so hard to balance? Was she really OP before? Is her damage output plus burst healing just too strong as a combo?
                                "Successful people do not celebrate in the adversity or misfortune of others."

                                OS Blog

                                The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

                                Comment

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