Death Stranding
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Re: Death Stranding
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Re: Death Stranding
Which allows me to segway into once again posting my favorite Troy Baker video, his Joker Monologue from the Arkham Origins NYCC panel.
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Re: Death Stranding
looks like the rumor mill has this coming out November 8th this year hopefully we find out for sure todayRetro Redemption - Starting over with a oldschool PowerBone Offense
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Re: Death Stranding
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Re: Death Stranding
Since E3 2018, I have been saying September 2019 and I was off by two months due to that small delay Kojima said the team had back at GDC. Looks great and very interesting but for me, just no hype at all despite watching it twice. Looks great, great cast and voice acting should be top notch.Comment
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Re: Death Stranding
I for one can't wait for DS, I keep hearing people say what is this , if you listen in the trailer you can get an Idea what the game is kinda about.N.Y Mets
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Re: Death Stranding
I'm going to surely pre-order this, along with the Jedi. It may even be part of my holiday wish list.
I still wanted to dig a little more regarding what the story is about. For those wondering too;
Spoiler
The setting takes place in a somewhat-post-apocalyptic United States. You take the role of Sam (played by Norman Reedus) who is apparently in some way related to the President. A photograph depicting him with her and a pregnant woman along with the fact that he calls her “Bridget” implies that he may be her son in law. Sam appears to work for an organization called “Bridges” with the slogan “United Cities of America”. Combining that slogan with the torn landscape seems to mean that only certain cities are safe from the threat of whatever caused the destruction. This slogan may also be the new name or the United States.
Sam’s role, and the gameplay as a whole seem to center around delivering packages between cities. There seems to be some significant value to his deliveries, both from Bridget’s claim that he must “Make America Whole” and the people that ultimately are coming after him with electric polearms. While he does have a motorcycle in many scenes, it doesn’t seem like it’s prominent throughout the gameplay. This may be something you have to acquire or something you have limited use of either from terrain or as a facet of gameplay. In traveling, Sam makes use of a couple of distinct items. The first being an extendable ladder (ladders played roles in previous trailers as well) and a spike used as an anchor for descending a canyon. Overcoming these challenges and getting to your destination is clearly one of the cornerstones of the gameplay.
There seems to be a number of different elements inhibiting Sam in his journey. Climbing and descending mountains and canyons are obviously important given his tools, but the people attacking him may be part of the stated militant separatists’ group called “Homo Demens”. It is unclear why they are lashing out beyond the will to maintain the independence of “Edge Knot City”. A man in a golden mask (seen in previous trailers) also is part of this group. However, it the prominent antagonist and probably the source of the catastrophic effects in this world are the “BTs”.
Not much can be derived from any trailer about what the BTs do, or where they came from. They can’t be seen unless connected to a Bridge baby, which has been featured prominently in content related to Death Stranding. These baby creatures connect the user to what is referenced as the “other side”. The implication here I believe is that the BTs are some sort of afterlife-associated creatures. Encounters with them drag their targets into a fuzzy depiction of wars in the past. This becomes part of the gameplay, forcing the player to survive these trips to the past – prompting its own use of stealth and combat.
As far as the mechanics of the gameplay are concerned, I do think that we’re going to see some callbacks to the good parts of Metal Gear Solid V. The use of close combat melee as well as third-person shooting is reminiscent of that model. In addition, there are several cases in the trailer where Sam is stealthily moving through tall grass and trenches. I can’t imagine that it would be as in-depth as MGS games in regards to the stealth gameplay, but I believe it will be familiar to fans of the modern games in the series.
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Re: Death Stranding
The entire concept of this game is so bizarre. I can't imagine how a pitch for this would have went (not that Kojima needed to pitch it to himself). Maybe I would have preferred Silent Hills if given the option, but as long as the gameplay is satisfying, the overall story is secondary. It does seem like something that can immerse you in the world, and the star power involved will more than help sell it.
Respect for the guy going pure creative process here. Not many people get such freedom in their work.Comment
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Re: Death Stranding
Just watched the trailer.
What the **** is any of the stuff in this game?Boston Red Sox
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Re: Death Stranding
Hmm, not sure I'm a fan of the stealth stuff. I have to see/hear more.
That's just a personal opinion. Really tired of the stealth games where you just sit and wait out a pattern before you move onto the next area and repeat."It may well be that we spectators, who are not divinely gifted as athletes, are the only ones able to truly see, articulate and animate the experience of the gift we are denied. And that those who receive and act out the gift of athletic genius must, perforce, be blind and dumb about it -- and not because blindness and dumbness are the price of the gift, but because they are its essence." - David Foster Wallace
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Re: Death Stranding
Kojima: I want too make a game where theres this super badass special forces character.
Konami: Sounds great, ge....
Kojima: Wait, theres ninja marines, cyborgs and the main characters main gimmick is hiding in a box in plain daylight.
Konami: Wha?????
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