FIFA 22 OS Community Sliders

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  • JulianP
    Rookie
    • Mar 2020
    • 122

    #2491
    Re: FIFA 22 OS Community Sliders

    Hello friends. I haven't played FIFA for 3 months.

    I wanted to ask if the Sliders are still the ones from version 8 of Matt but modifying the sprint speed to 53 and the acceleration to 48?

    Or do I have to modify something else?

    Sorry, but I haven't played for 3 months and I would like to know how most of them are currently playing.

    Comment

    • PunkMonk
      Rookie
      • Jun 2018
      • 222

      #2492
      Re: FIFA 22 OS Community Sliders

      Originally posted by Gee_Simpson
      I'm interested in this, but can't quite understand what you mean? Lmao.
      Every game I play is with a different Run Frequency slider for both the Human and CPU that I based around the teams' Width, Build Up, and Chance Creation tactics. Why? In my opinion, every game in soccer should feel slightly different based on a team's strategy that game, especially in a video game in which things can feel redundant and predictable. I've noticed teams playing more to their style, long ball teams actually attempt more long crosses, and slow build-up teams play slow build-up. At 30 as in the original post, every team plays the same and there's no variation in games. There has been no loss in the integrity of the sliders with these changes. I'm playing with the Legendary set, 8-minute halves, and Fast game speed.

      Example: Eintracht Frankfurt

      Offense
      Build Up Play: Fast Build Up
      Chance Creation: Forward Runs
      Width : 60

      Width [+60] + Fast Build Up [+5] + Forward Runs [+5] = 70 Max

      Run Frequency for that game would be between 60 and 70. (I actually do -5 below the minimum or +5 above, so 55-70. I then go to https://www.random.org/ and enter 55-70 and randomize it. I do this for both the Human and CPU. It's pretty easy and takes maybe 15-20 seconds to do. Let me know if you have any other questions.

      ** If a team is Balanced / Balanced and their width is 50, I would range it between 40 and 60 that game. If its Balanced / Balanced and their width is 40, the range would be 30-50.
      Last edited by PunkMonk; 05-08-2022, 01:38 AM. Reason: **

      Comment

      • JulianP
        Rookie
        • Mar 2020
        • 122

        #2493
        Re: FIFA 22 OS Community Sliders

        Hi Action Rio!

        I wanted to ask if the Sliders are still the ones from version 8 of Matt but modifying the sprint speed to 53 and the acceleration to 48?

        Or do I have to modify something else?

        Sorry, but I haven't played for 3 months and I would like to know how most of them are currently playing.

        Comment

        • PunkMonk
          Rookie
          • Jun 2018
          • 222

          #2494
          Re: FIFA 22 OS Community Sliders

          Originally posted by PunkMonk
          Every game I play is with a different Run Frequency slider for both the Human and CPU that I based around the teams' Width, Build Up, and Chance Creation tactics. Why? In my opinion, every game in soccer should feel slightly different based on a team's strategy that game, especially in a video game in which things can feel redundant and predictable. I've noticed teams playing more to their style, long ball teams actually attempt more long crosses, and slow build-up teams play slow build-up. At 30 as in the original post, every team plays the same and there's no variation in games. There has been no loss in the integrity of the sliders with these changes. I'm playing with the Legendary set, 8-minute halves, and Fast game speed.

          Example: Eintracht Frankfurt

          Offense
          Build Up Play: Fast Build Up
          Chance Creation: Forward Runs
          Width : 60

          Width [+60] + Fast Build Up [+5] + Forward Runs [+5] = 70 Max

          Run Frequency for that game would be between 60 and 70. (I actually do -5 below the minimum or +5 above, so 55-70. I then go to https://www.random.org/ and enter 55-70 and randomize it. I do this for both the Human and CPU. It's pretty easy and takes maybe 15-20 seconds to do. Let me know if you have any other questions.

          ** If a team is Balanced / Balanced and their width is 50, I would range it between 40 and 60 that game. If its Balanced / Balanced and their width is 40, the range would be 30-50.
          Pretty good scorelines and varieties in games. Teams are playing to their ratings. Making me pay for defensive mistakes. Here are results from my Frankfurt career.

          Bundasliga: Total 2-2-3
          2-2 @ Borrussia Dortmund (T)
          1-1 vs FC Augsburg (T)
          0-1 @ Arminia Bielfeld (L)
          1-0 vs VfB Stuttgard (W)
          0-3 @ VfL Wolfsburg (L)
          5-1 vs FC Koln (W)
          0-4 @ FC Bayern Munchen (L)

          Europa: Total 1-0-1
          0-1 vs Olympiacso CfP (L)
          3-1 vs Fenerbahe (W)

          Comment

          • DoctorActionRio
            Rookie
            • Jan 2020
            • 387

            #2495
            Re: FIFA 22 OS Community Sliders

            Xbox Series X - 15 Minutes Halves - Full Manual Controls - World Class - Slow Speed



            Originally posted by Gee_Simpson
            @DoctorActionRio

            Damn, it's a shame you feel you can't stay on 35/48, but I don't think I can go to 53/48, it's simply too fast for me. I thought it was 54 sprint speed that almost eliminates CB jockey anyway?

            Also, I can't go down to World Class difficulty, as it's too easy for me. I don't find Legendary that bad tbh but that's just imo.
            I understand you. I must admit it's a bit fast, of course, mainly comparing to 35, but I think it's pretty much acceptable, mainly when compared to real life matches in the most important leagues.

            The thing is, at least it's an "acceptable/palatable" solution. It would be MUCH worse if we were obligated to play using normal speed, as an example, just like FIFA 21 to combat midfielders not tracking back. Normal using 35 is faster than slow and 53, just remember.

            Probably, the way you play is different compared to how I'm used to develop my attacks. I say this because I remember you saying just recently that you finally was able to notice the centre back jockey/shuffle. This issue usually happens when doing a very specific kind of play.

            In my case, when using 35, I have LOTS triggered. To the point of raging quitting the game after easily scoring. It's an "unplayable" and immensely frustrating situation for me and probably others too. I wasn't able to maintain it after almost a week testing, unfortunately.

            54/54 is so fast compared to 53/53 and it also has issues, this is why I went back. Only 55/55 seems to not have them at all, but the game is insanely faster and there are those defensive line integrity issues.

            About difficulty, I also understand that World Class will be easy for some people. But I really would prefer to create some discrepancies to make it harder, in instead of choosing Legendary. At least it doesn't have those bizarre situations where CPU suddenly prefer to driblle or turn around in instead of passing/crossing, like when the atrocious Competitive Mode setting is enabled.

            What annoyed me most is that Legendary isn't actually more difficult. There's no CPU artificial intelligence improvements. They will just play SIGNIFICANTLY fast and in the same way, no matter the team. And, of course, with those missiles balls from inside the box or near its corner.

            It's like a multiplayer match in Seasons mode. The faster, the better.

            In World Class difficulty, it's like you are playing against another human, at least sometimes. The variation is more significant.

            That's why I decided to set both my errors sliders values to the higher Version 8 defaults, so that there's no chance I start finding it easy in the future.


            Originally posted by JulianP
            Hi Action Rio!

            I wanted to ask if the Sliders are still the ones from version 8 of Matt but modifying the sprint speed to 53 and the acceleration to 48?

            Or do I have to modify something else?

            Sorry, but I haven't played for 3 months and I would like to know how most of them are currently playing.
            I posted my four changes in these last two pages and, most important, the reason behind them.

            Sprint Speed - 53/53
            Acceleration - 48/48
            Pass Speed - 35/27
            First Touch Control Error - 88/88

            Comment

            • JulianP
              Rookie
              • Mar 2020
              • 122

              #2496
              Re: FIFA 22 OS Community Sliders

              Originally posted by DoctorActionRio
              Xbox Series X - 15 Minutes Halves - Full Manual Controls - World Class - Slow Speed





              I understand you. I must admit it's a bit fast, of course, mainly comparing to 35, but I think it's pretty much acceptable, mainly when compared to real life matches in the most important leagues.

              The thing is, at least it's an "acceptable/palatable" solution. It would be MUCH worse if we were obligated to play using normal speed, as an example, just like FIFA 21 to combat midfielders not tracking back. Normal using 35 is faster than slow and 53, just remember.

              Probably, the way you play is different compared to how I'm used to develop my attacks. I say this because I remember you saying just recently that you finally was able to notice the centre back jockey/shuffle. This issue usually happens when doing a very specific kind of play.

              In my case, when using 35, I have LOTS triggered. To the point of raging quitting the game after easily scoring. It's an "unplayable" and immensely frustrating situation for me and probably others too. I wasn't able to maintain it after almost a week testing, unfortunately.

              54/54 is so fast compared to 53/53 and it also has issues, this is why I went back. Only 55/55 seems to not have them at all, but the game is insanely faster and there are those defensive line integrity issues.

              About difficulty, I also understand that World Class will be easy for some people. But I really would prefer to create some discrepancies to make it harder, in instead of choosing Legendary. At least it doesn't have those bizarre situations where CPU suddenly prefer to driblle or turn around in instead of passing/crossing, like when the atrocious Competitive Mode setting is enabled.

              What annoyed me most is that Legendary isn't actually more difficult. There's no CPU artificial intelligence improvements. They will just play SIGNIFICANTLY fast and in the same way, no matter the team. And, of course, with those missiles balls from inside the box or near its corner.

              It's like a multiplayer match in Seasons mode. The faster, the better.

              In World Class difficulty, it's like you are playing against another human, at least sometimes. The variation is more significant.

              That's why I decided to set both my errors sliders values to the higher Version 8 defaults, so that there's no chance I start finding it easy in the future.




              I posted my four changes in these last two pages and, most important, the reason behind them.

              Sprint Speed - 53/53
              Acceleration - 48/48
              Pass Speed - 35/27
              First Touch Control Error - 88/88

              OK perfect. The rest of the parameters are those of Version 8 of Matt or does something else change?

              Comment

              • Sylvioros
                Rookie
                • Nov 2017
                • 55

                #2497
                Re: FIFA 22 OS Community Sliders

                Can someone explain to me how RUN FREQUENCY and MARKING are related? How they interact with one another? I mean, if I increase RUN should I decrease MARKING?

                I'm struggling to create more chances, i.e. break CPU defenses (on legendary). Most of my games ended with few shots for and higher ball possession for my team... and too many nil-nil

                (I could try WC, but I don't want to as CPU score less goals).
                Last edited by Sylvioros; 05-09-2022, 06:44 PM.

                Comment

                • hecbel
                  Rookie
                  • May 2022
                  • 311

                  #2498
                  Re: FIFA 22 OS Community Sliders

                  Originally posted by JulianP
                  OK perfect. The rest of the parameters are those of Version 8 of Matt or does something else change?
                  OMG guys please spend 5min reading the lasts pages before asking again poor Rio. Half of his messatges are replies of the same question.

                  Yes, he is using V8 original sliders, but with those 4 changes, world class dificulty, 15min halves, slow speed...

                  Comment

                  • Aaron458f
                    MVP
                    • Nov 2015
                    • 2357

                    #2499
                    Re: FIFA 22 OS Community Sliders

                    Fifa 23 will be the last fifa what are peoples thoughts





                    Sent from my iPhone using Tapatalk

                    Comment

                    • jrnlgrn
                      Pro
                      • Oct 2018
                      • 3076

                      #2500
                      Re: FIFA 22 OS Community Sliders

                      If only realistic gameplay that required minimal slider changes was coming along with that name change.

                      Edit: Just noticed that it says find out more July 2023. Is that a typo? An announcement to find out more in a year?
                      Last edited by jrnlgrn; 05-10-2022, 01:16 PM.
                      "Listen son, you only have enough runs when you’re showering after a win."

                      Comment

                      • hassassinscreed
                        Rookie
                        • Sep 2021
                        • 14

                        #2501
                        Re: FIFA 22 OS Community Sliders

                        The only way I've been able to make World Class good enough at the press and cutting off gaping holes is by giving them a massive acceleration advantage. Talking like +34 advantage for acceleration. Problem is the stamina difference becomes huge in a lot of games. Teams gas out completely by the 70th minute.

                        What's the best sprint speed and acceleration combo you guys have found for the most realistic stamina drain?

                        Comment

                        • PoTTe
                          Rookie
                          • Jun 2020
                          • 43

                          #2502
                          Re: FIFA 22 OS Community Sliders

                          Just say thanks to DoctorActionRio to continue supporting this game with Manual adjustments and sliders to have best offline experience… [emoji1320]

                          Comment

                          • DusanM
                            Banned
                            • Mar 2022
                            • 23

                            #2503
                            Re: FIFA 22 OS Community Sliders

                            Can I use sliders when playing 1vs1? Or should I reset all values to 50?

                            Comment

                            • Slvrs
                              Rookie
                              • Apr 2022
                              • 6

                              #2504
                              Re: FIFA 22 OS Community Sliders

                              Originally posted by DusanM
                              Can I use sliders when playing 1vs1? Or should I reset all values to 50?
                              I use to play offline with friends and It's great. Just be sure your sliders are suitable for your playstyle and the duration of the halves

                              Comment

                              • jrose57
                                MVP
                                • Dec 2007
                                • 3513

                                #2505
                                Re: FIFA 22 OS Community Sliders

                                Originally posted by PoTTe
                                Just say thanks to DoctorActionRio to continue supporting this game with Manual adjustments and sliders to have best offline experience… [emoji1320]

                                u use what difficulty?

                                Comment

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