FIFA 22 OS Community Sliders

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  • DoctorActionRio
    Rookie
    • Jan 2020
    • 387

    #2446
    Re: FIFA 22 OS Community Sliders

    Xbox Series X - 15 Minutes Halves - Full Manual Controls - World Class - Slow Speed



    That's exactly it. I'm using the Version 8 sliders set for World Class difficulty, but I kept 36/28 Pass Speed, 48/48 Acceleration and 88/88 First Touch Control Error.

    Those spaces in CPU defense seems to be really fixed now by Title Update 9. The only thing that is annoying me is that, since I reverted back to Matt's values, the CPU started to slide tackle like crazy again, including lots of yellow and red cards. This wasn't happening with those values we were testing.

    Also, with these same settings, I decided to test Legendary difficulty yesterday and I was pretty much surprised that all those bizarre CPU behaviors, regarding trying to do skills or turning around with the ball, in instead of passing/crossing, are not happening anymore!

    Since I totally gave to higher difficulties since FIFA 20/21, I don't know if EA fixed this. It was like the competitive mode switch, even though disabled, still had some effect when using Legendary. Gladly, i think this is gone now!

    The reason I decided to test this was to check if centre back INFURIATING jockey/shuffle issue was going to be reduced, but unfortunately it's still there just like when using World Class.

    Later I will test Legendary with Version 8 sliders set for this difficulty. But I must admit I liked so much how the CPU was playing and how I didn't have so much margin for silly mistakes.

    Higher First Touch Control Error, slower Acceleration and nerfed Pass Speed created a really good balance to play with manual controls!

    By the way, if it wasn't the possibility to turn off assists, I would probably already have abandoned FIFA, because without full manual commands, this game is so easy and so mechanical! Beyond this, I would score at least 3 to 5 goals exploiting CPU bizarre jockey/shuffle situations!

    Comment

    • Gee_Simpson
      Pro
      • Apr 2015
      • 743

      #2447
      Re: FIFA 22 OS Community Sliders

      Manual is the only way to play this game, I agree! I have actually increased my pass error to WC values (58) on Legendary difficulty and I have reduced the pass error for the CPU to 65 despite it being 70 for Legendary on V8. What values for passing/shot error were you using on Legendary difficulty, for you and the CPU? I might drop the pass error for the CPU to 60, not sure yet though.

      I agree that Legendary difficulty is pretty much fine, it doesn't feel like they 'cheat' so much as before, at least with the V8 Values. I also have increased FT error to 100 for me and the CPU, I love it tbh, it makes the CPU feel more human because they have to take a touch to set themselves, same for me. I have noticed a very small amount of weird touches but nothing that alarmed me, I prefer it over 88 for FT error.
      Last edited by Gee_Simpson; 04-29-2022, 05:43 PM.

      Comment

      • DoctorActionRio
        Rookie
        • Jan 2020
        • 387

        #2448
        Re: FIFA 22 OS Community Sliders

        Xbox Series X - 15 Minutes Halves - Full Manual Controls - World Class - Slow Speed



        Originally posted by Gee_Simpson
        Manual is the only way to play this game, I agree! I have actually increased my pass error to WC values (58) on Legendary difficulty and I have reduced the pass error for the CPU to 65 despite it being 70 for Legendary on V8. What values for passing/shot error were you using on Legendary difficulty, for you and the CPU? I might drop the pass error for the CPU to 60, not sure yet though.

        I agree that Legendary difficulty is pretty much fine, it doesn't feel like they 'cheat' so much as before, at least with the V8 Values. I also have increased FT error to 100 for me and the CPU, I love it tbh, it makes the CPU feel more human because they have to take a touch to set themselves, same for me. I have noticed a very small amount of weird touches but nothing that alarmed me, I prefer it over 88 for FT error.
        The same values as before. Since I'm using full manual controls, I borrowed the lower sliders from Legendary for me, but didn't change those for the CPU. So, 60/68 for Shot Error and 52/58 for Pass Error. I never changed them.

        I already commit so many pass/shot errors this way. Can't imagine higher values for me. About CPU, with the lower Pass Speed 36/28 values, they are already having so many mistakes when passing, so I'm afraid of what will happen with the 70 value from Legendary sliders set.

        About 100/100 First Touch Control Error, as I said in other occasions, it's actually pretty fun and more unpredictable for the gameplay. Also, Matt also said he liked this, I remember. What I couldn't stand when I tested it was even five star players doing bizarre stuff sometimes in improper situations, like the game was just forcing errors for statistics purposes. So I started to decrease it until 88/88. Did you test other values between these numbers?



        Edit: Just to be clear, I just changed the difficulty itself, but didn't messed up with sliders to adapt them to the Version 8 recommended set for Legendary. I will do this later.
        Last edited by DoctorActionRio; 04-29-2022, 06:08 PM.

        Comment

        • Gee_Simpson
          Pro
          • Apr 2015
          • 743

          #2449
          Re: FIFA 22 OS Community Sliders

          Originally posted by DoctorActionRio
          Xbox Series X - 15 Minutes Halves - Full Manual Controls - World Class - Slow Speed





          The same values as before. Since I'm using full manual controls, I borrowed the lower sliders from Legendary for me, but didn't change those for the CPU. So, 60/68 for Shot Error and 52/58 for Pass Error. I never changed them.

          I already commit so many pass/shot errors this way. Can't imagine higher values for me. About CPU, with the lower Pass Speed 36/28 values, they are already having so many mistakes when passing, so I'm afraid of what will happen with the 70 value from Legendary sliders set.

          About 100/100 First Touch Control Error, as I said in other occasions, it's actually pretty fun and more unpredictable for the gameplay. Also, Matt also said he liked this, I remember. What I couldn't stand when I tested it was even five star players doing bizarre stuff sometimes in improper situations, like the game was just forcing errors for statistics purposes. So I started to decrease it until 88/88. Did you test other values between these numbers?



          Edit: Just to be clear, I just changed the difficulty itself, but didn't messed up with sliders to adapt them to the Version 8 recommended set for Legendary. I will do this later.
          Interesting. I actually quite like the WC pass error (58) even on full manual, on Legendary difficulty, because it really sets apart the good passers in your team and makes you more appreciate players with good passing ability. I do think 70 passing error is too high for the CPU on Legendary, so as I said I have reduced it to 65, but may reduce it further. Another set on YouTube has CPU pass error on 62 and that's on Legendary difficulty, so I may try that. In regards to shooting error, 70 for the CPU on Legendary difficulty is absolutely fine, they are pretty deadly even on that value.

          In terms of FTCE I haven't tested other values, only 85, 88 and 100. I'm pretty happy with it on 100 tbh so can't see me changing it back now.

          Comment

          • Gee_Simpson
            Pro
            • Apr 2015
            • 743

            #2450
            Re: FIFA 22 OS Community Sliders

            So after trying 35/48, I think it's a little slower but not by as much as I was expecting. I think 35/50 feels a little more responsive and the stamina drain is better, but the overall pace of the game is still better on 35/48. I started noticing more weird first touch error on 100 so I have actually went back to 88. 100 was fine for the much slower sprint/acceleration speeds I had been testing on, but at 35/50 or even 35/48, it's maybe a little extreme.

            I have dropped CPU pass error to 60 but I'm not sure if that's too low or not, I will have to test some more. I bumped them back up to 32 pass speed but after trying that, I do feel 28 is enough, so dropped them down to that. I'm considering dropping my pass error back down to 52, so I'll switch between that and 58 to see what I think is more suitable.

            Comment

            • DoctorActionRio
              Rookie
              • Jan 2020
              • 387

              #2451
              Re: FIFA 22 OS Community Sliders

              Originally posted by Gee_Simpson
              So after trying 35/48, I think it's a little slower but not by as much as I was expecting. I think 35/50 feels a little more responsive and the stamina drain is better, but the overall pace of the game is still better on 35/48. I started noticing more weird first touch error on 100 so I have actually went back to 88. 100 was fine for the much slower sprint/acceleration speeds I had been testing on, but at 35/50 or even 35/48, it's maybe a little extreme.

              I have dropped CPU pass error to 60 but I'm not sure if that's too low or not, I will have to test some more. I bumped them back up to 32 pass speed but after trying that, I do feel 28 is enough, so dropped them down to that. I'm considering dropping my pass error back down to 52, so I'll switch between that and 58 to see what I think is more suitable.
              Forgot to say earlier that, yes, it's the Acceleration slider that affect stamina! Sprint Speed has nothing to do with it. Something weird, right? But that's the way it is!

              Also, 48/48 is absolutely OK for me. I already got used to it and the benefits of the slower and more realistic movements really worth the side-effects. Most players will still end with yellow bars, some of them pretty much drained. By the way, as Matt said multiple times in the past, we can still perfectly feel the stamina drain just like when using 50/50. It's like more of a visual issue! FIFA things!

              The only downside that I must admit is that it will be easier to have a fully fit squad for next games. But, actually, this is already possible even when using 50/50 if you set "Recovery" for all days before a match.

              Also, when we play against a team with some drained players, due to a previous match, I'm 99% sure that it won't have real effects in the match. I honestly can't feel them more tired than me. They will play exactly like when having a full green bar and will get tired as usual. In other words, I can't feel any advantage. Maybe another benefit of manual controls. Who knows!

              Finally, about Pass Error values, I honestly feel that we should not decrease it so much (or anything at all). FIFA is all about mechanical perfect passes, sticking to players feet, with all those disgusting pinball moments. The more we can nerf CPU passes, more realistic the game will possibly be!

              Comment

              • Gee_Simpson
                Pro
                • Apr 2015
                • 743

                #2452
                Re: FIFA 22 OS Community Sliders

                Originally posted by DoctorActionRio
                Forgot to say earlier that, yes, it's the Acceleration slider that affect stamina! Sprint Speed has nothing to do with it. Something weird, right? But that's the way it is!

                Also, 48/48 is absolutely OK for me. I already got used to it and the benefits of the slower and more realistic movements really worth the side-effects. Most players will still end with yellow bars, some of them pretty much drained. By the way, as Matt said multiple times in the past, we can still perfectly feel the stamina drain just like when using 50/50. It's like more of a visual issue! FIFA things!

                The only downside that I must admit is that it will be easier to have a fully fit squad for next games. But, actually, this is already possible even when using 50/50 if you set "Recovery" for all days before a match.

                Also, when we play against a team with some drained players, due to a previous match, I'm 99% sure that it won't have real effects in the match. I honestly can't feel them more tired than me. They will play exactly like when having a full green bar and will get tired as usual. In other words, I can't feel any advantage. Maybe another benefit of manual controls. Who knows!

                Finally, about Pass Error values, I honestly feel that we should not decrease it so much (or anything at all). FIFA is all about mechanical perfect passes, sticking to players feet, with all those disgusting pinball moments. The more we can nerf CPU passes, more realistic the game will possibly be!
                Yeah it's strange why that's the case, you would think higher sprint speeds would massively affect the stamina drain instead of acceleration. I prefer the slower acceleration so I will be sticking with it.

                In terms of passing error, are you talking about the user and the CPU, or just the CPU? Also, did you try the Legendary values of 70 pass error for the CPU on Legendary difficulty, or do you think 58 is fine?
                Last edited by Gee_Simpson; 04-30-2022, 02:59 AM.

                Comment

                • saef
                  Just started!
                  • Apr 2022
                  • 1

                  #2453
                  Re: FIFA 22 OS Community Sliders

                  Quick Question, are the Harder Legendary sliders supposed to be more difficult than ultimate or is ultimate the most difficult?

                  Comment

                  • DoctorActionRio
                    Rookie
                    • Jan 2020
                    • 387

                    #2454
                    Re: FIFA 22 OS Community Sliders

                    Xbox Series X - 15 Minutes Halves - Full Manual Controls - World Class - Slow Speed



                    Guess what, guys!

                    Was testing Legendary difficulty with its proper recommended sliders and found that even 35/35 Sprint Speed has that occasional defensive line integrity issue that happens when using higher values, like 55/55.

                    For those who don't know, it's what's shown below. CPU defender will run like crazy to his own goal in order to mark.

                    <iframe width="560" height="315" src="https://www.youtube.com/embed/eKW-UqkDGrs" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

                    That's FIFA. We can't get rid of its own sh*ts. It's impossible! That's the pure truth.



                    Originally posted by Gee_Simpson
                    Yeah it's strange why that's the case, you would think higher sprint speeds would massively affect the stamina drain instead of acceleration. I prefer the slower acceleration so I will be sticking with it.

                    In terms of passing error, are you talking about the user and the CPU, or just the CPU? Also, did you try the Legendary values of 70 pass error for the CPU on Legendary difficulty, or do you think 58 is fine?
                    Initially, I was talking about CPU, but this is true even for users, mainly when using assisted controls. The maximum we can raise errors, the better. FIFA is a pure mechanical repetitive game.

                    I tested today the default 70 value off Pass Error using Legendary difficulty and the CPU is still pretty much perfect passing, even using my slower Pass Speed 36/28 values. I'm even thinking about decreasing it again to 35/27 to check if they will be more humanized.

                    Also, even though Legendary is much better than it was in the past, it's still annoying me because they play in a more arcade way than World Class. So many repetitive plays! When using World Class, it's like they try many others ways to score and pass the ball.

                    Basically, it's like there's no artificial intelligence upgrade for the CPU, but only some kind of speed and attributes increase to make them more difficult. And this leads to those same repetitive passes and shots near or inside the box.


                    Originally posted by saef
                    Quick Question, are the Harder Legendary sliders supposed to be more difficult than ultimate or is ultimate the most difficult?
                    Ultimate is the most difficult.
                    Last edited by DoctorActionRio; 04-30-2022, 07:45 PM.

                    Comment

                    • DusanM
                      Banned
                      • Mar 2022
                      • 23

                      #2455
                      Re: FIFA 22 OS Community Sliders

                      I'm using legendary shorter halves set with latest changes, next gen and normal speed. For some reason game feels too fast for me, unrealistically fast. A lot of touches from the players are impossible to do in real life and very fast, some parts of the game feel normal, but still it's frustrating. Happened to me with slow speed too few days ago. Slow players seem fast too. It's almost like speed is inconsistent. One game it's normal, and the next game 3x faster. Am I the only one with this issue ?

                      Comment

                      • DoctorActionRio
                        Rookie
                        • Jan 2020
                        • 387

                        #2456
                        Re: FIFA 22 OS Community Sliders

                        Xbox Series X - 15 Minutes Halves - Full Manual Controls - World Class - Slow Speed



                        Originally posted by DusanM
                        I'm using legendary shorter halves set with latest changes, next gen and normal speed. For some reason game feels too fast for me, unrealistically fast. A lot of touches from the players are impossible to do in real life and very fast, some parts of the game feel normal, but still it's frustrating. Happened to me with slow speed too few days ago. Slow players seem fast too. It's almost like speed is inconsistent. One game it's normal, and the next game 3x faster. Am I the only one with this issue ?
                        Normal speed is insanely fast for me. By the way, 53/53 Sprint using slow speed is slower than 35/35 (or even less) on normal speed.

                        Also, people say the CPU tends to imitate the user behavior. In other words, if we run a lot and somehow play fast, they will also speed up their gameplay. If we attenuate our plays, they will do the same.

                        Since I use slow speed and also 15 minutes per half, I usually slow down a lot, passing peacefully when I can, without even using RT/R2 when not really necessary. So maybe I don't feel the CPU fast like crazy because of this.

                        About Legendary difficulty, I'm noticing the CPU is faster, as I said earlier. It's like there's no artificial intelligence improvements when compared to World Class, but only a speed increase in their actions, making the game even more arcade and pinball tiki taka madness.

                        Comment

                        • PoTTe
                          Rookie
                          • Jun 2020
                          • 43

                          #2457
                          Re: FIFA 22 OS Community Sliders

                          Originally posted by DoctorActionRio
                          Xbox Series X - 15 Minutes Halves - Full Manual Controls - World Class - Slow Speed





                          Normal speed is insanely fast for me. By the way, 53/53 Sprint using slow speed is slower than 35/35 (or even less) on normal speed.

                          Also, people say the CPU tends to imitate the user behavior. In other words, if we run a lot and somehow play fast, they will also speed up their gameplay. If we attenuate our plays, they will do the same.

                          Since I use slow speed and also 15 minutes per half, I usually slow down a lot, passing peacefully when I can, without even using RT/R2 when not really necessary. So maybe I don't feel the CPU fast like crazy because of this.

                          About Legendary difficulty, I'm noticing the CPU is faster, as I said earlier. It's like there's no artificial intelligence improvements when compared to World Class, but only a speed increase in their actions, making the game even more arcade and pinball tiki taka madness.

                          I was out one month .. which is the last configuration @Doctoractionrio?
                          Thanks for the big work improvements!

                          Comment

                          • PunkMonk
                            Rookie
                            • Jun 2018
                            • 222

                            #2458
                            Re: FIFA 22 OS Community Sliders

                            Originally posted by DoctorActionRio
                            Xbox Series X - 15 Minutes Halves - Full Manual Controls - World Class - Slow Speed





                            Normal speed is insanely fast for me. By the way, 53/53 Sprint using slow speed is slower than 35/35 (or even less) on normal speed.

                            Also, people say the CPU tends to imitate the user behavior. In other words, if we run a lot and somehow play fast, they will also speed up their gameplay. If we attenuate our plays, they will do the same.

                            Since I use slow speed and also 15 minutes per half, I usually slow down a lot, passing peacefully when I can, without even using RT/R2 when not really necessary. So maybe I don't feel the CPU fast like crazy because of this.

                            About Legendary difficulty, I'm noticing the CPU is faster, as I said earlier. It's like there's no artificial intelligence improvements when compared to World Class, but only a speed increase in their actions, making the game even more arcade and pinball tiki taka madness.
                            Legendary and ultimate are my current headaches. I love the challenge on the Ultimate sliders. Currently 4-2-4 in my Arsenal career.. but the gameplay is so repetitive and offers a major lack of variety. No beautiful CPU through balls.. no nice across-field passes or crosses into the box.. I've only seen one header go in all season and it was by the CPU. I'm thinking of stepping down to World Class. I may even see what Professional has to offer and severely penalize myself through sliders to balance things out. Which skill level would you say offers the best CPU play not taking difficulty into account.

                            Comment

                            • PunkMonk
                              Rookie
                              • Jun 2018
                              • 222

                              #2459
                              Re: FIFA 22 OS Community Sliders

                              Just played a game with Spoony Pizzas set from YouTube and immediately felt a difference in CPU gameplay. I played a 14-minute game on Ultimate to test them out and there were a few pluses to take away from the set. The major thing that stood out was the difference in line-height, width, FB positioning, etc., and how it affects the CPU passing choices. Tomorrow I'm going to try out some variations mixed with some of Matt's theories and see what I can come up with. I want something that offers more of what I mentioned was lacking above as well as more counter-attacking play. Transitioning from defense to an immediate all-out attack is a big part of modern football.. hopefully, I can get somewhat closer.

                              Comment

                              • 1860fan
                                Pro
                                • Dec 2014
                                • 696

                                #2460
                                Re: FIFA 22 OS Community Sliders

                                Hello Action Rio wanted to ask you, are you sticking with Pass Speed ​​36/28 or better 35/27? what do you think</pre>

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