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All Time Roster (pretty much done)

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Old 01-21-2017, 11:50 AM   #25
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Re: All Time Roster (pretty much done)

Quote:
Originally Posted by asantead22
I added Gary Larsen on Vikes. He was a part of the Purple People Eaters


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Next year we need to get on this together! We could destroy this roster with two of us.. my 2 cents on players with bigger weights.. (for example barry sanders you have him at like 275.. and i still barely notice his thighs being that much more bulky, maybe a little..) but my question is do you think because of the phsyics of madden, that when a 275 rb is running at you full speed.. into a lets say ray lewis who is 250..do u think sanders would be trucking ppl way too much? Or is trucking soley based on the trucking rating?

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Old 01-21-2017, 12:00 PM   #26
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Re: All Time Roster (pretty much done)

I was able to break an 80 yard td with sanders no trucking. I think EA didn't realize some runners are small but with super human gravity. Barry Sanders was that guy. The other thing that would help is being able to complete rosters on a computer an importing to the console. The physics are screwed up in this game


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Old 01-21-2017, 12:08 PM   #27
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Re: All Time Roster (pretty much done)

I simulated a franchise and Barry avg. yds per carry was 5.0 which was very close to his career stat.


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Old 01-24-2017, 09:28 PM   #28
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Re: All Time Roster (pretty much done)

After all the hours I invested in making All-time rosters for both PS4 and Xbox1, it may be my last time. I am so disgusted with the game play once again that I refuse to give anymore of my time.
If I change my mind. I would love to work with you on them next year.


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Old 01-25-2017, 12:17 AM   #29
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Re: All Time Roster (pretty much done)

What dont you like about the gameplay?

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Old 01-25-2017, 01:10 AM   #30
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Re: All Time Roster (pretty much done)

Well after playing this game every year since 92, I'm amazed they still can't get it right. If you are the only one in the ring and no to punch, things become very dull. I can only play on All-Madden to enjoy. Tonight the CPU picked up a fumble after all of my players had the better angle to the ball. The CPU RB fumble after I popped him. He fell on the ground and stayed there then after 30sec he got up and was able to pick it up clean and run it in. It was horrible and very canned.


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Old 01-25-2017, 01:14 AM   #31
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Re: All Time Roster (pretty much done)

Too many interceptions and the ball physics are still wrong. EA need to scrap this engine and start over. Technology is too good to put up with this. The game looks great and plays very pre-determined. They have slipped away from true physics and gone back to canned animations very covertly.


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Old 01-25-2017, 01:21 AM   #32
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Re: All Time Roster (pretty much done)

I wish for guys like you and who make rosters should be able to create players and input their career stats. There are so many opportunity areas with the CAP feature. Also, we should be allowed to create classic teams with their name such as 94 49ers.


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