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Armor & Swords Pro & All-Pro Custom Madden 23 Simulation Sliders For PS5/X Franchise Mode

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Old 09-28-2022, 01:59 PM   #545
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Re: Armor & Swords Pro Custom Madden 23 Simulation Sliders For PS5/X Franchise Mode

Quote:
Originally Posted by mdgoalie37
I set up these sliders a few days ago and have played two games so far. I randomly picked the Jets at the start of the season and currently sit at 4-4. I don't do the 32 team control and I also set the franchise items to simple, so I'm the coach not the GM. This is basically just to play some games and figure out what sliders to use.

Anyway, on the field, I really think a key is using the All-22 camera on offense. I've thrown 1 pick in the two games with Zach Wilson which was totally my fault. Previous to this I had 11 picks in 4 games. I feel you have a better perception on where to put the ball - in fact I'm wondering if the new passing options make it too easy to do so with a lesser QB. Wilson threw 5 TD passes in this game with no INTs.

I've always played on All-Pro, but moved it to Pro and follow these sliders completely. I beat the Broncos in Denver in a tight one (with no turnover issues) but then destroyed the Pats in NJ 55-7. Mac Jones threw 3 ints, Stephenson lost a fumble, and the Pats touched a punt that was sitting at their 3 yard line that the Jets recovered so the score got inflated even more. I also had full momentum for most of the game.

I'm curious what you think of the new QB controls, while I like that you have more control of where the ball goes, I'm wondering if this will make the QB ratings almost inconsequential. Though I guess the flip side of that is it was really always that way - if you made dumb decisions with Aaron Rodgers you would throw way more INTs than he does.
I do not use the new controls.....and in fact I encourage folks to stick with classic passing for this slider set.

I can’t play on All-Pro because I play no switch and that simply will not work above Pro level now......design decision by EA.

I am making the best of it with 23......it has some big warts like the CPU Int problem and the Momentum Meter which is IMO a broken feature that is causing all kinds issues for the AI.

Despite those two warts I am in Year 3 of my Dolphins franchise....having fun and just going with it.

These sliders are about as hard as they can possibly be at the Pro level.....and there are going to be games to absolutely dominate....some you will lose some you will be tight great games....you will get the variety if you play no switch and use your entire playbook.
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Old 09-28-2022, 02:16 PM   #546
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Re: Armor & Swords Pro Custom Madden 23 Simulation Sliders For PS5/X Franchise Mode

Quote:
Originally Posted by Armor and Sword
I do not use the new controls.....and in fact I encourage folks to stick with classic passing for this slider set.

I can’t play on All-Pro because I play no switch and that simply will not work above Pro level now......design decision by EA.

I am making the best of it with 23......it has some big warts like the CPU Int problem and the Momentum Meter which is IMO a broken feature that is causing all kinds issues for the AI.

Despite those two warts I am in Year 3 of my Dolphins franchise....having fun and just going with it.

These sliders are about as hard as they can possibly be at the Pro level.....and there are going to be games to absolutely dominate....some you will lose some you will be tight great games....you will get the variety if you play no switch and use your entire playbook.
For some reason I thought you were using the new passing option but I just check the first post and it's not mentioned. My bad there.
I generally play no-switch, besides playing with the D-camera it's hard to anyhow. I don't manually pick or catch.

I really like the general feel of the sliders (yes, last game got out of hand but that happens). I'll try classic passing tonight which I'm thinking will make Zach Wilson feel less like a stud.
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Old 09-28-2022, 03:48 PM   #547
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Re: Armor & Swords Pro Custom Madden 23 Simulation Sliders For PS5/X Franchise Mode

I've been testing to get the CPU to split HB carries, I edited attributes to move RBs up the depth chart for 3DRB and PWRB. However, I don't think the CPU utilizes these positions when simming. The RBs at the top of the depth chart for these positions are still getting 10-12 carries for the year.
Have you ever tested this, or do you have any knowledge on this?

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Old 09-28-2022, 06:07 PM   #548
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Armor & Swords Pro Custom Madden 23 Simulation Sliders For PS5/X Franchise Mode

Quote:
Originally Posted by Shmiggity
I've been testing to get the CPU to split HB carries, I edited attributes to move RBs up the depth chart for 3DRB and PWRB. However, I don't think the CPU utilizes these positions when simming. The RBs at the top of the depth chart for these positions are still getting 10-12 carries for the year.
Have you ever tested this, or do you have any knowledge on this?

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As I have said many times. I set up formation subs for every team in 32 team control so the back up RB/RB’s get carries.

I don’t rely on auto subs or the CPU logic. Been doing this since Madden 17 when they brought back formation subs.

On Madden 16 fatigue and autosubs actually worked!!


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Old 09-28-2022, 08:52 PM   #549
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Re: Armor & Swords Pro Custom Madden 23 Simulation Sliders For PS5/X Franchise Mode

Quote:
Originally Posted by Armor and Sword
You really need to play 6-7 games.....even an entire season. Trust me on that.
I will give it a try. I'm scared though! I have to play the Ravens next and if the Patriots took me out to the woodshed what is Lamar gonna do to me?
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Old 09-28-2022, 11:51 PM   #550
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Re: Armor & Swords Pro Custom Madden 23 Simulation Sliders For PS5/X Franchise Mode

Is anyone getting WR breakout senarios?


I have 2 games left of the season and I have a Rookie WR when it comes to season and game records has broken all but 2



1. In game WR TD is tied with 5
2 Season WR TD is currently at 17


Not 1 breakout Senario yet. The closest I have come is Attribute upgrade senarios for him.
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Old 09-29-2022, 02:09 AM   #551
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Re: Armor & Swords Pro Custom Madden 23 Simulation Sliders For PS5/X Franchise Mode

I might have missed this info in the OP, but do we still set up formation subs for this weeks opponents if we only control 1 team?

Also, I am pretty sure I actually saw someone on my dline get subbed due to fatigue. Suddenly my backup DE was in on a play, and I am 98% sure that I don't have him at rush DE.
On the previous play, my starting DE had 1 of 3 of the little green bars left above him, and on the next play he was replaced. Might have been something else, though.
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Old 09-29-2022, 09:20 AM   #552
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Re: Armor & Swords Pro Custom Madden 23 Simulation Sliders For PS5/X Franchise Mode

Quote:
Originally Posted by MrDemus
I might have missed this info in the OP, but do we still set up formation subs for this weeks opponents if we only control 1 team?



Also, I am pretty sure I actually saw someone on my dline get subbed due to fatigue. Suddenly my backup DE was in on a play, and I am 98% sure that I don't have him at rush DE.

On the previous play, my starting DE had 1 of 3 of the little green bars left above him, and on the next play he was replaced. Might have been something else, though.


Yes if your playing an offline single team control….create the head coach of your opponent (just use the existing HC) set up the formation subs then retire. They will stick.

Those green bars are pass rush moves left.


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