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Charter04's Xbox1 Madden 25 All-Madden Sliders

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Old 06-14-2014, 11:54 PM   #377
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Re: Charter04's Xbox1 Madden 25 All-Madden Sliders

Wouldn't the reaction time for the CPU be at 25 since it's reversed?
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Old 06-15-2014, 02:05 AM   #378
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Re: Charter04's Xbox1 Madden 25 All-Madden Sliders

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Originally Posted by NBA Bound25
Wouldn't the reaction time for the CPU be at 25 since it's reversed?

After much testing it doesn't appear to be reversed
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Old 06-20-2014, 02:35 AM   #379
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Re: Charter04's Xbox1 Madden 25 All-Madden Sliders

Charter I play offline cfm, your sliders seem great, the only problem im having is the games much too quick for me, Would changing gamespeed to slow affect your sliders in any other way...apart from the game being slower obviously ?
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Old 06-20-2014, 03:18 AM   #380
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Re: Charter04's Xbox1 Madden 25 All-Madden Sliders

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Originally Posted by schroy48
Charter I play offline cfm, your sliders seem great, the only problem im having is the games much too quick for me, Would changing gamespeed to slow affect your sliders in any other way...apart from the game being slower obviously ?
I think it would be fine on slow. I like that speed too actually
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Old 06-20-2014, 10:45 AM   #381
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Re: Charter04's Xbox1 Madden 25 All-Madden Sliders

Is the pass coverage slider reversed or not???

How do I make the cpu pass coverage better?

Tried these sliders but the CPU cant run the ball... Gonna increase cpu run blocking to 50 I guess.
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Old 07-08-2014, 12:19 PM   #382
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Re: Charter04's Xbox1 Madden 25 All-Madden Sliders

sometimes we freak out when a great CB gets burned or has bad coverage and it's just an average receiver who beats them and we want to totally re-adjust sliders. Well, here is Richard Sherman getting burned and schooled by Jarius Wright. I know there was a Play Action in the play but, you can tell that it's the route Jarius runs that burns Sherman. It just goes to show you that even the best look less than great at times.

https://www.youtube.com/watch?v=GvVS...59SqVtXXFQVknw
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Old 07-15-2014, 11:48 AM   #383
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Re: Charter04's Xbox1 Madden 25 All-Madden Sliders

I made one update to these. I put game speed on slow and threshold on 0. I did testing to see what setting made players actually be close to their actual 40 time. I tested this in Practice mode with offense only. I let the receiver run 40 yard streak routes and adjust until they were close to the 40 time that went with the speed rating. I also tested a player with the slowest speed and made them get their speed. slow and 0 was the combo that worked. I wanted guys to be a little slower than their 40 time because of helmet and pads.

What I have realized about game speed and threshold in my testing is pretty interesting. It worked the same for NCAA as well as last gen and current gen Madden. Maybe everyone already knew this but me. LOL

Game speed only made all players either be faster or slower. It didn't change any speed gap. So it's pretty easy to find the right speed as far as getting players to run as their speed ratings say. Just test the fastest player and make sure he is right. Then you move to threshold.

Threshold doesn't affect the fastest player. It only closes the gap with the slower ones or ever ones slower than the fastest player.

That is how I arrived at slow/0. It really needed a tad bit more separation. Like -5 but, 0 was the closest.

Normal made a guy with 99 speed run like a 4.15 40. 50 thresh made the gap way to close. Slow/0 was it.

I play with my sliders with it and it really played better.
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Old 07-15-2014, 11:59 AM   #384
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Re: Charter04's Xbox1 Madden 25 All-Madden Sliders

Thats my BOY always testing . This is just a warmup for Madden 15 LOL
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