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Is Default 50 to High for the Injury Slider for In-Game Play? (No Simming).

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Old 12-14-2013, 04:11 PM   #1
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Is Default 50 to High for the Injury Slider for In-Game Play? (No Simming).

I play offense for both teams.

Do you feel having the injury Slider set to 50 Is to high and will yield an unrealistic amount ob Injuries?


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Old 12-16-2013, 07:25 PM   #2
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Re: Is Default 50 to High for the Injury Slider for In-Game Play? (No Simming).

I like it at 30
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Old 12-16-2013, 08:35 PM   #3
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Re: Is Default 50 to High for the Injury Slider for In-Game Play? (No Simming).

I play at 60 in my CFM. I like that there are injuries that challenge me to manage my roster better. Look at how many injuries the Bengals are dealing with right now. Alot of the injury stuff also has to do with how good your trainer is the injury rating and toughness of your players. For example year 2 of my Eagle CFM I drafted a qb with an F for durability just for chuckles. First play of the game read option qb keeps. Broken Jaw out 12 weeks. If anything I think injuries are to low at 50. At 50 I lose 1-3 guys for 2-3 weeks during the season. At 60 I see guys go down for the season for half of it. Just my thoughts. Good luck!
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Old 12-16-2013, 11:26 PM   #4
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Re: Is Default 50 to High for the Injury Slider for In-Game Play? (No Simming).

Quote:
Originally Posted by cookieusa66
I play at 60 in my CFM. I like that there are injuries that challenge me to manage my roster better. Look at how many injuries the Bengals are dealing with right now. Alot of the injury stuff also has to do with how good your trainer is the injury rating and toughness of your players. For example year 2 of my Eagle CFM I drafted a qb with an F for durability just for chuckles. First play of the game read option qb keeps. Broken Jaw out 12 weeks. If anything I think injuries are to low at 50. At 50 I lose 1-3 guys for 2-3 weeks during the season. At 60 I see guys go down for the season for half of it. Just my thoughts. Good luck!


Thank You both for your help.


So, what is the main difference between 50 and 60 for the Injury Slider?


I plan to play all 267 NFL games. Each play with each team.


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Old 12-17-2013, 12:25 AM   #5
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Re: Is Default 50 to High for the Injury Slider for In-Game Play? (No Simming).

There are definitely more injuries and they can get rough sometimes more along the lines of what the CPU would get if you simmed. I've played through a couple seasons on different CFMs and there is always a broker femur or to haven't seen that one yet but definitely some 9+ week injuries. I never have had a true season ender yet.
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Old 12-17-2013, 02:20 AM   #6
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Re: Is Default 50 to High for the Injury Slider for In-Game Play? (No Simming).

Quote:
Originally Posted by cookieusa66
There are definitely more injuries and they can get rough sometimes more along the lines of what the CPU would get if you simmed. I've played through a couple seasons on different CFMs and there is always a broker femur or to haven't seen that one yet but definitely some 9+ week injuries. I never have had a true season ender yet.
What do you think is agood slider for playing every game?


Maybe 55?


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