I played the first to games of my Bills franchise and it was very encouraging (lost both games though):
CPU QB
Cutler 61% - sacked 1 time
Tannehill 66% - sacked 1 time
So, ready to play week 3 against the Chargers:
Rivers sacked 6 times in the first half! He just sits there and wait to be sacked.
I have HUM pass coverage at 0, pass reaction at 0, DPI and OPI respectively at 1 and 99.
While in the fist two games the QBs were throwing as soon as they felt the pressure coming in the game against Rivers, he looks like he thinks he has all the time in the world to make the pass..
Change his traits..the one major thing that helps with QB's holding ball
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It's a mix of sliders balanced together. What I manage to get is a Rivers that threw the ball as soon as he could: this resulted in a pretty low completion % but I could not touch him even one time throughout the whole game.
The set i used the first 2 games against Chicago and Miami was slightly different: lost both games (the one against Miami was open until the last drive though) but in both games I had just 1 sack and the CPU QB % were very good (61% Cutler and 66% Tannehill). I played against San Diego and it was awful too see Rivers playing.
The game I got after few minor tweaks it's very good but now I don't know if I can get the same kind of result in other games; still have to test it.
Anyway, here the box score of the games against the Chargers:
I found out that have holding at 50 and clipping at 70 (I think that must be the reason) I get clipping called 3-4 times per game. It happens during kick off, KR/PR and also during running or passing game. Actually even when I had holding set very high I couldn't get many calls. This could be a good alternative.
So, just played the opener Browns (me) against the Steelers (Cpu); very close game till the end. Manziel threw an interception with 59 seconds to go in the 4th quarter. Already out of timeouts the Steelers run the clock out. Lost 17 to 23.
It's a mix of sliders balanced together. What I manage to get is a Rivers that threw the ball as soon as he could: this resulted in a pretty low completion % but I could not touch him even one time throughout the whole game.