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MizzouRah M21 NG AM CFM Sliders

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Old 09-18-2020, 09:00 PM   #9
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re: MizzouRah M21 AM CFM Sliders

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Yes! some errant throws when he was pressured and he had at least 2 deep throws that missed his targets.
Love hearing it!
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Old 09-20-2020, 11:27 PM   #10
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re: MizzouRah M21 AM CFM Sliders

San Diego wins in a shootout in their home opener over Kansas City, 40-28.

Herbert 16-27/355yds/59%/2td
Mahomes 34-44/413yds/77%/2td/1int

Ekeler 27-174/6.4ypc/3td
Williams 13-46/3.5ypc/2td

Allen 4-188yds/2td
Hill 5-107

LAC 597 OFF 469 KC
LAC 242 RUSH 73 KC
LAC 355 PASS 396 KC
LAC 0 TO 1 KC
LAC 3 SAC 0 KC

Total Plays - 131

Penalties - 1 Total

Injuries - 3 Total (minor, return to game)


This was a crazy game loaded with big plays by both teams. See slider thread for changes post game.
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Old 09-21-2020, 11:34 AM   #11
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re: MizzouRah M21 AM CFM Sliders

These are really close to what I’m using now. I couldn’t do all madden anymore. Im not a “stat junkie” but I just couldn’t do the 85-95% cpu completion every single game.


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Old 09-21-2020, 11:54 AM   #12
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re: MizzouRah M21 AM CFM Sliders

What cameras do you use bud?
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Old 09-21-2020, 12:05 PM   #13
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re: MizzouRah M21 AM CFM Sliders

Quote:
Originally Posted by Rmiok222
These are really close to what I’m using now. I couldn’t do all madden anymore. Im not a “stat junkie” but I just couldn’t do the 85-95% cpu completion every single game.


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I think AM can be manageable with sliders but AP just has a better overall game feel to it for me.

Both of my first two CFM games have been very different. First game was a struggle for both teams and my last game had some really cool big plays by both teams. Mahomes had a 58 yard bomb to Hill, aka the "cheetah" right over his shoulder for a nice gain that just looked awesome. I also had a nice pass to Allen over the middle and he split two defenders and was off to the races.

I still have some dialing in to do, but the big key here is speed parity on 75, it just feels perfect to me and allows much better pass coverage while still allowing the speedy players to do their thing in open space. I also think it makes the CPU take batter angles and more straight line running.
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Old 09-21-2020, 12:07 PM   #14
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re: MizzouRah M21 AM CFM Sliders

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What cameras do you use bud?
I use the standard behind the QB camera.
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Old 09-21-2020, 08:04 PM   #15
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re: MizzouRah M21 AM CFM Sliders

San Diego beats Carolina, 34-19 to improve to 2-1 on the season.

Herbert 23-37/232yds/62%/1td/3int
Bridgewater 36-46/306yds/78%/1td/1int

Ekeler 27-212/7.8ypc/2td/39long
Davis 8-29/3.6ypc

Allen 8-100yds
Anderson 8-89yds

LAC 471 OFF 320 CAR
LAC 246 RUSH 41 CAR
LAC 225 PASS 279 CAR
LAC 3 TO 3 CAR
LAC 5 SACK 1 CAR

Total Plays - 136

Penalties - 3 Total/roughing the passer/offensive holding/offside

Injuries - 4 Total (2 minor, return to game/2 could not return)

Notes: Penalties are still not there, but what's new? I'm still able to run very well with Ekeler and McCaffrey was injured until late in the 3rd quarter. Bridgewater started the game 17-17 for pass completions. See the slider settings for changes prior to Week 4. I'm not sure what the pass defense reaction time slider does but I might start messing with it.
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Old 09-21-2020, 08:41 PM   #16
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re: MizzouRah M21 AM CFM Sliders

Quote:
Originally Posted by MizzouRah
San Diego beats Carolina, 34-19 to improve to 2-1 on the season.



Herbert 23-37/232yds/62%/1td/3int

Bridgewater 36-46/306yds/78%/1td/1int



Ekeler 27-212/7.8ypc/2td/39long

Davis 8-29/3.6ypc



Allen 8-100yds

Anderson 8-89yds



LAC 471 OFF 320 CAR

LAC 246 RUSH 41 CAR

LAC 225 PASS 279 CAR

LAC 3 TO 3 CAR

LAC 5 SACK 1 CAR



Total Plays - 136



Penalties - 3 Total/roughing the passer/offensive holding/offside



Injuries - 4 Total (2 minor, return to game/2 could not return)



Notes: Penalties are still not there, but what's new? I'm still able to run very well with Ekeler and McCaffrey was injured until late in the 3rd quarter. Bridgewater started the game 17-17 for pass completions. See the slider settings for changes prior to Week 4. I'm not sure what the pass defense reaction time slider does but I might start messing with it.


I put my run block slider down to 20, cpu tackle at 55. It seems to be better. Browns o-line and running backs are better than the chargers though. Through 3 games Chubb is averaging 5.2 ypc. In real life he’s averaging almost 6 right now. I know it’s a small sample but it did feel better. My speed parity is set at default though so I’m not sure how those values would be with it at a higher speed parity.

As far as reaction goes I have mine and the cpus both at 55, I like it there.

I’m not trying to high jack your thread btw. I’m just bouncing ideas back and fourth, as long as you’re okay with that. I’m in the testing stage as well somewhat, but almost set I feel like. I’m just trying to make user offense harder. One thing I’ve noticed is I have had to make the user sliders much lower than the cpu side, I was weird about having them match up but it doesn’t seem possible for me to do that and also have competitive games.


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