|
Quote: |
|
|
|
|
Originally Posted by ManyFacedMod |
|
|
|
|
|
|
|
|
I have tried a few sets on here that are wayyyy to easy, I agree on that 100%.
I see some sets on OS that have User pass reac and coverage jacked so high, my team would get 3 INT's PER GAME on average! I also don't understand how so many around here have CPU pass block so low. I see many "slider gurus" have it between 25-35. I myself keep it at 45 or will I end up leading the league in sacks by 5-10 total sacks, and get 50+ total sacks each year. Maybe it is because I control the LE or RE a lot. Or OLB's on blitzing, so I am good at getting sacks. But even half of them would be by guys I wasn't controlling when I had CPU pass block as low as 25. People who put CPU pass block that low must never user guys on the D-Line and only user guys in the secondary.
EA definitely made All-Madden easier this year too. I think your slider set is one of the best around here; I used yours last year exclusively with little personal adjustments.
Surprisingly, this year I am near default on All-Madden. I think my biggest difference from your set, at this point, is User INT and CPU block. I have User INT @ 40 and you have it @ 55. I have CPU pass block @ 45 you have it @ 35. I put CPU INT at 5 like you do and I still throw picks! I think other slider gurus just list higher CPU INT on All-Madden but, secretly lower it themselves.
You want less offense for you? Try changing those values and CPU will do so much better on offense, you will do worse on offense with less time on the field and less takeaways in their red zone. And when the computer does better you will get sloppier on offense at times yourself when things are close, and screw up more.
Here is what I am currently using (sorry not meant to hijack - just to compare):
USER/CPU
QB ACC - 50/15
P BLOCK - 50/45
WRCATCH- 60/45
PASS R - 50/50
INT - 40/5
PASS C - 50/50
TACKLE, R BLOCK, & FUMBLE - All default 50 for both user and CPU.
FG ACC @ 40, PUNT POWER @ 60 - Otherwise, all default 50.
Injuries @ 40, Fatigue @ 52, Speed Parity @ 55.
Penalties all @ 99 Except:
False Start - 55
Ill. Block Back - 51
Rough. Passer - 35
That has been working well for me!
On the penalties... in my extensive testing and based on Tweets from EA themselves, penalties DO NOT "affect gameplay." They just increase or decrease the dice roll of a penalty, and it's associated animation, from triggering. I am amazed this year with so many penalties jacked to 99 how few penalties I am getting. I played 13 of 16 games in my offline CFM as the Pats, and in my entire season I have committed exactly one face-mask penalty, for example. Seriously. Just one.
Try 99, you'll be surprised.
|
|
|
|
|
|
Thank you for your feedback. I was planing on raising pb for the reasons you have stated. I see the same issues
Ill try a lower slider on int. Still at 55 i dont get a lot of picks. I dont user the secondary only DL and LBs.
The penalties are almost a none factor. I have tried 99 and dont see many. Thats mainly why i stayed at default, it doesnt seem to matter.
The high reaction and coverage is so weird because i pass all over the place. I feel both those valuse are best at default.
Ill try out those adjustments tonight.
Sent from my SM-A716U using Tapatalk