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Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Old 09-10-2015, 04:17 AM   #553
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

My game still freezes after every franchise game and I have to completely exit out and load up everything again. Sometimes it saves it and sometimes it doesn't.

Anyone else still have this problem?
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Old 09-10-2015, 04:17 AM   #554
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by FluffyTonka
makes me wish they still included the old season mode.

one season, no progression or xp ... it was the only mode i played as i've never gotten into pretend drafts & scouting and building a team based on a wonky rookie player database
I feel you on that one. I haven't been able to do a franchise in four years due to the rookie classes being random and the XP system being unrealistic in its nature.

I like playing the Play Now games with FBG rosters, but that's all I can bear to do. Hopefully, this team will get the train back on the tracks in Madden 17 in regards to Franchise.
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Old 09-10-2015, 04:35 AM   #555
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Just simmed a few years post patch.. As the Seahwaks.. Stopped the sim after 5 years and the Seahwaks had a whole new team !! Gone were:

Wilson
Lynch
Sherman
Baldwin

Honestly the entire team was new !! Why does the CPU completely change the team in the off season !! IRL that would never happen.. They had Geno Smith at QB !!
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Old 09-10-2015, 04:41 AM   #556
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Quote:
Originally Posted by RoDogz17
Just simmed a few years post patch.. As the Seahwaks.. Stopped the sim after 5 years and the Seahwaks had a whole new team !! Gone were:

Wilson
Lynch
Sherman
Baldwin

Honestly the entire team was new !! Why does the CPU completely change the team in the off season !! IRL that would never happen.. They had Geno Smith at QB !!
In 5 years it wouldnt be all that weird to see most of them gone. Especially Lynch.
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Old 09-10-2015, 04:46 AM   #557
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

All 32 teams had completely different rosters.. Like massive changes.. The only starting QB's on the same team were Luck, Newton and Rodgers..
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Old 09-10-2015, 04:57 AM   #558
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

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Originally Posted by SECElit3
No, there wasn't. I tested this the other day by removing the game from my XBOX one, which removes all patches (if installed) and completely reinstalled the game.

I did this in advance to the release of this patch because I knew it would have a negative impact on the game. There was no day one patch.

Hence the title of the thread...Madden 16 title update #1


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no offense to you SEC, but you are 100% wrong about this. Day 1 when I popped in the game it started to DL a patch. I remember because I got excited thinking maybe it was the patch that was supposed to fix all the problems with CFM, then I realized it was the day 1 patch.
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Old 09-10-2015, 05:02 AM   #559
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

I simulated 2 games tonight, from the CFM I selected advance week and checked the stats after each game. Each game both QB rushed 4 times. I noticed this only happens when the game is simulated so that's why I wasn't seeing it before. To me it's not a big deal QB scramble 2-3 times in a regular game when under pressure. The bigger issue for me is the unrealistic stats that are being generated during regular sim and super sim. When I had it on all pro I was seeing RB rush for 170-200yds and 3-4td (that was my team) and the opposing QB go 11-34 150 yds. I was blowing teams away 41-12. I changed setting to all Madden and simmed another game and rushing stats were evened out but the Opposing QB had horrific stats 10-40 135yds 0 td. And I still won 20-10. Now this stat problem only occurs when the game is simmed. When I play every down on both sides of ball the stats are even. I wish they could make it so you could sim a couple games or quarters without the stats getting so screwed.
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Old 09-10-2015, 05:06 AM   #560
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Re: Madden NFL 16 Title Update #1 Available Now, Roster Update Scheduled For Friday

Quote:
Originally Posted by RoDogz17
All 32 teams had completely different rosters.. Like massive changes.. The only starting QB's on the same team were Luck, Newton and Rodgers..
Yea...madden ai logic with personnel has always been ridiculous. I remember a few years ago Luck and RG3s rookie years the ai would always allow both of them to hit FA after their rookie contract was up, regardless of their ovr or how well they played. RG3 was a 93 ovr and just came off of a MVP season and Super Bowl win and the Skins let him walk. 100% unrealistic

Honestly makes me wonder why I even care about some of the other CFM issues when I won't be able to get past 3 years in a franchise without rage quitting due to dumb CPU controlled team logic lol.

Part of the problem is the fact that the AI doesn't plan for the future. They play year to year. So when it comes to the year they have to resign their QB they don't have cap space and they let him go (or since they know that Stafford actually sucks they let him walk in search of a new QB, even though the real life Lions would probably just resign him.

The first issue they need to fix with CFM in madden 17 is that logic, particularly pertaining to QBs. You do see good players walk at other positions often (Maclin, Marshall traded, D. Murray, etc.), but rarely do you see a team just part ways with a solid starting QB. Only ones that come to mind within the past decade really would be Peyton (and that was a special case), and Brees way back when...but again that was partly due to the fact that they already drafted the replacement not expecting him to come back as great as he did from the injury.
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