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Madden NFL 17 Ball Carrier Special Moves, Fakeout Interaction System & Much More

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Old 05-18-2016, 05:54 PM   #25
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Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

Now answering questions about the blog here: http://www.operationsports.com/forum...irst-post.html
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Old 05-18-2016, 05:56 PM   #26
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Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

I was all ears till I read Button mash to determine tackle outcome...sigh


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Old 05-18-2016, 05:57 PM   #27
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Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

This sounds good on paper... for me, as long as juke's and cuts are responsive like they were way back when and power backs are more useful, then I will be pretty happy.
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Old 05-18-2016, 05:58 PM   #28
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Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

Quote:
Originally Posted by DeuceDouglas

Something tells me we might see the return of that Pro-Tak beast mode play where the player is wrapped up by a ton of players and magically breaks free for the auto TD lol. Hope not but either way this sounds good
Lol. I LOVED that animation. That game was made during Michael Turner's heyday, and he, legit broke those type of tackles a few times. So, for me, it felt realistic when it happened because I expected Turner to do that from time to time. Not, every time, of course, and not every game, which he didn't for me, but, man, I was impressed they actually added an animation like that to play out with that many defenders.
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Old 05-18-2016, 05:59 PM   #29
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Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

Quote:
Originally Posted by avwhitechic
I was all ears till I read Button mash to determine tackle outcome...sigh


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It's not button mash. It's timing-based. Also, doesn't happen on every tackle.
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Old 05-18-2016, 06:01 PM   #30
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Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

Quote:
Originally Posted by avwhitechic
I was all ears till I read Button mash to determine tackle outcome...sigh


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Technically it's just whoever presses it first not a mash, but I agree 100% lol. Even the name sounds gimmicky "Tackle Battle"
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Old 05-18-2016, 06:04 PM   #31
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I think some people just didn't read the tackle battle portion correctly. This is a timing based system that uses calculations based on skill settings. I hope that it factors in weight too, but not sure. I like this because for the last few years it has been a mash the button to break some of the bad tackle animations. Just wiggle the stick a bunch, break a tackle. This appears to be a great way to take this, can't believe the hate for it.
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Old 05-18-2016, 06:05 PM   #32
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Re: Madden NFL 17 - Ball Carrier Special Moves, Fakeout Interaction System & Much Mor

It's the same feature from before, just re-worded


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