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Madden NFL 17 Video - New York Jets vs. New York Giants (ToKe)

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Old 08-13-2016, 11:02 AM   #25
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Re: Madden NFL 17 Video - New York Jets vs. New York Giants (ToKe)

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Originally Posted by scottyp180
Definitely one of my complaints with madden over the years. Receivers can and will jump out of the stadium to make ridiculous catches but defensive backs are almost glued to the ground at times even if you do press a button to make a play on the ball. I know receivers are typically bigger and more athletic than defensive ends but these guys are still nfl athletes. They should at least look like they are attempting to make a play.

I haven't watched all these videos fully but has anyone noticed improvements to pass interference calls?
I don't think wideouts are more athletic than defensive backs. I actually think the opposite is true, as a wideout you know the route you're running and where you need to be, as a dback you need to be prepared for any possible number of route combos and be able to react to them
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Old 08-13-2016, 11:15 AM   #26
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Re: Madden NFL 17 Video - New York Jets vs. New York Giants (ToKe)

Surprisingly, it looked pretty good. The only glaring issue I noticed was the Safety standing there flat footed giving OBJ the TD.Hard to believe that was All Madden Safety play.
Drag routes should be wide open against any zone defensive when the flats are left uncovered. playing defense is supposed to be difficult.
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Old 08-13-2016, 11:24 AM   #27
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Sorry meant to further elaborate on the PI calls. I hate that a receiver can have their progress impeded because they are running into a defender, as if they can go right through them, but nothing is called. This has been a problem for as long as I can remember and it's just so frustrating. I'd atleast like to see an added animation where a receiver and dB will attempt to seperate from eachother.
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Old 08-13-2016, 11:30 AM   #28
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Quote:
Originally Posted by SolidSquid
I don't think wideouts are more athletic than defensive backs. I actually think the opposite is true, as a wideout you know the route you're running and where you need to be, as a dback you need to be prepared for any possible number of route combos and be able to react to them
Well typically receivers have a height and leap/jump advantage, at least the premier receivers. There are a lot of receivers and TEs 6 feet and above but there aren't too many defensive backs with that type of size. I think more often that not a receiver/tight end have the advantage in a jump ball situations but the defensive backs, in real life, with at least attempt to break up the play. In madden there are many instances where the defensive back doesn't even make an attempt, or can't make an attempt
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Old 08-15-2016, 05:05 PM   #29
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Unless the blogger was actually playing as the Giants - why the hell would the AI (if it was the AI) call a play when up by 14 points with 30 seconds to play? Take a knee!
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Old 08-15-2016, 05:33 PM   #30
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Re: Madden NFL 17 Video - New York Jets vs. New York Giants (ToKe)

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playing defense is supposed to be difficult.
Ehhhhh.....bit of a slippery slope here. Defense just won a championship last season. Not sure it should be looked as one side "easier or harder" than the other, but rather results that should make sense either way.
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Old 08-15-2016, 08:59 PM   #31
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Re: Madden NFL 17 Video - New York Jets vs. New York Giants (ToKe)

The safety standing around thing - I'm thinking this may have to do with WR/DB interactions being developed as 1 v 1. U know? So, if a CB is jostling (or nearby) with a WR, only those 2 are involved in the 'dice roll' that determines the outcome. So, the safety just waits there and watches the dice roll. Lol. But, seriously, I wonder if that's the issue that they haven't quite pieced together the AI logic that allows for S play to affect the 1 v 1 WR/DB interaction that is taking place. Idk, just a theory.


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