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Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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Old 09-23-2016, 01:59 PM   #33
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Need a patch for formation subs not saving offline in cfm.
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Old 09-23-2016, 02:00 PM   #34
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

I am interested to hear feedback on how this tuner plays. Does anyone have any impressions?
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Old 09-23-2016, 02:04 PM   #35
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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Originally Posted by SECElit3
That'll never happen. I am sure the marketing department has something to do with this. They are going to cater to the majority of the market and their revenue source. Once, they have your money, they have it. Simulation players typically do not spend money on MUT....

Granted, I admit, this is pure speculation. However, this is repeating cycle, and if you put two and two together, it certainly seems plausible.

I agree, but they shows little entrepreneurial skills, because they could find a way to monetize more through the offline users, for example with the equipment packages, or with some sort of MUT only playable offline. They should be more creative about it, towards their customers.
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Old 09-23-2016, 02:04 PM   #36
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

Now that I'm used to kicking its back to never missing and they choose to make kicking easier...smh.....I agree as well that it was disappointing they already made the stripping disappear which btw made every snap play like anything could happen and now reducing the sack fumbles? Remember when we could make a player fumble right before they cross the goal line by punching it out from behind? Haven't seen that one bit since they "fixed" that....its hard being a SIM guy nowadays
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Old 09-23-2016, 02:05 PM   #37
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

* Increased wait-time for Pass Rushers to play shed moves when pass rushing (Reduced “Insta-Sheds”)

* Slightly reduced throw-out-of-sack fumble chances

These are the two biggest ones for me. One good and one bad.

Isn't one of the biggest issues right now a lack of pass rush? This seems to only help that case.

And then the qb sack fumble hopefully will tune that down a tad


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Old 09-23-2016, 02:08 PM   #38
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

The one thing I was hoping they would fix was the QB just throwing out of bounds as soon as the ball is snapped due to any pressure at all.

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Old 09-23-2016, 02:12 PM   #39
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

This is the first time I can remember being disappointed with a tuner update. I had really liked where things were at after I did a lot of tuning myself. Now I'm afraid this will mess things up. Is there a way to play without this?

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Old 09-23-2016, 02:12 PM   #40
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Re: Madden NFL 17 Tuning Update Available Now, Here Are The Details (9-23)

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Originally Posted by njmcfreak
The one thing I was hoping they would fix was the QB just throwing out of bounds as soon as the ball is snapped due to any pressure at all.

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We will have to see but the slow down of the block shed may reduce the instant throw aways. Along with running backs not being the best blockers in the history of football it may result in a better pass rush exerience.
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