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Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Old 02-26-2017, 05:44 PM   #401
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Charter--what do you do with auto subs within CFM?


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Old 02-26-2017, 06:26 PM   #402
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by KingV2k3
THIS.

The INT "penalty" might be a little OP, but 90% of the picks thrown, are shown by replay to be the result of a bad read or a bad read under pressure...

I prefer it this way, because otherwise I'm going to play mistake free and win more games than I should...

It ain't sexy to throw the checkdown, but THAT'S football...

In the season that I just completed my #1 HB had 74 catches. I don't think that I've ever had a RB catch more than 40 passes in a franchise season before. I wish the CPU could adjust faster and play more hard flat coverage forcing more scrambles and throwaways.
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Old 02-26-2017, 08:05 PM   #403
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Competitive/MUT play is such a double-edged sword. Their disdain for realistic uncontrollable errors holds the game back in terms of portraying the true chaotic nature of football, and influences tuning to that affect, but their relentless search for shortcuts and exploits does force the gameplay team to stay perpetually engaged in refining the gameplay mechanisms year round as well as providing a plan of attack for the next version.
When will they nerf the 3 WR 2 RB package then?
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Old 02-27-2017, 02:55 PM   #404
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

Really like the patch, but I wish they would have touched penalties a little. I just never seem to get a decent amount on default and changing them in the sliders just seems to change the gameplay. I keep playing 49ers @ Steelers to test penalties with different penalty sliders and every game is close. Steelers are way better and should be dominating.
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Old 02-27-2017, 03:45 PM   #405
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by audbal
Really like the patch, but I wish they would have touched penalties a little. I just never seem to get a decent amount on default and changing them in the sliders just seems to change the gameplay. I keep playing 49ers @ Steelers to test penalties with different penalty sliders and every game is close. Steelers are way better and should be dominating.
How high is your fatigue? I'm running 65 and have seen anywhere from 5-9 penalties per game using default penalties.
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Old 02-27-2017, 04:45 PM   #406
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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How high is your fatigue? I'm running 65 and have seen anywhere from 5-9 penalties per game using default penalties.
Oh wow, I've had it as high as 60, guess I'll give 65 a shot. Thanks.
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Old 02-27-2017, 04:52 PM   #407
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Originally Posted by JoshC1977
How high is your fatigue? I'm running 65 and have seen anywhere from 5-9 penalties per game using default penalties.
Josh;

Is the 65 fatigue different/higher than your set in the sliders forum?

Ok, already answered in slider thread. lol

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Old 02-27-2017, 08:26 PM   #408
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Re: Madden NFL 17 Patch 1.10 Available Now, Patch Notes Included

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Oh wow, I've had it as high as 60, guess I'll give 65 a shot. Thanks.
Piece of advice though. If you keep testing in the same matchup, you might not see the same amount of variance. Each player has a penalty trait....those are a HUGE factor as well. If you have a bunch of guys that are disciplined, you might not see the numbers....then another game, you might have a lot more....

Sample size, sample size, sample size.
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