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Soliciting Feedback: Thoughts on Franchise progression?

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Old 02-05-2019, 03:50 PM   #1
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Soliciting Feedback: Thoughts on Franchise progression?

I was approached to try and get some feedback in concern to what everyone's thoughts are with the current progression system. What did you like, what don't you like, what frustrates you? I posted it on my twitter but figured I'd ask here to so we could get a little better picture in totality.

I'll say "blow it up" isn't probably a viable option, however different ways of approaching the problem are always welcome!

Thanks
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Old 02-05-2019, 05:38 PM   #2
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Re: Soliciting Feedback: Thoughts on Franchise progression?

Are you a dev and can do something about it? Who asked you to do this?
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Old 02-05-2019, 05:42 PM   #3
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Re: Soliciting Feedback: Thoughts on Franchise progression?

Quote:
Originally Posted by Rayzaa
Are you a dev and can do something about it? Who asked you to do this?
He runs a popular podcast and has a line with the devs similar to that of the gamechangers (I don't think he is one himself, but please correct me if I'm wrong?)

It couldn't hurt to bounce ideas off him.
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Old 02-05-2019, 05:47 PM   #4
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Re: Soliciting Feedback: Thoughts on Franchise progression?

Quote:
Originally Posted by bcruise
He runs a popular podcast and has a line with the devs similar to that of the gamechangers (I don't think he is one himself, but please correct me if I'm wrong?)

It couldn't hurt to bounce ideas off him.
What he said, and nope not a GC just a guy who enjoys trying to make the game better.
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Old 02-05-2019, 05:51 PM   #5
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Re: Soliciting Feedback: Thoughts on Franchise progression?

There is alot more wrong than the progression part of it is why I was asking. It's presentation is just stale and has many issues in game play.

Id refer you to Dueces thread but word is the Devs already have that blueprint.
Personally I'd like to see in the game of what is in the blueprint but I have huge doubts we will see it

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Old 02-05-2019, 05:56 PM   #6
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Re: Soliciting Feedback: Thoughts on Franchise progression?

Quote:
Originally Posted by Rayzaa
There is alot more wrong than the progression part of it is why I was asking. It's presentation is just stale and has many issues in game play.

Id refer you to Dueces thread but word is the Devs already have that blueprint.
Personally I'd like to see what is in the blueprint but I have huge doubts we will see it
Yea, this was a very specific request around progression.
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Old 02-05-2019, 06:26 PM   #7
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Re: Soliciting Feedback: Thoughts on Franchise progression?

I would like to see progression based on reps, practice, game time. Give me a reason to use a low level player and build plays around a player I wish to develop.

Scheme and player type should be a part of progression. Maybe allow for options on players. For example, with a lot of tweeners coming into the NFL, give me the ability to re-assign a player and give them reps. Let me put a rookie behind another player and if they match styles or schemes, the rookie "learns" from the veteran.

I would like the ability to groom players. I look at the patriots and I see a history of them bringing in role players. Look at Julian Edelman. He is part of a legacy of Belichick bringing in a specific player type of smaller, but shifty and quick receiver to fill a role, which includes Wes Welker, Danny Amendola and Edelman himself. I would also bet that, if the draft goes well for the Pats, they will grab Clemson's Hunter Renfrow. I would like to see these types of schemes among CPU teams and have them draft according to the needs of their scheme.
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Old 02-05-2019, 07:37 PM   #8
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Re: Soliciting Feedback: Thoughts on Franchise progression?

There has to be a better way to progress guys without compiling stats and awards. The way they set up acquiring XP with the game plan drills and the three designated focus players isn’t realistic. There should be no limit on how many guys can acquire XP during the practice week
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